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PPS-42

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For the variant in Call of Duty: Black Ops (Nintendo DS), see PPS-43.
For a similarly named weapon, see PPSh-41.

The PPS-42 is a submachine gun that appears in Call of Duty 2 and was originally stated to appear in Call of Duty: World at War, but was cut in early production stages.

Call of Duty 2 Edit

PPS-42 Side View CoD2
Call of Duty 2
Damage

110-0 (SP), 35-10 (MP) 150 (Melee)

Damage Multipliers

Head: 1, Chest: 1, Limbs: .5 (SP), Head: 3, Chest: 1, Limbs: 1 (MP)

Weapon Class

Submachine gun

Magazine Size

35 rounds

Maximum Ammunition

210 rounds

Reload Time

2.66 loaded, 3.2 unloaded

Rate of Fire

700 RPM

Range (explanation)

600-2460m (SP), 1000-2000 (MP)

Recoil

Medium

Fire Mode

Automatic

Used by

Soviet Armed Forces

HUD icon

PPS42 pickup CoD2

In Call of Duty 2, the PPS-42 is infrequently found in the Soviet campaign. It is a submachine gun that accepts 35-round magazines. While it doesn't have the magazine capacity that the PPSh-41 has, it makes up for it with very controllable recoil. In fact, its recoil is almost exactly the same as the PPSh-41 in Call of Duty. This means that the PPS-42 is very controllable and can be used at short or medium range with ease. Its lower rate of fire makes it easier to control as well, but this might be a disadvantage in close quarters.

Call of Duty: World at War Edit

ARCut The subject matter of this article was cut from the final version of a Call of Duty game.

The PPS-42 was originally slated to be in Call of Duty: World at War, but was dropped before the game was shipped. It's likely that it was replaced by the PPSh-41. Unlike the other cut weapons, it lacks a HUD icon, which suggests that it was dropped in an early stage of development. The only things remained are Create-a-Class image and animations. Posters of it can be seen in the multiplayer map Revolution.

TriviaEdit

  • There is an emblem available on Call of Duty: Black Ops that is the PPS-42, however it is mislabeled as a PPSH.

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