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For the perks available in zombies, see Perk-a-Cola.


Perks are modifiers featured in the multiplayer aspects of Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2, Call of Duty: Black Ops, Call of Duty: Black Ops (Nintendo DS), Call of Duty: Modern Warfare 3Call of Duty: Black Ops II, Call of Duty: Ghosts, and Call of Duty: Advanced Warfare. They passively affect gameplay, allowing further customization of classes. They affect available equipment, effectiveness of the player's equipment, the speed the player's equipment can be used, the usefulness of the enemy's equipment, and the physical properties of the player's character.

Call of Duty 4: Modern WarfareEdit

Some perks are available initially, while others are unlocked as the player progresses through multiplayer ranks. Up to three perks, one of each tier, can be equipped at once.

Call of Duty 4: Modern Warfare - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Icon
C4 x2 1 Gives you 2 remote-detonated explosives. C4 x2 Perk CoD4
RPG-7 x2 1 Gives you a rocket launcher with two rockets. Specialty weapon rpg
Special Grenades x3 1 Gives player either 3 stun grenades or 3 flash grenades. Specialty specialgrenade
Bomb Squad 14 Enemy explosives are marked with icons. Specialty detectexplosives
Claymore x2 23 Gives you 2 Claymores. Claymore x2
Bandolier 32 Gives player extra starting ammo for your primary and secondary weapons Specialty extraammo
Frag x3 41 Gives player 3 fragmentation grenades Specialty fraggrenade

Tier 2 Perks

Name Unlock Lvl. Effect Icon
Juggernaut 1 Reduces incoming damage by 25%, cancels out Stopping Power and Sonic Boom Juggernaut icon
Sleight of Hand 20 Halves reloading time. Specialty fastreload
Sonic Boom 1 Increases explosives damage by 25%, cancels out Juggernaut Specialty explosivedamage
Stopping Power 1 Increases bullet damage by 40%, cancels out Juggernaut Specialty bulletdamage
Double Tap 29 Increases rate of fire by 33%. Specialty rof
UAV Jammer 11 Player becomes invisible against enemy UAVs. Specialty gpsjammer
Overkill 38 Allows you to have an extra primary weapon instead of a pistol. Specialty twoprimaries

Tier 3 Perks

Name Unlock Lvl. Effect Icon
Deep Impact 1 Extra bullet damage when shooting through walls. DeepImpact
Extreme Conditioning 1 Doubles players sprinting time. Specialty longersprint
Steady Aim 1 Increases hipfiring accuracy. Specialty bulletaccuracy
Last Stand 8 Player pulls out a pistol before dying. Headshots, grenade explosions, knife stabs, shotgun blasts, sniper rifle one-hit-kills, killstreaks and other directly lethal attacks will cancel this out. Specialty pistoldeath
Martyrdom 17 Drop a live grenade after death. Specialty grenadepulldeath
Iron Lungs 26 Longer breath hold for sniper rifles. Specialty holdbreath
Eavesdrop 35 Hear near by enemy's voice chat. Specialty parabolic
Dead Silence 44 Foot steps are 75% more silent Specialty quieter

Attachments

Name Unlock Lvl. Effect Icon
Grenade Launcher N/A Equips assault rifles with a grenade launcher. Will take the place of first tier perk. MW Attachment M203
Grip N/A Equips shotguns and light machine guns with a vertical forward handgrip. Decreases recoil and improves accuracy. Will take the place of first tier perk. MW Attachment Grip

Call of Duty: World at WarEdit

As with Call of Duty 4: Modern Warfare, the perks are divided into equipment, weapon and ability tiers.

Call of Duty: World at War - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Icon
Special Grenades x3 1 Gives player 3 Special Grenades. WaW Perk Specialgrenade
Satchel Charge x2 1 Gives player 2 Satchel Charges. WaW Perk Weapon Satchel
M9A1 Bazooka x2 1 Gives player a Bazooka with two rockets. WaW Perk Weapon RPG
Bomb Squad 16 Enemy Satchel Charges and Bouncing Betties are exposed. WaW Perk Detectexplosives
Bouncing Betty x2 24 Equips player with two proximity mines similar to Claymores. WaW Perk Weapon Betty
Bandolier 40 Increases initial starting ammunition. WaW Perk Extraammo
Primary Grenades x2 44 Gives the player two of any lethal grenades. WaW Perk Doublegrenade
M2 Flamethrower 65 Equips the player with a Flamethrower. WaW Perk Weapon Flamethrower

