Pack-a-Punched weapons
Talk102this wiki
Redirected from Pack-a-Punch Weapons
The following is a list of the Pack-a-Punch weapons and the differences between them and the normal version of the weapons.
Call of Duty: World at War
Edit
Handguns
Edit
Colt M1911 vs C-3000 b1at-ch35
Edit
.357 Magnum vs .357 Plus 1 K1L-u
Edit
Bolt-Action Rifles
Edit
Kar98k vs Armageddon
Edit
Arisaka vs The Eviscerator (Only through Modding)
Edit
Scoped Mosin-Nagant (Only through Modding)
Edit
Springfield vs PaP Springfield (Only through Modding)
Edit
PTRS-41 vs The Penetrator
Edit
Rifles
Edit
Gewehr 43 vs G115 Compressor
Edit
M1A1 Carbine vs Widdershins RC-1
Edit
M1 Garand vs M1000
Edit
M7 Grenade Launcher vs The Imploder
Edit
STG-44 vs Spatz-447 +
Edit
Submachine Guns
Edit
MP40 vs The Afterburner
Edit
PPSh-41 vs The Reaper
Edit
Thompson vs Gibs-O-Matic
Edit
Type 100 vs 1001 Samurais
Edit
Machine Guns
Edit
BAR vs The Widow Maker
Edit
FG42 vs 420 Impeller
Edit
M1919 Browning vs B115 Accelerator
Edit
MG42 vs Barracuda FU-A11
Edit
Shotguns
Edit
Double-Barreled Shotgun vs 24 Bore Long Range
Edit
Sawed-Off Double-Barreled Shotgun w/ Grip vs The Snuff Box (Only through Modding)
Edit
M1897 Trench Gun vs Gut Shot
Edit
Flamethrowers and Rocket Launchers
Edit
M2 Flamethrower vs F1W Nitrogen Cooled
Edit
Panzerschreck vs Longinus
Edit
Wonder Weapons
Edit
Ray Gun vs Porter's X2 Ray Gun
Edit
Wunderwaffe DG-2 vs Wunderwaffe DG-3 JZ
Edit
Call of Duty: Black Ops
Edit
For a chart depicting the stats of each weapon before and after it has been Pack-a-Punched, click here.
Handguns
Edit
CZ75 vs Calamity
Edit
CZ75 Dual Wield vs Calamity and Jane
Edit
M1911 vs Mustang and Sally
Edit
| M1911 | Mustang and Sally | |
|---|---|---|
| Damage | 20 | 1000, 1200-75 explosion |
| Multiplier (Head, Chest, Abdomen) | head: x3.5 chest: x1.25 abdomen: x1.1 | N/A |
| Fire mode | Semi-automatic | Semi-automatic |
| Rate of fire | 625 RPM max | 300 RPM max |
| Magazine size | 8 | 6 (12 in COD:BOZ) |
| Max ammo | 80+8 | 50+6/6 (50+12 in COD:BOZ) |
| Reload | 1.63, 1.8 empty | 1.6 |
| Mobility | High | High |
| Sounds | {{{papsound}}} | |
| Extras | Dual wield, fires grenades, slower rate of fire, smaller magazine, less ammo, and a minutely faster reload time. |
Python vs Cobra
Edit
| Python | Cobra | |
|---|---|---|
| Damage | 1000-300 | 1000-600 |
| Multiplier (Head, Chest, Abdomen) | Head: x1.5
Chest: x1.5 Abdomen: x1.0 | Head: x3
Chest: x1.5 Abdomen: x1.5 |
| Fire mode | Double-action | Double-action |
| Rate of fire | 625 RPM max | 625 RPM max |
| Magazine size | 6 | 12 |
| Max ammo | 84+6 | 96+12 |
| Reload | 0.65 for each round | 2.6 |
| Mobility | High | High |
| Extras | Higher damage at longer ranges, larger magazine, more ammo, Speed reloader |
Bolt-Action Rifles
Edit
Kar98k vs Armageddon
Edit
Rifles
Edit
Gewehr 43 vs G115 Compressor
Edit
M1A1 Carbine vs Widdershins RC-1
Edit
STG-44 vs Spatz-447 +
Edit
Assault Rifles
Edit
AUG vs AUG-50M3
Edit
| AUG | AUG-50M3 | |
|---|---|---|
| Damage | 140-90 | 200-140
(Masterkey: 240x8) |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest: x1 abdomen: x1 |
| Fire mode | Automatic | Automatic |
| Rate of fire | 937 RPM | 937 RPM (79 RPM Masterkey) |
| Magazine size | 30 | 30 (6 Masterkey) |
| Max ammo | 270+30 | 390+30 (30+6 Masterkey) |
| Reload | 2.6, 3.05 empty | 2.6, 3.05 empty |
| Mobility | Medium | Medium |
| Extras | Higher damage, more ammo, a powerful Masterkey which reloads 2 shells at a time |
Commando vs Predator
Edit
| Commando | Predator | |
|---|---|---|
| Damage | 150-100 | 210-150 |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest x1 abdomen: x1 |
