The Predator Missile icon in Call of Duty: Modern Warfare 2
|Appears in||Call of Duty: Modern Warfare 2|
|Found in||Wolverines!, Contingency, Sniper Fi, Homeland Security, Black Tuesday, Down the Rabbit Hole|
|Used by||U.S. Army Rangers|
Task Force 141
The Predator Missile is a killstreak in Call of Duty: Modern Warfare 2 and an Assault Strike Chain reward as well an available Air Support in Survival Mode in Call of Duty: Modern Warfare 3. Once unlocked, the player can remotely control one AGM-114 Hellfire (Air-to-Ground Missile) that is deployed via MQ-1 Predator UAV (Unmanned Aerial Vehicle) and attempt to guide it towards enemy combatants. The missile will explode upon impact.
Call of Duty: Modern Warfare 2Edit
|Call of Duty: Modern Warfare 2|
The player has to enter a Russian-occupied diner and pick up a control rig to acquire a Russian missile-equipped Predator Drone during the level "Wolverines!" to help maintain a defensive perimeter in order to protect "Raptor".
During "Wolverines!", an enemy Predator will fire AGMs at the player if they stay in the open for too long until the player eventually steals it. The player cannot use Stingers to bring down the UCAV (unlike in Multiplayer) as doing so would leave the player with no way to take out the BTRs, unless the player captures an RPG, or throws a Semtex on them, which destroys a BTR in a single shot.
The Predator Missile appears twice in Special Ops. Neither the player nor the enemy can shoot down the Predator Drone.
The Predator Missile is the third default killstreak in Multiplayer, along with the UAV and Care Package. The Predator Missile is acquired after a 5 killstreak (or 4 with Hardline). The player controls an AGM, shifting viewpoint to that of the camera on the head of the missile until it hits something solid. Enemy players and vehicles will be outlined with a red square on the missile's camera. In Multiplayer, however, enemies using the Cold-Blooded perk will not be outlined by a red square, but they can still be targeted. The Predator Missile is shown on both teams' radars, green meaning friendly, red meaning enemy.
Pressing the fire button while the missile is traveling to its target ignites the secondary thrusters, making the missile move faster but decreasing its steering ability. This is somewhat more noticeable in Campaign rather than in Multiplayer. Using the boost can be crucial when many targets are close together, as they may scatter or find cover. However, using the boost immediately is inadvisable as it can prevent the player from getting a good view of the battlefield and accurately selecting the best target zone. Boosting makes steering it hard, as it loses most of its ability as a guided missile.
Call of Duty: Modern Warfare 3Edit
|Call of Duty: Modern Warfare 3|
|Strike Package Reward|
|Cost (Survival Mode)||
Level 1 (Survival Mode)
The Predator Missile returns in Call of Duty: Modern Warfare 3 as a 5-point Assault pointstreak reward in multiplayer, as well as available Air Support in Survival Mode. It is not present in the Wii version in multiplayer.
The Predator Missile appears in the Campaign missions "Black Tuesday" and "Down the Rabbit Hole" used by friendly forces. The Predator Missile is briefly used by opposition forces in the mission "Persona Non Grata".
Upon activation, the player will open a laptop in order to control the Predator Missile, taking 2 seconds to set up, rendering the user immobile and vulnerable while doing so. The enemy team can see the Predator Missile on their minimap regardless of if their team has a UAV online or not. While controlling the Predator Missile, the player will enter the missile's thermal vision; enemies will be marked with red squares and highlighted in bright white. Players employing Blind Eye or who are in a friendly scrambler equipment's radius will be 'invisible' to the missile scan, meaning they will not show up with a red square, but can nevertheless be targeted. The Predator Missile user can select to activate a boost and fall faster by left-clicking or pressing the fire button. A Trophy System can counter the Predator Missile if it gets close enough; the missile will not detonate if it is destroyed in this fashion. A Predator Missile can kill any player with a direct hit, regardless if they have a Riot Shield, Blast Shield, or even Juggernaut. The Predator Missile has a blast radius of 450 metres. It can also destroy various air support, including the Strafe Run, Attack Helicopter, Pave Low, Little Bird, Osprey Gunner, Escort Airdrop and AC-130. Unlike in Call of Duty: Modern Warfare 2, the red squares marking the location of the enemies disappears after one or more of the rocket boosters have been activated.
The Predator Missile is available for both Survival and Mission modes.
The Predator Missile is used in the Mission Mode challenge Invisible Threat to locate IEDs and provide fire support. If two players are present, the player providing overwatch will use the Predator, otherwise, the EOD tech will use it. The missile can be used before it must 'recharge', so technically the player can fire it infinite times, unlike in Survival Mode.
The Predator Missile is also available in Survival Mode at the Air Support Armory for $2500 (at Call of Duty XP, it was $2000). It is launched from the UAV used in Survival Mode, and each purchase will give the player one single rocket. Shooting one directly on, or near a Juggernaut will kill it instantly. It can even kill multiple Juggernauts at once. Note that this only works on early waves, at later waves even a direct hit of the Predator Missile on a Juggernaut will not kill it assuming it is the player's first attempt.
- Main article: Predator Missile/Trivia