Tier 2 Perks

Name Unlock Lvl. Effect Icon
Stopping Power 1 Bullet damage increased by 40%. Cancels out Juggernaut. WaW Perk Bulletdamage
Fireworks 1 Explosive damage increased by 40%. Cancels out Flak Jacket. WaW Perk Explosivedamage
Flak Jacket 1 Reduces incoming explosive damage by 25%. Cancels out Fireworks. WaW Perk Flak Jacket
Gas Mask 1 Makes player immune to Tabun Gas. WaW Perk Gas Mask
Juggernaut 1 Reduces incoming bullet damage by 25%. Cancels out Stopping Power. WaW Perk Armorvest
Camouflage 12 Player becomes invisible against enemy Recon Planes. WaW Perk Gpsjammer
Sleight of Hand 28 Reload time is halved. WaW Perk Fastreload
Shades 32 Reduces the glare effects of Signal Flares. WaW Perk Shades
Double Tap 36 Increases rate of fire by 33%. WaW Perk ROF
Overkill 56 Replaces secondary weapon with another primary weapon. WaW Perk Twoprimaries

Tier 3 Perks

Name Unlock Lvl. Effect Icon
Deep Impact 1 Reduces damage lost when shooting through walls. WaW Perk Bulletpenetration
Extreme Conditioning 1 Double sprint duration. WaW Perk Longersprint
Steady Aim 1 Increased hipfire accuracy. WaW Perk Bulletaccuracy
Toss Back 6 Resets the fuse of thrown-back grenades. WaW Perk Pin Back
Second Chance 9 When near death, the player will pull out a pistol. Also gives the player the ability to revive downed allies. Downed after sustaining lethal fire for 30 sec. WaW Perk Pistoldeath
Martyrdom 20 A live grenade is dropped upon death. WaW Perk Grenadepulldeath
Fireproof 48 Damage from fire done to the player is reduced to 55%. WaW Perk Fireproof
Dead Silence 52 Reduces movement noise significantly. WaW Perk Quieter
Iron Lungs 60 Sniper Scope hold-breath time is increased to 10 seconds. WaW Perk Holdbreath
Reconnaissance 64 Expose all Artillery, Dogs and Tanks on the map. WaW Perk Recon

Vehicle Perks

Name Unlock Lvl. Effect Icon
Water Cooler 1 Decreased turret overheating. WaW Perk Water Cooled
Greased Bearings 1 Increased turret rotation speed. WaW Perk Greased Barrings
Ordnance Training 12 Gives an effect similar to Sleight of Hand, halving the player's reload time. WaW Perk Ordinance
Leadfoot 28 Increases tank speed. WaW Perk Leadfoot
Coaxial Machine Gun 40 Allows driver to use a Coaxial machine gun in the front of the tank. WaW Perk Boost

Weapon Attachments

Name Unlock Lvl. Effect Icon
Rifle Grenade - Equips semi-automatic and bolt-action rifles with a grenade launcher. Will remove tier one if equipped. RifleGrenade
Foregrip - Equips shotguns with a vertical forward handgrip. Will remove tier one if equipped. WW Grip

Vehicle perks, Shades, Iron Lungs and Reconnaissance are not available on the Wii version of Call of Duty: World at War.

Call of Duty: Modern Warfare 2Edit

In Call of Duty: Modern Warfare 2, the perks are divided into tiers in different ways than in Call of Duty 4 and World at War. Along with standard perks, players will now be able to unlock improved "Pro" versions of certain perks by fulfilling certain requirements while using them. These "Pro" versions include the original abilities of the perk, but also add new benefits.


Many of the perks that were in Call of Duty 4 and World at War that are missing are now either part of a Pro perk, available as weapon attachments, or are now deathstreaks, such as Deep Impact (FMJ), Bandolier (Scavenger Pro), and Martyrdom. The Overkill perk has been replaced partially by the inclusion of Machine Pistols, Shotguns, and Launchers as secondary weapons and also by the One Man Army and Bling perks.

Interestingly, if a Perk Challenge IV is achieved mid-game the "Pro" version will take effect immediately for all classes equipped with that perk. However, the effect of the Pro version is granted after respawning. Up to three perks, one of each tier, can be equipped at one time. The tiers are color coded blue, red, and green; only one of each can be equipped.


Call of Duty: Modern Warfare 2 - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Pro Effect Icon Pro Icon
Marathon 4 Unlimited sprint.

Mantle obstacles faster.