| Fire mode | Automatic | Automatic |
| Rate of fire | 750 RPM | 750 RPM |
| Magazine size | 30 | 40 |
| Max ammo | 270+30 | 360+40 |
| Reload | 2.05, 2.55 (empty) | 2.05, 2.55 (empty), dual mags, 1.7, 2.1 (empty) |
| Mobility | Medium | Medium |
| Sounds | ||
| Video | ||
| Extras | Higher damage, larger magazine, more ammo, Dual Mags |
Famas vs G16-GL35
Edit
| Famas | G16-GL35 | |
|---|---|---|
| Damage | 100-70 | 150-100 |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest: x1 abdomen: x1 |
| Fire mode | Automatic | Automatic |
| Rate of fire | 937 RPM | 937 RPM |
| Magazine size | 30 | 45 |
| Max ammo | 150+30 | 225+45 |
| Reload | 2.5, 3.3 empty | 2.5, 3.3 empty |
| Mobility | Medium | Medium |
| Sounds | ||
| Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
FN FAL vs EPC WN
Edit
| FN FAL | EPC WN | |
|---|---|---|
| Damage | 160-130 | 240-180 |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest: x1 abdomen: x1 |
| Fire mode | Semi-automatic | 3-round burst |
| Rate of fire | 625 RPM max | 625 RPM per burst, 369 RPM overall |
| Magazine size | 20 | 30 |
| Max ammo | 180+20 | 360+30 |
| Reload | 2.5, 3.1 empty | 2.5, 3.1 empty |
| Mobility | Medium | Medium |
| Sounds | ||
| Video | ||
| Extras | Higher damage, larger magazine, more ammo, becomes 3-round burst, Reflex sight |
G11 vs G115 Generator
Edit
| G11 | G115 Generator | |
|---|---|---|
| Damage | 100-70 | 150-100 |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest: x1 abdomen: x1 |
| Fire mode | 3-round burst | Automatic |
| Rate of fire | 1250 RPM per burst, 523 RPM overall | 1250 RPM |
| Magazine size | 48 | 48 |
| Max ammo | 144+48 | 288+48 |
| Reload | 2.7, 3.85 empty | 2.7, 3.85 empty |
| Mobility | Medium | Medium |
| Sounds | ||
| Extras | Higher damage, more ammo, becomes fully automatic, Low Power Scope has no sway. |
Galil vs Lamentation
Edit
| Galil | Lamentation | |
|---|---|---|
| Damage | 150-100 | 220-150 |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest: x1 abdomen: x1 |
| Fire mode | Automatic | Automatic |
| Rate of fire | 750 RPM | 750 RPM |
| Magazine size | 35 | 35 |
| Max ammo | 315+35 | 490+35 |
| Reload | 2.8, 3.8 empty | 2.8, 3.8 empty |
| Mobility | Medium | Medium |
| Sounds | ||
| Extras | Higher damage, more ammo, Red dot sight |
M14 vs Mnesia
Edit
| M14 | Mnesia | |
|---|---|---|
| Damage | 105-80 | 200-150 |
| Multiplier (Head, Chest, Abdomen) | head: x3
chest: x1.25 abdomen: x1.25 | head: x6
chest: x2 abdomen: x2 |
| Fire mode | Semi-automatic | Semi-automatic |
| Rate of fire | 625 RPM max | 625 RPM |
| Magazine size | 8 | 16 |
| Max ammo | 96+8 | 192+16 |
| Reload | 2.4, 3.45 empty | 2.4, 3.45 empty |
| Mobility | Medium | Medium |
| Sounds | ||
| Video | ||
| Extras | Higher damage, Extended mags, more ammo, Grip |
M16 vs Skullcrusher
Edit
| M16 | Skullcrusher | |
|---|---|---|
| Damage | 100-70 | 150-100
(M203: 700 Direct Impact, 400-75 explosion) |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest: x1 abdomen: x1 |
| Fire mode | 3-round burst | Automatic |
| Rate of fire | 937 RPM per burst, 459 RPM overall | 937 RPM |
| Magazine size | 30 | 30 |
| Max ammo | 120+30 | 270+30 |
| Reload | 2.03, 2.36 empty | 2.03, 2.36 empty |
| Mobility | Medium | Medium |
| Extras | Higher damage, becomes fully automatic, more ammo, M203 |
Submachine Guns
Edit
AK-74u vs AK-74fu2
Edit
| AK-74u | AK-74fu2 | |
|---|---|---|
| Video of the weapon | AK-74u in Action | AK-74fu2 in Action |
| Damage | 120-80 | 190-140 |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest: x1 abdomen: x1 |
| Fire mode | Automatic | Automatic |
