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Payload (game mode)

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ARCut The subject matter of this article was cut from the final version of a Call of Duty game.
For the feature in Call of Duty: Infinite Warfare, see Payload.

Payload is a cut Nazi Zombies mode from Call of Duty: World at War. The objective was to escort an unspecified payload [1] before the timer ended.[2] Not killing enough zombies would've led to the session ending.[3] A cryptic message at the bottom of payload.str suggests the reward would be to unlock something, possibly as the objective of the payload.[4]

ReferencesEdit

  1. REFERENCE OBJECTIVE
    LANG_ENGLISH "Escort The Payload."
  2. REFERENCE TIMER
    LANG_ENGLISH "Zombie Timer: "
  3. REFERENCE FAILED
    LANG_ENGLISH "Mission failed. You did not kill enough Zombies."
  4. REFERENCE MASTER
    LANG_ENGLISH "You have become the MASTER OF UNLOCKING!",

TriviaEdit

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