Marathon MarathonPro
Sleight of Hand 4 Faster reloading. Faster ADS (Aim Down Sight). Reload ReloadPro
Scavenger 13 Resupply from dead bodies (both friendly and enemy).

Extra starting magazines

(except for launchers)

Scavenge ScavengePro
Bling 21 Allows an extra attachment on your primary weapon.

Allows an extra attachment to secondary weapon.

Bling Bling pro perk MW2
One Man Army 45 Allows class switching in-game. (Replaces secondary weapon)

Faster class switching (from 5 seconds to 3).

Army ArmyPro

Tier 2 Perks

Name Unlock Lvl. Effect Pro Effect Icon Pro Icon
Stopping Power 4 Increased bullet damage by 40%.

Increased bullet damage vs enemy killstreak rewards.

Power PowerPro
Lightweight 4 Move 7% faster.

Quicker aiming after sprinting.

Lightweight MW2 Lightweight Pro MW2
Hardline 9 Killstreaks require 1 less kill.

Deathstreaks require 1 less death.

Hardline HardlinePro
Cold Blooded 25 Invisible against enemy sentry guns, thermal optics, aerial killstreaks and UAVs.

No cross-hair, icon, and red name when being aimed at.

Cold ColdPro
Danger Close 33 Increased explosive damage by 40%.

Increased damage when using explosive killstreak rewards.

Danger DangerPro

Tier 3 Perks

Name Unlock Lvl. Effect Pro Effect Icon Pro Icon
Commando 1 Increased melee lunge distance.

No falling damage.

Commando II CommandoPro
Steady Aim 1 Increased hip-fire accuracy.

Hold breath longer when scoped.

Steady SteadyPro
Scrambler 17 Jams the enemy radar when they are close enough.

Delays enemy claymore explosions.

Scramble ScramblerPro
Ninja 29 Immune to the Heartbeat Sensor.

footsteps are 4 times more silent. Cancels out SitRep Pro

Ninja2 NinjaPro
SitRep 37 Detect enemy explosives.

Enemy footsteps are 4 times louder. you can not hear your own footsteps, although the enemies can.

SitRep perk MW2 SitRepPro
Last Stand 41 Use a pistol while bleeding out prior to death. Headshots, grenade explosions, knife stabs, shotgun blasts, sniper rifle one-hit-kills, killstreaks and other directly lethal attacks will cancel this out.

Use your equipment in Last Stand. Same rules apply as the standard version of Last Stand.

Lastand LastandPro

Death Streaks

Perk Name Unlock Lvl. Number of Deaths Required to Activate

Effect

Icon
Copycat 4 4

Copy the loadout of the person who last killed you during the killcam.

Copycat emblem MW2
Painkiller 6 3 Increased health for 10 seconds. Painkiller emblem MW2
Martyrdom 27 4

Drop a live frag grenade upon death

Martyrdom emblem MW2
Final Stand 39 4

Survive after lethal amount of damage, (while laying down) and use primary/secondary/equipment/special grenade.

Final Stand emblem MW2

Call of Duty: Black OpsEdit

All Perks are unlocked for purchase at level 4. Unlocking Pro Perks requires three sets of challenges related to the standard version to be completed, as well as the purchase of the ability for 2000 CoD Points and the 3000 cost for the upgrade to its Pro version. The appearance of the Pro perks are done in a similar fashion to the ones in Modern Warfare 2, where the background becomes a star with the perk graphic superimposed over top of it.


First tier perks designate player appearance and provide constant passive effects. Second tier perks enhance weapon performance. Third tier perks can be either active or passive and are generally more context-sensitive than first tier perks. The perks featured in Black Ops are as follows.


Call of Duty: Black Ops - Perks

Tier 1 Perks

Name Cost/Upgrade Effect Pro Effect Icon Pro Icon
Lightweight Default/3000 Move 7% faster No falling damage. BO Perk Lightweight Perk lightweight 256 pro
Scavenger 2000/3000 Pick up ammo and lethal grenades from dead bodies. Extra mags when spawned and replenish tactical grenades (except Willy Pete smoke grenade). BO Perk Scavenger Perk scavenger 256 pro
Ghost 2000/3000 Invisible against Spy Planes. Resistant against aircraft, infrared, and sentries. No cross-hair or red name when targeted. Perk ghost 256 Perk ghost pro
Flak Jacket 2000/3000 Reduce explosive damage. Take significantly less flame damage and reset the fuse of enemy frag grenades when thrown back. BO Perk Flak Jacket Perk flak jacket 256 pro
Hardline 2000/3000 One less kill for killstreaks. Allows player to randomly choose another reward from a Care Package once. BO Perk Hardline Perk hardline 256 pro