| Rate of fire | 750 RPM | 750 RPM |
| Magazine size | 20 | 40 |
| Max ammo | 160+20 | 280+40 |
| Reload | 2.1, 2.8 empty | 2.1, 2.8 empty |
| Mobility | High | High |
| Sounds | ||
| Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
MP5k vs MP115 Kollider
Edit
MP40 vs The Afterburner
Edit
MPL vs MPL-LF
Edit
| MPL | MPL-LF | |
|---|---|---|
| Damage | 100-60 | 140-90 |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest: x1 abdomen: x1 |
| Fire mode | Automatic | Automatic |
| Rate of fire | 937 RPM | 937 RPM |
| Magazine size | 24 | 40 |
| Max ammo | 120+24 | 200+40 |
| Reload | 2.25, 3 empty | 2.25, 3 empty |
| Mobility | High | High |
| Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
PM63 vs Tokyo and Rose
Edit
| PM63 | Tokyo and Rose | |
|---|---|---|
| Damage | 100-60 | 140-90 |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest: x1 abdomen: x1 |
| Fire mode | Automatic | Automatic |
| Rate of fire | 937 RPM | 937 RPM |
| Magazine size | 20 | 25 |
| Max ammo | 100+20 | 225+25/25 |
| Reload | 2.05, 2.85 empty | 3, 3.4 empty |
| Mobility | High | High |
| Extras | Higher damage, larger magazine, more ammo, Dual Wield |
Spectre vs Phantom
Edit
| Spectre | Phantom | |
|---|---|---|
| Damage | 90-50 | 130-80 |
| Multiplier (Head, Chest, Abdomen) | head: x4
chest: x1 abdomen: x1 | head: x5
chest: x1 abdomen: x1 |
| Fire mode | Automatic | Automatic |
| Rate of fire | 937 RPM | 937 RPM |
| Magazine size | 30 | 45 |
| Max ammo | 120+30 | 225+45 |
| Reload | 2.3, 3 empty | 2.3, 3 empty |
| Mobility | High | High |
| Extras | Higher damage, larger magazine, more ammo, and Reflex Sight |
Thompson vs Gibs-O-Matic
Edit
Type 100 vs 1001 Samurais
Edit
Light Machine Guns
Edit
HK21 vs H115 Oscillator
Edit
RPK vs R115 Resonator
Edit
| RPK | R115 Resonator | |
|---|---|---|
| Video of the weapon | RPK in Action | R115 Resonator in Action |
| Damage | 130-90 | 180-130 |
| Multiplier (Head, Chest, Abdomen) | head: x3
chest: x1 abdomen: x1 | head: x3
chest: x1 abdomen: x1 |
| Fire mode | Automatic | Automatic |
| Rate of fire | 750 RPM | 750 RPM |
| Magazine size | 100 | 125 |
| Max ammo | 400+100 | 500+125 |
| Reload | 4, 5.5 empty | 4, 5.5 empty |
| Mobility | Low | Low |
| Sounds | ||
| Extras | Higher damage, larger magazine, more ammo |
FG42 vs 420 Impeller
Edit
Sniper Rifles
Edit
Dragunov vs D115 Disassembler
Edit
| Dragunov | D115 Disassembler | |
|---|---|---|
| Damage | 300 | 1000 |
| Multiplier (Head, Chest, Abdomen) | head:x10
chest:x1.5 abdomen:x1.5 | head:x10
chest:x3 abdomen:x3 |
| Fire mode | Semi-automatic | Semi-automatic |
| Rate of fire | 234 RPM max | 234 RPM max |
| Magazine size | 10 | 10 |
| Max ammo | 40+10 | 80+10 |
| Reload | 2.95, 3.75 empty | 2.95, 3.75 empty |
| Mobility | Medium | Medium |
| Video | ||
| Extras | More damage, more ammo, Variable Zoom |
L96A1 vs L115 Isolator
Edit
| L96A1 | L115 Isolator | |
|---|---|---|
| Damage | 500 | 1000 |
| Multiplier (Head, Chest, Abdomen) | head:x10
chest:x1.5 abdomen:x1.5 | head:x10
chest:x3 abdomen:x3 |
| Fire mode | Bolt-action | Bolt-action |
| Rate of fire | 50 RPM | 50 RPM |
| Magazine size | 5 | 8 |
| Max ammo | 45+5 | 72+8 |
| Reload | 3.3, 3.5 empty | 3.3, 3.5 empty |
| Mobility | Medium | Medium |
| Sounds | {{{papsound}}} | |
| Video | ||
| Extras | Higher damage, larger magazine, more ammo, Variable Zoom |
Shotguns
Edit
HS-10 vs Typhoid And Mary
Edit
| HS-10 | Typhoid And Mary | |
|---|---|---|
| Damage | 160x8 | 300x8 |
| Multiplier (Head, Chest, Abdomen) | N/A | N/A |
| Fire mode | Semi-automatic | Semi-automatic |
| Rate of fire | 340 RPM max | 340 RPM max |
