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PM63

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For the similarly named weapon, see PM-9.

The PM63 is a submachine gun featured in Call of Duty: Black Ops.

Contents

Call of Duty: Black OpsEdit

PM63 menu icon BO
Call of Duty: Black Ops
Damage

30-20 (MP)

Damage Multipliers

Head: 1.4, Body: 1, Limbs: 1

Weapon Class

Submachine gun

Magazine Size

20 rounds
30 rounds (Extended Mags)
25 rounds (Pack-a-Punched)

Unlocked at

Level 29

Cost (Black Ops)

CoDPoints2000

Cost (Zombies)

1000

Starting Ammunition

60

Reload Time

2.05 loaded
2.85 unloaded

Rate of Fire

937.5 RPM

Recoil

Moderate

Recoil center speed

1500

Penetration

Low

Fire Mode

Automatic

Used by

Soviet Armed Forces (Spetsnaz), Daniel Clarke

HUD icon

PM63 HUD BO

Sound(s)
Pm63firing
PM63 Submachine Gun - All Attachments (Call of Duty® Black Ops)(01:39)
501 views

CampaignEdit

The PM63 is used extensively by the Spetsnaz in the campaign level "Executive Order." The weapon is found specifically during the assault phase on the launch facility. It can be found with Extended Mags, Dual Wield, or with no attachments, but never with any camouflage pattern, unlike some of the AK-47's found on that level. In "Numbers", a PM63 with Dual Wield can be found in the first weapons cache, but nowhere else in the level. The PM63 also makes a brief appearance in the level "Crash Site" in the hands of the Soviet Spetsnaz, who exclusively use it in that mission.

MultiplayerEdit

The PM63 can be purchased at level 29. The stats are on par with the Uzi; the Uzi having a superior magazine capacity, but the PM63 having lower recoil and faster reload speed. The clan tag, when purchased and selected, is etched onto the left side of the gun, slightly left of the trigger. The emblem is placed on the back of the gun above the magazine, and it can be seen when aiming down the sight. When using the PM63 it is advisable to use the Extended Mags attachment, since the regular magazine only holds 20 rounds, but with Extended Mags, the magazine holds 30 rounds. Scavenger is also recommended as its high rate of fire uses up ammunition very quickly. The PM63's moderate-high recoil, good range, and open iron-sights allow engagement at a variety of ranges, although it is still most effective in close-quarters. The Grip attachment can be used to more easily eliminate enemies at long range, though it is not absolutely necessary. Rapid Fire increases recoil, and burns through ammo at an alarming pace. In addition, it is not possible to combine Rapid Fire with Extended Mags via Warlord. However, Rapid Fire can work well in conjunction with Sleight of Hand and Scavenger. Rapid Fire will kill enemies much more quickly, but it is wise to carry a pistol as a back up.

AttachmentsEdit

ZombiesEdit

The PM63 appears in Zombie Mode and is available from the wall for 1000 points. Its high rate of fire and decent power make it good for the early rounds, however its small magazine and low ammo reserve are liabilities, even in the early rounds, as it drains ammo quickly. Other SMGs, such as the MPL, AK-74u, MP-40 and the MP5K are generally more popular due to their larger ammo supply at the same cost, but the PM63's faster rate of fire makes it better for close range.

When pack-a-punched, it becomes "Tokyo and Rose". Tokyo and Rose is Dual Wielded, effectively doubling the magazine size. However, like every Dual Wielded weapon, the player can no longer ADS, and the large spread means that most shots will not hit the target, unless dangerously close, hence it is recommended to buy Deadshot Daiquiri if one plans to use these guns.

PM63 vs. Tokyo and RoseEdit

PM63 Tokyo and Rose
PM63 BO Tokyo and Rose BO
Damage 100-60 140-90
Fire mode Automatic Automatic
Rate of fire 937 937
Magazine size 20 25
Max ammo 100+20 225+25/25
Reload 2.05, 2.85 empty 3, 3.4 empty
Mobility High High
Extras Higher damage, slightly larger magazine, more ammo, Dual wield


GalleryEdit

For camouflage images, see PM63/Camouflage.

TriviaEdit

  • Both the Pickup and Killfeed icons show the PM63 with its vertical foregrip folded and with Extended Magazines.
  • The name of the upgraded version of the PM63 is a reference to Tokyo Rose, a generic name given to female Japanese propaganda broadcasters during World War II.
  • The third person character model, menu image, and HUD image display the PM63 as un-cocked. The slide never reciprocates as it does in first person.
  • When used with the Dual Wield attachment, the PM63 gains a folding stock, although it becomes folded during use. The foregrip is also folded while used with the Dual Wield attachment, just like with the HUD image, it shares this trait with the MAC11.
  • The PM63 is uniquely named "PM63 Folding Stock" in game when equipped with the Grip attachment.
  • The PM63 and the Skorpion are the only submachine guns that do not accept any optics.
  • On the Wii version, the PM63 is held with one hand (due to weapon twisting). The foregrip also stays unfolded, which makes it look a bit clumsy.
  • As with all other 30-20 damage SMGs, Rapid Fire has no effect on the Wii.
  • Camouflages on the PM63, namely the Red Camouflage, fade away and are almost completely gone on the back of the slide where the emblem is placed.
  • The PM63 is the only SMG that does not accept a Suppressor as an attachment.
  • The PM63 has the least amount of usable attachments out of any of the SMGs featured in Call of Duty: Black Ops.

VideosEdit

<videogallery id="0"> Video:PM63_Submachine_Gun_-_All_Attachments_(Call_of_Duty®_Black_Ops)|Attachment Overview </videogallery>


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