Tier 2 Perks

Name Cost/Upgrade Effect Pro Effect Icon Pro Icon
Hardened Default/3000 Increased bullet penetration. Increased damage to enemy killstreaks and reduced flinch when shot at. BO hardened p3rk Perk deep impact 256 pro
Scout 2000/3000 Hold breath longer when scoping. Switch weapons faster. BO scout p3rk Perk scout 256 pro
Steady Aim 2000/3000 Increased hip-fire accuracy. Faster recovery after sprinting and knifing. Perk steady aim 256 Perk steady aim 256 pro
Sleight Of Hand 2000/3000 Faster reload time. Faster ADS. (Except sniper rifles.) Perk sleight of hand 256 Perk sleight of hand 256 pr
Warlord 2000/3000 Two primary weapon attachments (except underbarrel attachments). Carry one extra lethal and tactical grenade, except Willy Pete. Warlord Warlord Pro

Tier 3 Perks

Name Cost/Upgrade Effect Pro Effect Icon Pro Icon
Marathon 2000/3000 Increased sprint duration. Unlimited sprint. MarathonBO Perk marathon 256 pro
Ninja 2000/3000 Quiet movement (75%) Enemies will be heard louder. Player becomes completely silent. Ninja Perk ninja 256 pro
Second Chance 2000/3000 Survive lethal damage and use a pistol while downed. Cannot be revived. Headshots, grenade explosions, knife stabs, shotgun blasts, sniper rifle one-hit-kills, killstreaks and other directly lethal attacks will cancel this out. Increased bleed out time and teammates can revive you. Same rules apply as the standard version of Second Chance. Perk second chance 256 Perk second chance 256 pro
Hacker 2000/3000 Detect enemy equipment. Receive and then booby trap enemy Care Packages, hack enemy equipment, and become invisible to Motion Sensors. BO hacker p3rk Perk hacker 256 pro
Tactical Mask Default/3000 Immune to Nova Gas. Reduces the effects of enemy flashbangs and concussion grenades. Reveals position of a flashed or stunned enemy. Perk tactical mask 256 Perk tactical mask 256 pro

Call of Duty: Black Ops (Nintendo DS) and Modern Warfare 3: DefianceEdit

Perks are featured in Call of Duty: Black Ops (Nintendo DS) and can be selected during respawn and at the menu.


The perks are unlocked when the player reaches various multiplayer levels. The Perks are:

Perk Effect
Bandolier Doubles the ammo for all weapons except grenades
Body Armour Decreases bodily damage
Camouflage Semi-transparent when prone and stationary
Extra Pockets 2 extra grenades when spawning
Extreme Conditioning Sprint time doubled
Fast Hands Decrease time to arm and disarm bomb in Sabotage
Last Stand Shoot a pistol when heavily wounded
Martyrdom Drop a live grenade upon death
More Bang Thrown grenades have a larger blast radius
Nerves of Steel Reduced weapon recoil
Paper Walls Full metal jackets granted for maximum penetration
Protections 5 seconds of invincibility upon spawning
Sleight of Hand Reload time halved
Steady Aim Increased hipfire accuracy
Stealth Invisible on enemy radar
Stopping Power Bullets inflict extra damage
Super Clip Doubles magazine capacity for all weapons
Team Player Appear as a friend on enemy radar


These perks return once again in Call of Duty: Modern Warfare 3: Defiance, but are now sorted into tiers. So unlike Black Ops DS where the player can pick any perk to equip in their perk slots. Players are now restricted into using perks in their allocated tier.

Call of Duty: Modern Warfare 3Edit

Call of Duty: Modern Warfare 3 - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Pro Effect Pro Unlock Icon Pro Icon
Recon Unlocked by default. Explosive damage paints the target on the mini-map for 12 seconds. Effect is similar to an Advanced UAV, giving positional and directional intel on the victim. Can be partially cancelled out with Dead Silence.
Bullet damage highlights the target on the mini-map for 12 seconds. Effect is similar to an Advanced UAV, giving positional and directional intel on the victim. Can be partially cancelled out with Dead Silence.
Painting 120 enemies on the mini-map with Recon Recon perk MW3 Recon pro perk MW3
Sleight of Hand Unlocked by default. Reload time halved.
Swap weapons twice as fast.