| Magazine size | 6 | 8 |
| Max ammo | 36+6 | 80+8/8 |
| Reload | 0.567 for each shell | 3, 3.4 empty |
| Mobility | High | High |
| Extras | Higher damage, larger magazine, more ammo, Dual Wield |
Olympia vs Hades
Edit
| Olympia | Hades | |
|---|---|---|
| Damage | 80x8 | 200x12 |
| Multiplier (Head, Chest, Abdomen) | N/A | N/A |
| Fire mode | Over-Under Break Action (Semi-Automatic) | Over-Under Break Action (Semi-Automatic) |
| Rate of fire | 212 max | 212 max |
| Magazine size | 2 | 2 |
| Max ammo | 38+2 | 60+2 |
| Reload | 3.3, 3.9 empty | 2, 2.5 empty |
| Mobility | High | High |
| Extras | Higher damage, quicker reload, more ammo, incendiary rounds |
SPAS-12 vs SPAZ-24
Edit
Stakeout vs Raid
Edit
| Stakeout | Raid | |
|---|---|---|
| Damage | 160x8 | 240x10 |
| Multiplier (Head, Chest, Abdomen) | N/A | N/A |
| Fire mode | Pump-action | Pump-action |
| Rate of fire | 63 RPM | 71 RPM |
| Magazine size | 6 | 10 |
| Max ammo | 54+6 | 60+10 |
| Reload | 0.567 for each shell | 0.567 for each shell (2 shells reloaded at a time) |
| Mobility | High | High |
| Extras | Higher damage, more range, larger magazine, more ammo, reloads 2 shells at once, Grip |
Double-Barreled Shotgun vs 24 Bore Long Range
Edit
M1897 Trench Gun vs Gut Shot
Edit
Launchers
Edit
China Lake vs China Beach
Edit
M72 LAW vs M72 Anarchy
Edit
Wonder Weapons
Edit
Wunderwaffe DG-2 vs Wunderwaffe DG-3 JZ
Edit
Thunder Gun vs Zeus Cannon
Edit
Winter's Howl vs Winter's Fury
Edit
V-R11 vs V-R11 Lazarus
Edit
Scavenger vs. Hyena Infra-dead
Edit
| Scavenger | Hyena Infra-dead | |
|---|---|---|
| Damage | 5660 | 11320 |
| Multiplier (Head, Chest, Abdomen) | N/A | N/A |
| Fire mode | Bolt-Action | Bolt-Action |
| Rate of fire | 60 RPM | 60 RPM |
| Magazine size | 3 | 6 |
| Max ammo | 15 | 30 |
| Reload | 3 | 3 |
| Mobility | Medium | Medium |
| Extras | Bigger blast radius, double damage, more reserve ammo, larger magazine, Infrared Scope, Variable Zoom |
31-79 JGb215 vs The Fractalizer
Edit
Wave Gun vs Max Wave Gun
Edit
Zap Gun Dual Wield vs Porter's X2 Zap Gun Dual Wield
Edit
Call of Duty: Black Ops II
Edit
Handguns
Edit
M1911 vs Mustang and Sally
Edit
| M1911 | Mustang and Sally | |
|---|---|---|
| Damage | {{{regdamage}}} | 1000, 1200-75 explosion |
| Multiplier (Head, Chest, Abdomen) | head: x3.5
chest: x1.25 abdomen: x1.1 | N/A |
| Fire mode | Semi-automatic | Semi-automatic |
| Magazine size | 8 | 6/6 |
| Max ammo | 80+8 | 50+6/6 (100+6/6 Wii U version) |
| Reload | 1.63, 1.8 empty | 1.6 |
| Mobility | High | High |
| Extras | Dual Wield, fires grenades, slower rate of fire, smaller magazine, less ammo, and a minutely faster reload time. |
Python vs Cobra
Edit
| Python | Cobra | |
|---|---|---|
| Fire mode | Double-action | Double-action |
| Magazine size | 6 | 12 |
| Max ammo | 84+6 | 96+12 |
| Mobility | High | High |
| Extras | Speed Reloader, larger magazine, more ammo |
Five-Seven vs Ultra
Edit
| Five-Seven | Ultra | |
|---|---|---|
| Fire mode | Semi-automatic | Semi-automatic |
| Magazine size | 20 | 20 |
| Max ammo | 120+20 | 200+20 |
| Mobility | High | High |
| Extras | More ammo, 2nd PaP gives Fast Mags |
Dual Wield Five-Seven vs Ultra & Violet
Edit
| Five-Seven Dual Wield | Ultra and Violet | |
|---|---|---|
| Fire mode | Semi-automatic | Semi-automatic |
| Magazine size | 15/15 | 20/20 |
| Max ammo | 435+15/15 | 485+20/20 |
| Mobility | High | High |
| Extras | More ammo, larger magazine |
B23R vs B34R
Edit
| B23R | B34R | |
|---|---|---|
| Fire mode | 3 Round Burst | Automatic |
| Magazine size | 15 | 20 |
| Max ammo | 105+15 | 180+20 |
| Mobility | High | High |
