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PP90M1

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For similarly named weapons, see P90 and P99.

The PP90M1 is a submachine gun featured in Call of Duty: Modern Warfare 3 and Call of Duty: Black Ops: Declassified.

Contents

Call of Duty: Modern Warfare 3Edit

PP90M1 Menu Icon MW3
Call of Duty: Modern Warfare 3
Damage

42-17 (MP)

Magazine Size

36 rounds (54 rounds w/ Extended Mags)

Unlocked at

Level 28 (Multiplayer)
Level 38 (Survival Mode)

Cost (Survival Mode)

$2000

Starting Ammunition

36+72 (MP)

Maximum Ammunition

210 (SP), 216 (MP)

Reload Time

2.67 seconds (loaded), 3.5 seconds (empty)

Rate of Fire

1016 RPM (1271 RPM w/ Rapid Fire)

Range (explanation)

MW3 PP90M1 Range

Recoil

Low

Penetration

Low

Fire Mode

Automatic

Used by

Spetsnaz, Inner Circle, Africa Militia

HUD icon

PP90M1 HUD MW3

Sound(s) Main sound
Call of Duty Modern Warfare 3 PP90M1 Red Dot Sight(05:23)
564 views

Campaign Edit

The weapon first appears in  "Hunter Killer", where it can be found with or without a Red Dot Sight. It can also be found with a silencer. It is also found in the mission "Turbulence", carried by Makarov's men and the FSO . It is also seen wielded by Russian forces in "Mind The Gap", "Goalpost", and African Forces in "Back on the Grid" and "Return To Sender".

MultiplayerEdit

The PP90M1 is available from start in the Grenadier default class and unlocked at Level 28. It does not have high recoil, but it does have a somewhat obstructive muzzle flash.

The PP90M1 is a very versatile submachine gun, ideal for short to medium range combat. There are a variety of useful attachments for the PP90M1. The Suppressor is a good choice since it eliminates muzzle flash, making it easier to stay on target. This is especially true at medium range, where damage drop off is not as much of an issue because of its very high fire rate and low recoil. Red Dot Sight is another good choice since it is gives a clearer view on target and the muzzle flash is not as obstructive. Extended Mags or Rapid Fire make good attachments for this weapon, especially when coupled together. The increased magazine size can also compensate for the high fire rate. This combo allows enemies to be quickly dispatched at close range, without fear of depleting the magazine.

Scavenger or Sleight of Hand are good perks to help increase ammo or decrease reload times for this weapon, as it has a moderately long reload time. Steady Aim is very useful as the high fire rate makes it very easy to dispatch multiple enemies at close range without having to aim down the sights, saving time and potentially preventing the player's death.

Range is a useful Proficiency for the PP90M1 as it removes one of the weapon's main weaknesses and allows the user to be more flexible with the gun on larger maps.

Survival ModeEdit

The PP90M1 is available in Survival Mode at level 38 and costs $2000. The PP90M1 is also used by Chemical Agents. Because of its rather high damage up close, high fire rate, and decent amount of ammo, it is an effective weapon in close quarters combat. Sleight Of Hand is a necessity for its long reload time.

AttachmentsEdit

ProficienciesEdit

  • Kick - Unlocked at weapon level 4.
  • Range - Unlocked at weapon level 9.
  • Attachments - Unlocked at weapon level 12.
  • Focus - Unlocked at weapon level 15.
  • Melee - Unlocked at weapon level 21.
  • Stability - Unlocked at weapon level 28.

GalleryEdit

For attachment images, see PP90M1/Attachments.
For camouflage pictures, see PP90M1/Camouflage.

DemonstrationEdit

PP90M1 Demonstration - Modern Warfare 3(00:22)
373 views

Call of Duty: Black Ops: DeclassifiedEdit

Call of Duty: Black Ops: Declassified
Magazine Size

36 rounds

Starting Ammunition

36 + 108 (MP)

Recoil

Low

Fire Mode

Automatic

The PP90M1 in Call of Duty: Black Ops: Declassified performs very similarly to its Call of Duty: 'Modern Warfare 3 counterpart. Both have the same magazine capacity, low recoil, and good hip-fire. One difference being the muzzle flash has been increased dramatically.

TriviaEdit

  • The PP90M1's serial number is XC220319. This is the same serial number as the MSR.
  • In Create-A-Class, the PP90M1 has a rail, but in-game, it is only present if an optic is attached.
  • In "Turbulence", it's possible find a PP90M1 with all attachments equipped. It can also happen with some AK-74us, but they cannot be picked up.
  • The PP2000's firing sounds are reused for this weapon on the Nintendo Wii version.
  • The suppressed PP90M1 found in the level "Bag and Drag" has a different firing sound, the same as a silenced handgun.
  • The PP90M1's fire rate is identical to the FAD, at 1000RPM.
  • At Call of Duty XP, the PP90M1 reused the pick-up icon of the PP2000 from Call of Duty: Modern Warfare 2.
  • Rapid Fire has the biggest effect on the PP90M1, increasing its rate of fire by about 33%. It is extremely high compared to the average 25%.
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