120 kills with Sleight of Hand

Sleight of Hand perk MW3 Sleight of Hand pro perk MW3
Blind Eye 11 Invincible against automated enemy air support and sentry guns. Player-controlled killstreaks can spot Blind Eye users through thermal vision.
Launchers lock-on twice as fast. 60% extra bullet damage versus air support and sentries.
Destroy 40 enemy killstreaks rewards using Blind Eye Blind Eye perk MW3 Blind Eye pro perk MW3
Extreme Conditioning 22

Sprint for twice as long.

Mantle obstacles twice as fast.
Sprint 20 miles with Extreme Conditioning Extreme Conditioning perk MW3 Extreme Conditioning pro perk MW3
Scavenger 39 Replenish non-explosive ammo from corpses. Weapon magazines, throwing knives and/ or underbarrel shotgun shells are given. Should a fallen body be armed with an underbarrel grenade launcher, walking over said body will surrender 1 round for that grenade launcher.
Extra mags upon spawning. Launchers do not benefit.
Replenish 100 ammo packs using Scavenger Scavenger perk MW3 Scavenger pro perk MW3

Tier 2 Perks

Name Unlock Lvl. Effect Pro Effect Pro Unlock Icon Pro Icon
Quickdraw Unlocked by default. ADS time reduced.
Recover from equipment and grenade usage three times as fast.
80 kills within a few seconds of aiming while in ADS and using Quickdraw Quickdraw perk MW3 Quickdraw pro perk MW3
Blast Shield Unlocked by default. 45% increased explosive resistance.
50% less stun time from flash and concussion grenades.
Survive 20 enemy explosions with Blast Shield Blast Shield perk MW3 Blast Shield pro perk MW3
Hardline 15 Pointstreak acquisition requires 1 less point.
Every two assists earned add a point toward pointstreak acquisition. Deathstreaks require 1 less death.
Earn 80 pointstreak rewards using Hardline Hardline perk MW3 Hardline pro perk MW3
Assassin 27 Invisible to enemy UAVs/ Advanced UAVs/ portable radars/ thermal scopes/ heartbeat sensors.
Resistant against Counter UAV/ EMP/ MOAB. No crosshair or red name when targeted. Undetectable by marksman users. Killstreaks activated by Assassin-employing players will be destroyed if an EMP/ MOAB is active.
20 kills with an enemy UAV/ Advanced UAV is active and with Assassin Assassin perk MW3 Assassin pro perk MW3
Overkill 47 Secondary weapon replaced by a primary weapon incapable of accepting attachments.
Second primary weapon will accept 1 attachment and camouflage.
120 kills with second primary weapon Overkill perk MW3 Overkill pro perk MW3

Tier 3 Perks

Name Unlock Lvl. Effect Pro Effect Pro Unlock Icon Pro Icon
Marksman Unlocked by default. Identify enemy targets at longer range. Assassin Pro renders this useless.
Hold breath twice as long with a sniper rifle scope/ VZS/ thermal scope.
50 kills while holding breath and using Marksman Marksman perk MW3 Marksman pro perk MW3
Stalker Unlocked by default. Full speed movement when ADS.
2 second delay to enemy explosives
120 kills while ADS and moving when Stalker is equipped Stalker perk MW3 Stalker pro perk MW3
SitRep 19 Detect enemy equipment,  (lethals and tacticals) as well as booby trapped packages.
Louder enemy footsteps, softer teammate footsteps. Cancels out Dead Silence.
Destroy 50 pieces of enemy equipment with SitRep equipped Sitrep perk MW3 Sitrep pro perk MW3
Steady Aim 30 35% increased hip fire accuracy.
Weapon is ready faster after sprinting.
120 hip-fire kills using Steady Aim Steady Aim perk MW3 Steady Aim pro perk MW3
Dead Silence 55 Quieter movement. Halves Recon duration. SitRep Pro renders this useless.
No fall damage. Hardcore modes and certain maps render this useless (e.g. the well in Seatown)
50 close range kills with Dead Silence Dead Silence perk MW3 Dead Silence pro perk MW3

Death Streaks

Name Unlock Lvl. Number of Deaths Required to Activate

Effect

Icon
Juiced Unlocked by default. 4 (3 with Hardline Pro)

Move much faster after spawning. Lasts 8 seconds.

Specialty juiced small
Revenge 15 5 (4 with Hardline Pro)

Players see the position of the last enemy that killed them.

Specialty revenge small
Final Stand 32 4 (3 with Hardline Pro)

Allows the player to crawl around and use their primary weapon when they are downed. Headshots, grenade explosions, knife stabs, shotgun blasts (especially with Damage), sniper rifle one-hit-kills, killstreaks and other directly lethal attacks will cancel this out.