| Extras | More ammo, larger magazine, fully automatic |
Executioner vs Voice of Justice
Edit
| Executioner | Voice of Justice | |
|---|---|---|
| Fire mode | Double-action | Double-action |
| Magazine size | 5 | 5 |
| Max ammo | 75+5 | 100+5 |
| Mobility | High | High |
| Extras | More ammo, can be upgraded a second time to obtain long barrel attachment. |
KAP-40 vs Karmic Atom Perforator-4000
Edit
| KAP-40 | Karmic Atom Perforator-4000 | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 12 | 15 |
| Max ammo | 96+12 | 180+15 |
| Mobility | High | High |
| Extras | More ammo, larger magazine |
SMGs
Edit
MP5 vs MP115 Kollider
Edit
| MP5 | MP115 Kollider | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 30 | 40 |
| Max ammo | 120+30 | 200+40 |
| Mobility | High | High |
| Extras | More ammo, larger magazine |
Chicom CQB vs Chicom Cataclysmic Quadruple Burst
Edit
| Chicom CQB | Chicom Cataclysmic Quadruple Burst | |
|---|---|---|
| Fire mode | 3 Round Burst | 4 Round Burst |
| Magazine size | 40 | 40 |
| Max ammo | 120+40 | 200+40 |
| Mobility | High | High |
| Extras | More ammo, 4 round burst. Re-Pack a Punching Gains Select Fire, Grip & Reflex Sight |
AK74U vs AK74-FU2
Edit
| AK74U | AK74-FU2 | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 20 | 40 |
| Max ammo | 160+20 | 280+40 |
| Mobility | High | High |
| Extras | More ammo, double magazine, Reflex Sight added, Can Not Be Re-Pack a Punched Because it's a Classic weapon |
PDW-57 vs Predictive Death Wish 57000
Edit
| PDW-57 | Predictive Death Wish 57000 | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 50 | 50 |
| Max ammo | 200+50 | 350+50 |
| Mobility | High | High |
| Extras | More ammo, subsequent upgrades cycle through Reflex Sight, Millimeter Scanner, and Target Finder |
M1927 vs Speakeasy
Edit
| M1927 | Speakeasy | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 50 | 50 |
| Max ammo | 350+50 | 400+50 |
| Mobility | High | High |
| Extras | More ammo |
Uzi vs Uncle Gal
Edit
| Uzi | Uncle Gal | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 25 | 25 |
| Max ammo | 275+25 | 300+25 |
| Mobility | High | High |
| Extras | More ammo |
Assault Rifles
Edit
FAL vs WN
Edit
| FAL | WN | |
|---|---|---|
| Fire mode | Semi-automatic | 3 Round Burst |
| Magazine size | 20 | 30 |
| Max ammo | 180+20 | 360+30 |
| Mobility | Medium | Medium |
| Extras | More ammo, larger magazine, Red Dot Sight, 3 round burst |
SMR vs SM1L3R
Edit
| SMR | SM1L3R | |
|---|---|---|
| Fire mode | Semi-automatic | Semi-automatic |
| Magazine size | 20 | 30 |
| Max ammo | 140+20 | 390+30 |
| Mobility | Medium | Medium |
| Extras | More ammo, Hybrid Sight , Target Finder , Reflex Sight , or MMS |
MTAR vs Malevolent Taxonomic Anodized Redeemer
Edit
| MTAR | Malevolent Taxonomic Anodized Redeemer | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 30 | 30 |
| Max ammo | 240+30 | 360+30 |
| Mobility | Medium | Medium |
| Extras | More ammo, Reflex sight added, Re-Pack a Punching Cycles through Grenade Launcher, Target Finder and MMS, iron sights have increased zoom |
Type 25 vs Strain 25
Edit
| Type 25 | Strain 25 | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 30 | 30 |
| Max ammo | 150+30 | 270+30 |
| Mobility | Medium | Medium |
| Extras | More ammo, Reflex sight & Fast Mag added |
M8A1 vs Micro Aerator
Edit
| M8A1 | Micro Aerator | |
|---|---|---|
| Fire mode | 4 Round Burst | 4 Round Burst |
| Magazine size | 32 | 42 |
| Max ammo | 192+32 | 336+42 |
| Mobility | Medium | Medium |
| Extras | More ammo, larger magazine, can obtain Reflex Sight, EOtech, MMS, Grenade Launcher with 9 Grenades, Target Finder |
