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PDW-57

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For a similar weapon, see P90.
For a similarly named weapon, see PDW.
For a similar looking weapon, see Ripper.
PDW-57 Menu Icon BOII
PDW-57
Damage

35-18 (MP)

Weapon Class

Submachine Gun

Magazine Size

Standard: 50 rounds
Extended Clip: 67 (SP), 65 (MP)

Unlocked at

Completing Fallen Angel (SP)
Level 4 (MP)

Starting Ammunition

50+300 (SP), 50+150 (MP)

Maximum Ammunition

50+650 (SP), 50+400 (MP)

Reload Time

2.6 normal, 3.2 empty, 1.7 add

Rate of Fire

Automatic: 750 RPM
3-round burst firecap: 661 RPM overall

Range (explanation)

PDW-57 range chart BOII

Recoil

Moderate-High (automatic fire)
Low-Moderate (burst fire)

Penetration

Low

Fire Mode

Automatic
(3-round burst w/ Select Fire)

Used by

David Mason, Mercs, SDC

HUD icon

PDW-57 MMS Pickup icon BO2

"Fully automatic personal defense weapon. Increased range and largest ammo capacity in its class."
Create-a-Class Description.

The PDW-57 is a submachine gun featured in Call of Duty: Black Ops II and Call of Duty: Strike Team.

MultiplayerEdit

The PDW-57 has a large 50-round magazine and is fully automatic. It is unlocked at Level 4. It takes three bullets to kill at close range (excluding headshot multipliers) and is tied with the MSMC in this regard, though handling characteristics are in favor of the MSMC with lower recoil, higher movement speed, and a faster reload time. Given that it has the highest magazine capacity, high damage, and an early unlock, it is a highly effective weapon in multiplayer which is reflected in its popularity amongst players.

It has a lower rate of fire than most of the other submachine guns' in exchange for generally higher damage. This makes it more versatile, but less forgiving at close range, greatly increasing the time to kill if the player misses any bullets. Submachine guns like the MP7 and Vector K10 are therefore much easier for inexperienced players to use at short ranges. This is due to their higher rate of fire which allows for more shots to miss, even if their theoretical times to kill are slightly longer.

March 12's patch increased the recoil of the PDW-57 and also increased its hip fire spread slightly. The same occurred with the MSMC.

AttachmentsEdit

ZombiesEdit

The PDW-57 appears as a wall weapon in Die Rise (located next to the elevator shaft) and Buried (placed in six predetermined locations from the Gunsmith shop). It also appears in Mob of the DeadCell Block, and Origins in the Mystery Box. The gun costs 1000 points. The PDW-57 has a reduced ammo capacity from 350 reserved rounds to 200 reserved rounds. Although it has a good rate of fire and a large magazine, it runs out of ammo quickly. Speed Cola can mitigate the reload time, as does Electric Cherry perk as it momentarily protect players during the reloading process. Double Tap Root Beer is optional as it will benefit from double damage, but can burn through ammo and raise recoil two-fold.

When Pack-a-Punched via the Pack-a-Punch Machine, it becomes The Predictive Death Wish 57000. It has a 50-round magazine with 350 reserved rounds and can be Pack-a-Punched multiple times to cycle through different attachments such as the Reflex Sight, MMS, and Target Finder. It still runs out of ammo quickly, however. This problem is mitigated slightly in Die Rise and Buried, as upgraded ammo can still be bought off the wall; in Mob of the Dead and Origins however, the weapon's restriction to the Mystery Box makes its short ammo supply more of a hindrance.

GalleryEdit

For camouflage images, see PDW-57/Camouflage.
For attachment images, see PDW-57/Attachments.

TriviaEdit

  • This weapon uses the same reload sound as the Commando from Call of Duty: Black Ops.
  • While reloading, it is possible to see "CAL 5.7x28MM" on the side of the gun. This is very similar to the writing visible on the Peacekeeper.
  • It uses the same magazine as the P90.
  • Its serial number is "20032012". This is possibly a reference to the year of release for the first Call of Duty title in 2003, combined with the release year of Call of Duty: Black Ops II, 2012.
  • As the PDW-57 has an integral grip, adding the Foregrip causes no cosmetic change, although it does change the behavior appropriately.
  • Like the M1216, attaching the Fast Mag attachment will simply cause the magazine to "unclip," put in the new magazine, and clicks the chamber bolt. Yet, when the player clicks the chamber bolt, the sound for it won't be heard, as if it was already chambered.

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