Specialty finalstand small
Martyrdom 51 4 (3 with Hardline Pro)

Drop a live frag grenade upon death.

Specialty grenadepulldeath small
Dead Man's Hand 57 6 (5 with Hardline Pro)

Pull out C4 before death. Explosive has same strength as a deployed C4 detonation, but will not penetrate surfaces.

Specialty deadmans hand
Hollow Points 71 5 (4 with Hardline Pro)

40% more bullet damage for 1 kill.

Specialty stopping power small

Call of Duty: Black Ops IIEdit

PerksEdit

Call of Duty: Black Ops II - Perks
Name Unlock Lvl. Effect

Icon

Tier 1

Lightweight 4 Move 7% faster, take no fall damage Lightweight Perk Icon BOII
Flak Jacket 32 Take 65% less explosive damage. no explosive is one hit kill unless it is a direct impact. Flak Jacket Perk Icon BOII
Blind Eye 5 Undetectable by AI controlled air support. Blind Eye Perk Icon BOII
Hardline 4

Player receives 16% more score towards their scorestreaks. This does not apply to UAV, CUAV, and EMP Assists. 

Hardline Perk Icon BOII
Ghost 55 Invisible against enemy UAVs while moving, planting/defusing bombs, and controlling scorestreaks. Note: Using this will not grant immunity against Orbital VSATs. Ghost Perk Icon BOII
Tier 2
Hard Wired 26 Immune to Counter-UAVs and EMPs Hard Wired Perk Icon BOII
Scavenger 44 Replenish ammunition and lethals from enemies killed by the players (except explosive kills) Scavenger Perk Icon BOII
Cold Blooded 4 Immune to Dual Band, Target Finder, Millimeter Scanner, Sensor Grenades and Player controlled Scorestreaks. No red name when targeted by enemies.  Cold Blooded Perk Icon BOII
Fast Hands 8 Swap guns faster, use lethal and tactical equipment faster. Reset the fuse when throwing back frag grenades. Fast Hands Perk Icon BOII
Toughness 4 Flinch less when shot.  Toughness Perk Icon BOII
Tier 3
Dexterity 4 Climb ladders and mantle objects faster, aim faster after sprinting Dexterity Perk Icon BOII
Engineer 14 Show deployed enemy equipment, delay explosives, re-roll and booby trap enemy care packages Engineer Perk Icon BOII
Dead Silence 38 Silent footsteps. Character does not talk nor does it make any other type of noise whatsoever. Dead Silence Perk Icon BOII
Extreme Conditioning 4 Sprint for double the normal distance. Combat knife gains a 2.5x sprint distance.  Extreme Conditioning Perk Icon BOII
Tactical Mask 20 Reduces the effects of flash, concussion and shock charges by 90%. (nearly immune) Tactical Mask Perk Icon BOII
Awareness 50 Enemy movements are louder. Users can not hear dead silence users. Awareness Perk Icon BOII

WildcardsEdit

Call of Duty: Black Ops II - Wildcards
Name Unlock Lvl. Effect Icon
Primary Gunfighter 22 Allows a 3rd attachment for your primary weapon Primary Gunfighter Wildcard Icon BOII
Secondary Gunfighter 19 Allows a 2nd attachment for your secondary weapon Note: Dual Wield cannot be used with any other attachment for balance purposes. Secondary Gunfighter Wildcard Icon BOII
Overkill 18 Carry a primary weapon in place of your secondary Overkill Wildcard Icon BOII
Perk 1 Greed 4 Carry 1 extra perk from tier 1 Perk 1 Greed Wildcard Icon BOII
Perk 2 Greed 10 Carry 1 extra perk from tier 2 Perk 2 Greed Wildcard Icon BOII
Perk 3 Greed 13 Carry 1 extra perk from tier 3 Perk 3 Greed Wildcard Icon BOII
Danger Close 28 Carry a second lethal  Danger Close Wildcard Icon BOII
Tactician 25 Carry a tactical in place of your lethal Tactician Wildcard Icon BOII

Call of Duty: Black Ops: DeclassifiedEdit

Call of Duty: Black Ops: Declassified - Perks
Name Unlock Lvl. Effect

Icon

Tier 1

Sleight of Hand Reload faster
Lightweight Run Faster
Hardline Decreases amount of points for a Scorestreak
Jammer Remain invisible to enemy UAV's, Sentries and Air Support.
Tier 2
Cold Blooded No name on enemy screen.
Fast Hands Swap weapons faster.
Hard-Wired Immune to Counter UAV.
Toughness Less flinch when shot
Tier 3
Dead Silence No noise when moving
Flak Jacket Protects from explosive damage
Surplus Start off with extra mags and grenades
Marksman See names from further away