Colt M16A1 vs Skullcrusher
Edit
| Colt M16A1 | Skullcrusher | |
|---|---|---|
| Fire mode | 3 Round Burst | Automatic |
| Magazine size | 30 | 30 |
| Max ammo | 120+30 | 270+30 |
| Mobility | Medium | Medium |
| Extras | More ammo, full auto, Grenade Launcher (with 9 grenades) |
M14 vs Mnesia
Edit
| M14 | Mnesia | |
|---|---|---|
| Fire mode | Semi-automatic | Semi-automatic |
| Magazine size | 8 | 16 |
| Max ammo | 96+8 | 192+16 |
| Mobility | Medium | Medium |
| Extras | More ammo, double magazine, Grip added |
Galil vs Lamentation
Edit
| Galil | Lamentation | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 35 | 35 |
| Max ammo | 315+35 | 490+35 |
| Mobility | Medium | Medium |
| Extras | More ammo, Added Red Dot Sight |
M27 vs Mystifier
Edit
| M27 | Mystifier | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 30 | 30 |
| Max ammo | 240+30 | 360+30 |
| Mobility | Medium | Medium |
| Extras | More ammo, Red Dot Sight, Target Finder, or MMS |
AN-94 vs Actuated Neutralizer 94000
Edit
| AN-94 | Actuated Neutralizer 94000 | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 30 | 50 |
| Max ammo | 300+30 | 600+50 |
| Mobility | Medium | Medium |
| Extras | More ammo, Target Finder, Foregrip, Millimeter Scanner, Reflex sight |
AK47 vs Reznov's Revenge
Edit
| AK47 | Reznov's Revenge | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 30 | 30 |
| Max ammo | 240+30 | 270+30 |
| Mobility | Medium | Medium |
| Extras | More ammo |
Light Machine Guns
Edit
HAMR vs SLDG-HAMR
Edit
| HAMR | SLDG-HAMR | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 125 | 125 |
| Max ammo | 375+125 | 625+125 |
| Mobility | Low | Low |
| Extras | More ammo, cycles through Reflex Sight, ACOG, or Grip |
RPD vs Relativistic Punishment Device
Edit
| RPD | Relativistic Punishment Device | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 100 | 125 |
| Max ammo | 400+100 | 750+125 |
| Mobility | Low | Low |
| Extras | More ammo, larger magazine |
LSAT vs FSIRT
Edit
| LSAT | FSIRT | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 100 | 100 |
| Max ammo | 400+100 | 600+100 |
| Mobility | Low | Low |
| Extras | More ammo, Target Finder (cycles through attachments when Pack-a-Punched again) |
Snipers
Edit
DSR-50 vs Dead Specimen Reactor 5000
Edit
| DSR-50 | Dead Specimen Reactor 5000 | |
|---|---|---|
| Fire mode | Bolt-action | Bolt-action |
| Magazine size | 4 | 8 |
| Max ammo | 48+4 | 96+8 |
| Mobility | Low | Fast |
| Extras | More ammo, larger magazine, Iron sight, Variable Zoom, or Suppressor |
Barrett M82A1 vs Macro Annihilator
Edit
| Barrett M82A1 | Macro Annihilator | |
|---|---|---|
| Fire mode | Semi-automatic | Semi-automatic |
| Magazine size | 5 | 7 |
| Max ammo | 30+5 | 42+7 |
| Mobility | Medium | Fast |
| Extras | More ammo, larger magazine, Variable Zoom |
SVU-AS vs Shadowy Veil Utilizer
Edit
| SVU-AS | Shadowy Veil Utilizer | |
|---|---|---|
| Fire mode | Semi-automatic | Semi-automatic |
| Magazine size | 12 | 12 |
| Max ammo | 48+12 | 192+12 |
| Mobility | medium | medium |
| Extras | More ammo, Variable Zoom |
Shotguns
Edit
Olympia vs Hades
Edit
| Olympia | Hades | |
|---|---|---|
| Fire mode | Semi-automatic | Semi-automatic |
| Magazine size | 2 | 2 |
| Max ammo | 38+2 | 60+2 |
| Mobility | Medium | High |
| Extras | More ammo, faster reload, incendiary rounds |
Remington 870 MCS vs Refitted-870 Mechanical Cranium Sequencer
Edit
| Remington 870 MCS | Refitted-870 Mechanical Cranium Sequencer | |
|---|---|---|
| Fire mode | Pump-action | Pump-action |
| Magazine size | 6 | 10 |
| Max ammo | 48+6 | 70+10 |
| Mobility | Fast | Fast |