Call of Duty: GhostsEdit

Perks return in Call of Duty: Ghosts, dividing into seven categories. These are Speed, Handling, Stealth, Awareness, Resistance, Equipment, and Elite. A player starts with 8 'points' to distribute between 35 perks. Perks are weighted between 1 and 5 points. Primary weapons, secondary weapons, and lethal and tactical equipment all count as one 'point', and removing them all would result in 12 'points' becoming available. Perks can be unlocked through a certain level or squad points. Any perk can be unlocked any time through squad points.

COD: Ghosts Perk Table
Speed Ready Up (1) Sleight of Hand (2) Agility (2) Marathon (2) Stalker (3)
Handling Strong Arm (1) On The Go (1) Reflex (2) Steady Aim (2) Quickdraw (3)
Stealth Takedown (1) Blind Eye (2) Dead Silence (2) Incog (3) Off the Grid (3)
Awareness Recon (1) Scavenger (2) SitRep (2) Amplify (2) Wiretap (3)
Resistance Resilience (1) ICU (2) Focus (2) Tac Resist (2) Blast Shield (2)
Equipment Extra Tactical (1) Extra Lethal (2) Fully Loaded (2) Extra Attachment (3) Danger Close (4)
Elite Gambler (1) Hardline (2) Ping (2) Overkill (3) Deadeye (5)

Perks in other game modesEdit

"Trigger Happy" is unique to Safeguard mode, whereas "Self Revive" is exclusive to Extinction and Chaos Mode. All other perks mentioned below are present in said Chaos Mode only.

ZombiesEdit

Name

Cost

Effect

Icon

Multiplayer Equivalent

Juggernog

2500

It increases the player's health from 100 to 250; meaning that the player can now survive 4 zombie hits (screen flashing red) or 5 hellhound or gas zombie hits. George A. Romero and Brutus kill a player with Juggernog in 3 hits.

Wd jugger

Juggernaut

Speed Cola

3000

Halves the reload speed of all guns. Also allows players to rebuild barriers three times as fast. The second effect is absent in Black Ops II zombies.

Speed Cola Logo

Sleight of Hand

Quick Revive

500 (SP) or 1500 (MP)

In co-op, halves the revive time on allies. In solo, allows for a few seconds of Last Stand mode with Mustang and Sally pistols (unless the player has Ray Gun , Wave Gun , Ballistic Knife , Winter's Howl , CZ75 , Python or M1911 ), followed by self revive. In solo, this perk can only be bought three times and does not require the power to be turned on. For balance purposes, the dispenser offering this will disappear after the perk is purchased said number of times.

Wd revive

Second Chance Pro

Double Tap Root Beer

2000

Increases rate of fire for all guns by 33%. In Black Ops II, it is officially called "Double Tap II" and shots fired will give out double the amount. For example, firing 1 bullet will use 1 ammo but 2 slugs will emerge; shotguns will fire twice the pellets.

Wd doubletap

Double Tap / Rapid Fire

Stamin-Up

2000

Doubles sprint duration, allows the player to have highest mobility regardless of the guns used

Wd staminup

Lightweight / Marathon

PhD Flopper

2000

Upon diving to prone off of a heightened surface, the player will create an explosion strong enough to kill all zombies within radius until about round 20. Also removes fall damage and self-induced explosive damage. This means that the player is vulnerable only to zombies.

Wd phd flopper

Flak Jacket / Lightweight Pro

Deadshot Daiquiri

1500 (console) or 1000 (PC)

Gives the player increased hipfire accuracy. Provides an "aimbot" that automatically lines the player's sights on to a zombie head when aiming down sights (only on consoles). Less weapon recoil and eliminates the idle sway of sniper rifles.

Wd deadshot daiquiri

Steady Aim / Scout

Mule Kick

4000

Gives the player the ability to hold three weapons by allowing the player to buy or pick up another without replacing either of the two already owned. The extra weapon will be lost if the player loses the perk.

Mule Kick official .Small.