| Extras | More ammo, larger magazine, faster pump, chance of Reflex Sight when PAP'ed |
M1216 vs Mesmerizer
Edit
| M1216 | Mesmerizer | |
|---|---|---|
| Fire mode | Automatic (4 round rechamber) | Automatic (6 round rechamber) |
| Magazine size | 16 | 24 |
| Max ammo | 48+16 | 72+24 |
| Mobility | High | High |
| Extras | More ammo, larger magazine, 6 rounds before rechamber |
S12 vs Synthetic Dozen
Edit
| S12 | Synthetic Dozen | |
|---|---|---|
| Fire mode | Semi-automatic | Semi-automatic |
| Magazine size | 10 | 10 |
| Max ammo | 30+10 | 50+10 |
| Mobility | Medium | Medium |
| Extras | More ammo, faster reload, chance of Reflex Sight or Fast Mag when PAPed twice |
Specials
Edit
RPG vs Rocket Propelled Grievance
Edit
| RPG | Rocket Propelled Grievance | |
|---|---|---|
| Fire mode | Single-Shot | Automatic |
| Magazine size | 1 | 8 |
| Max ammo | 20+1 | 40+8 |
| Mobility | Very Low | High |
| Extras | More ammo, higher magazine, higher mobility, fully automatic |
War Machine vs Dystopic Demolisher
Edit
| War Machine | Dystopic Demolisher | |
|---|---|---|
| Fire mode | Double-action | Double-action |
| Magazine size | 6 | 6 |
| Max ammo | 18+6 | 48+6 |
| Mobility | Very low | High |
| Extras | More ammo, detonates on impact |
Ballistic Knife vs Krauss Refibrillator
Edit
| Ballistic Knife | Krauss Refibrillator | |
|---|---|---|
| Fire mode | Single-Shot | Single-Shot |
| Magazine size | 1 | 1 |
| Max ammo | 4+1 | 9+1 |
| Mobility | High | High |
| Extras | Instantly revives a fallen teammate when shot at. |
Death Machine vs Meat Grinder
Edit
| Death Machine | Meat Grinder | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 150 | 550 |
| Max ammo | 300+150 | 550+550 |
| Extras | More ammo, larger belt size, faster running speed and reload. |
Wonder Weapons
Edit
Ray Gun vs Porter's X2 Ray Gun
Edit
| Ray Gun | Porter's X2 Ray Gun | |
|---|---|---|
| Fire mode | Automatic | Automatic |
| Magazine size | 20 | 40 |
| Max ammo | 160+20 | 200+40 |
| Mobility | High | High |
Blundergat vs The Sweeper
Edit
| Blundergat | The Sweeper | |
|---|---|---|
| Fire mode | Single Shot | Automatic |
| Magazine size | 1 | 2 |
| Max ammo | 60+1 | 120+2 |
| Mobility | High | High |
| Extras | Becomes automatic with an increased magazine capacity, more ammo. |
Acid Gat vs Vitriolic Withering
Edit
| Acid Gat | Vitriolic Withering | |
|---|---|---|
| Fire mode | 3-round burst | 3-round burst |
| Magazine size | 3 | 3 |
| Max ammo | 90+3 | 150+3 |
| Mobility | High | High |
| Extras | More ammo, attracts zombies. |
Trivia
Edit
- Many Pack-a-Punched weapon names are opposites of their unupgraded names (i.e. "Olympia" and "Hades").
- "LSAT" and "FSIRT" are puns on the words "last" and "first".
- "FN FAL" can be pronounced as "effin fail", while "EPC WN" is supposed to be pronounced as "epic win". "FAL" and "WN", the shorter weapon names in Call of Duty: Black Ops II, simply stand for "fail" and "win".
- The "M72 LAW" and "M72 Anarchy" are a reference to anarchy being the opposite of law.
- Some Pack-a-Punched weapons have numbers that stand for letters, a reference to "leet-speak", a symbolic alphabet that uses a combination of ASCII characters to stand for letters (5 = S, 3 = E, |-| = H, etc.).
- ".357 Plus 1 K1L-u" is leet for ".357 plus I kill you".
- "C-3000 b1atch35" is leet for "see 3000 biatches".
- "F1W" in "F1W Nitrogen Cooled" is leet for "FTW", a common abbreviation for "for the win".
- "AUG-50M3" is leet for "AUG-some", a play on the name "AUG" and the word "awesome".
- "FAMAS" can be pronounced as "famous", while "G16-GL35" is leet for "giggles".