Overkill

Tombstone Soda 2000 When the player dies, their perks and weapons are saved into a 'tombstone' pickup, only able to be picked up by the player. It also grants the ability of suicide from Last Stand.
Who's Who 2000 When a player is downed, they take control of a doppelganger that can be used to revive themselves or any other downed player. If the player revives themselves, they keep all perks (except Who's Who) and all equipment. If the doppelganger also goes down, then both persons must be revived, or just the original. Who's Who Emblem Final Stand

Electric Cherry

2000 When the player reloads, an electric field is generated around the player. Radius and damage is affected by the number of bullets left in the magazine, in comparison to the magazine size.
Vulture Aid 3000 Zombies killed by players using this perk will drop little yellow bags that contain either points or ammo. All purchasable items are highlighted in the map and can be seen through walls. Dead zombies may also drop a green gas, which can be used by the player to get ignored by the zombies for a limited amount of time.

Scavenger

/ Engineer

Call of Duty: Advanced WarfareEdit

PerksEdit

Call of Duty: Advanced Warfare - Perks
Name Unlock Lvl. Effect

Icon

Tier 1

Lightweight 1 (Default) Move faster.
Low Profile 1 (Default) Become undetectable by enemy UAVs and Tracker Bullets.
Danger Close ??? Increased explosive and scorestreak damage.
Overcharged ??? Increased Exo Ability battery duration and shocks enemies upon impact of a Boost Slam.
Flak Jacket ??? Increased resistance from explosive damage, no slowdown from explosive damage and resets Grenade timer on throwback.

Tier 2

Peripherals 1 (Default) Increased mini-map coverage and no death marker when enemies are killed.
Blind Eye 1 (Default) Become invisible to all enemy scorestreaks except the UAV.
Cold-Blooded ??? Become resistant to enemy targeting systems, no enemy call-outs and no red name or crosshairs when targeted.
Fast Hands 34 Reload while sprinting and faster Exo Ability and Exo Launcher use.
Gung-Ho 31 Shoot while sprinting or sliding.

Tier 3

Toughness 1 (Default) Reduced flinch when shot.
Scavenger 35 Start with maximum ammo capacity and resupply ammo from dead players.
Blast Suppressor 2 Using Exo Movements does not make you appear on mini-maps.
Hard Wired 1 (Default) Immune to enemy System Hack, EMP, Nano Swarms, Stun Grenades, and Scramblers.
Hardline ??? Decrease scorestreak cost by 100.

WildcardsEdit

Overkill: Take a primary weapon in your secondary weapon slot.

Primary Gunfighter: Take a third primary attachment.

Secondary Gunfighter: Take a second secondary attachment.

Perk 1 Greed: Take a second perk 1.

Perk 2 Greed: Take a second perk 2.

Perk 3 Greed: Take a second perk 3.

Tactician: Take an exo ability in your exo launcher slot.

Bombardier: Take an exo launcher in your exo ability slot.

Streaker: Take a fourth scorestreak.

TriviaEdit

  • In Call of Duty 4, the Tier 1 perks originally appeared after Tier 3 perks.
  • In Call of Duty 4 and Call of Duty: World at War, it is possible to empty the player's Tier 1 perk slot by attaching a grenade launcher or a grip to a weapon and then removing it.
  • If a player unlocks the Pro version of a Perk in Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare 3, the Perk will change automatically during the game and so the player will not have to change the perk in the Create-A-Class menu. In Black Ops, the player has to buy it.
  • Pro perks all have stars as the background of the perks icon, superimposing the graphic on top of it.
  • If watching someone in the Killcam in Call of Duty: Modern Warfare 2, the text by each perk will not say that the perk is Pro unless the killed player has the Pro version of each respective perk. However, the pictures have the star background showing that the perk is Pro.
  • Call of Duty: Black Ops (Nintendo DS) is the first Nintendo DS Call of Duty game to feature perks.
  • In World at War, Tier 1 perks were originally green-colored. The green color for early World at War perks is brighter than color of Call of Duty 4 Tier 3 perks. Also, the bright green color was used for cut squad perks such as All Seeing Eye and Commanding Squad Leader.
  • Dead Man's Hand was originally going to appear in Call of Duty: Modern Warfare 2, but was cut for unknown reasons.
  • Originally, Copycat had a black cat as its picture, as seen in the official strategy guide, but was changed to the mask later in game development.
  • In Call of Duty: Black Ops and Call of Duty: Black Ops II, perks in each tier have a specific shape. Tier 1 is in the shape of a shield, Tier 2 is an up-side-down pentagon with Tier 3 being an arrowhead.
  • Both Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2 have perk icons that are curved in the sides, while in Call of Duty: Modern Warfare 3 the perk icons appear just as squares.

ReferencesEdit

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