- "B34R" is leet for "bear".
- "SM1L3R" is leet for "smiler".
- Some of the Pack-a-Punched weapon names in Call of Duty: Black Ops II Zombies are backronyms of the weapon's original name (i.e. the RPD becomes the "Relativistic Punishment Device" and the MTAR becomes the "Malevolent Taxonomic Anodized Redeemer").
- "Synthetic Dozen" stands for "Synthetic 12", a backronym of the unupgraded name "S12".
- "1001 Samurais" is a reference to the weapon's Japanese origin (as Samurais are Japanese fighters) and the popular film "101 Dalmatians".
- "M1000" and "M1 Garand" stand for 1000 = 1 Grand, which is how players often pronounce the weapon's name.
- "The Krauss Refibrillator" is a reference to the defibrillator device.
- "HAMR" can be pronounced as "hammer", while "SLDG HAMR" is supposed to be pronounced as "sledge hammer".
- "FU-A11" in "Barracuda FU-A11" stands for "fuck you all".
- "Spatz" in "Spatz-447 +" is German for "sparrow".
- "Commando" and "Predator" are both names of Arnold Schwarzenegger's films, where "Predator" is a much more famous film.
- "Mnesia" can be pronounced as "amnesia".
- "AK74FU2" is "AK74 fuck you too".
- "Ultra & Violet" is a reference to ultra violet rays.
- "Python" and "Cobra" are both names of snakes, where a cobra is poisonous unlike a python, and therefore more powerful.
- "Porter's X2 Ray Gun", "Max Wave Gun" and "Porter's X2 Zap Gun" refer to Max Porter, an employee of Treyarch.
- The "Infra-dead" in "Hyena Infra-dead" refers to the added Infrared Scope.
- "V-R11 Lazarus" is a reference to Lazarus, a man believed to have come back from the dead. "V-R11" stands for the Vril, a fictional device with a similar effect. The game has multiple other references to the Vril.
- Zeus is the ancient Greek god of sky.
- "SPAZ-24" is a reference to its 24 round magazine. 24 is also 2 times 12, as in "SPAS-12", which could mean 2 times more powerful.
- Some Pack-a-Punched weapons have the number 115 in their name, a reference to Ununpentium, also known as Element 115, which was related to the creation of the zombies, teleporters and the Wonder Weapons. Also, if one goes to the monitor (after breaking out of the chair at the main menu), one can access a document by Dr. Maxis saying that element 115 can enhance weaponry.
- It can be said that on Call of Duty: Black Ops Wii, it seems that all the Pack-a-Punched weapons are green except the Porter's X2 Ray Gun which is black and orange, however this may just be a visual or texture glitch.
- All Pack-a-Punched weapons have a certain Pack-a-Punch camouflage scheme. In Call of Duty: World at War, the camouflage is a metallic tone, while in Call of Duty: Black Ops, the camouflage is more of a machinery tone with what looks like circuitry covering it, and in Call of Duty: Black Ops II, the camouflage is a swirling tone with a mix of red, green and shining metal covering each weapon or on Mob of the Dead, it's a rock camo with glowing magma lines coming through it.
- Treyarch stated that the Arisaka will be able to be Pack-a-Punched. Since they referred to it as the Type 99 rifle, this has caused many players to believe that the Type 99 machine gun could be Pack-a-Punched.
- Mustang and Sally is a reference to the song Mustang Sally. On the front of the game's box, the soldier is holding an M1911 that has the word "SALLY" and the number 8 in tally marks carved in the side.
- The Typhoid and Mary is an obvious reference to the actual person Typhoid Mary.
- The Tokyo and Rose are likely a reference to the actual people nicknamed Tokyo Rose.
- The Calamity and Jane are likely a reference to the actual person Calamity Jane.
- Just like the Ray Gun, the Mustang and Sally pushes the user back when fired.
- The name of the Pack-a-Punched version of the Uzi, "Uncle Gal", is a reference to the designer of the Uzi, Major Uziel Gal.
- The Pack-a-punched AK-47 is a reference to Victor Reznov. It was also the last wepon he used before his death.
- The Ray Gun and the Zap Gun Dual Wield are the only Wonder Weapons when Pack-a-Punched have the prefix, Porter's X2.
- Many Call of Duty: Black Ops guns including the AK47, Kiparis, Stoner63, Skorpion, WA2000, and a cancelled gun called the Sabertooth were once available in zombies mode with their own Pack-a-Punched versions, as according to the game files.
- The Widow Maker is a somewhat common term for something that kills many men.
- Some of the new weapons in Call of Duty: Black Ops II can be Pack-a-Punched more than once, resulting in different attachments.
- Every zombies weapons in Call of Duty: Black Ops II has its own Pack-a-Punch camo.