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RPG

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BO2topright Ztr CoDO Icon
For another variant, see RPG-7.
For similarly named weapons, see RPD and RPK.

The RPG, known as the "usrpg" within files, is a rocket launcher available in Call of Duty: Black Ops II and Call of Duty Online.

Call of Duty: Black Ops IIEdit

RPG Menu Icon BOII
RPG
Damage

Explosion: 150-70 (MP)
Direct Impact: 150 (MP)

Weapon Class

Launchers

Magazine Size

1 rocket

Tier

18

Unlocked at

Completing Suffer With Me (SP)
Level 40 (MP)

Cost (Zombies)

950 (Mystery Box)

Starting Ammunition

1 + 9 (SP), 1 + 1 (MP)

Maximum Ammunition

1 + 10 (SP), 1 + 1 (MP)
1 + 20 (ZM)

Reload Time

3.292 seconds

Rate of Fire

187 RPM (Upgraded ZM)

Fire Mode

Single-shot
(Fully-automatic when upgraded in ZM)

Used by

Mercs, ISI, Yemeni Militia

HUD icon

RPG-7 pick up icon BOII (SP)
RPG Pick-Up Icon BOII (MP)

"Free-fire shoulder mounted rocket launcher."
— Description.

CampaignEdit

It is a common weapon in the campaign, where it is often used by Mercs, Militia and the ISI. It re-uses the RPG-7 pick-up icon.

MultiplayerEdit

The RPG is slightly different in appearance to the RPG-7, having a sling wrapped around, as well as a different rear sight and rocket. Like in previous games, the RPG has a record of being inaccurate, and practice is required to maintain a fairly accurate launch but even under the use of a professional user of this weapon, even a mid-range shot is difficult to execute.

In comparison to the SMAW, the RPG holds two rockets, allowing a second shot in par with the SMAW's one starting rocket. Additionally, the SMAW is more accurate than the RPG and has the ability to lock onto enemy Scorestreaks. They both share the same damage however, meaning that a single RPG hit will destroy any aircraft. In conclusion, the RPG can be considered more difficult to use than the other launchers but can be effective against both infantry and vehicles.

The camouflages for the RPG can be unlocked by doing the following actions:

  • DEVGRU - Get 10 kills with the RPG.
  • A-TACS AU - Get 20 kills with the RPG.
  • ERDL - Get 30 kills with the RPG.
  • Siberia - Get 40 kills with the RPG.
  • Choco - Get 50 kills with the RPG.
  • Blue Tiger - Get 60 kills with the RPG.
  • Bloodshot- Get 70 kills with the RPG.
  • Ghostex: Delta 6 - Get 80 kills with the RPG.
  • Kryptek: Typhon - Get 100 kills with the RPG.
  • Carbon Fiber - Get 10 impact kills with the RPG.
  • Cherry Blossom - Destroyed 1 aircraft with the RPG.
  • Art of War - Get 1 kill from a car with the RPG.
  • Ronin - Get 5 double kills with the RPG.
  • Skulls - Get 1 triple kill with the RPG.
  • Gold - Complete all Camouflage unlocks for the RPG.
  • Diamond - Complete all Camouflage unlocks for all Launchers

ZombiesEdit

The RPG can be obtained from the Mystery Box in Green RunNuketown Zombies, Die RiseMob of the Dead, and Buried for 950 points. It has noticeably more mobility than earlier explosive weapons such as the China Lake and the M72 LAW, and holds 20 rounds in reserve. This is best used on hordes or lines of zombies when grenades are depleted or not as effective. Its explosion can be suicidal, so Juggernog is highly recommended, as well as avoiding close quarter shots. Speed Cola allows for faster shooting during more hectic situations. The RPG in Zombies fires perfectly straight, unlike its multiplayer counterpart.

Once upgraded through the Pack-a-Punch Machine, it becomes the Rocket Propelled Grievance, which obtains an 8-round magazine and 40 rounds in reserve. It is fully-automatic, and reloads all eight rockets at once. They deal a major amount of damage and have a large radius, making careful shots even more priority, however, it can eliminate hordes in seconds. It can be great in a pinch when a teammate is down or being overwhelmed, though keep in mind that the explosions kick a lot of dust, and may disorient other players. At this point, Double Tap Root Beer will affect this weapon, but is not necessary. Unlike pack-a-punched rocket launchers in previous games, the upgraded RPG is still aimed down the sights when fired. Furthermore, hipfiring will cause the sights to be released and aimed again between shots, decreasing the fire rate to 90 RPM instead of the usual 187. Thus, it is recommended to manually aim down the sights if the player wants to fire consecutive rockets.

RPG vs Rocket Propelled Grievance Edit

RPG Rocket Propelled Grievance
RPG BOII Rocket Propelled Grievance BOII
Damage 600 direct impact, 320-100 explosion 1200 direct impact, 600-100 explosion
Fire mode Single-Shot Fully-Automatic
Rate of fire N/A 187 RPM
Magazine size 1 8
Max ammo 20+1 40+8
Reload 3.292 Seconds 3.292 Seconds
Mobility Very Low High
Extras More ammo, higher magazine, higher mobility, becomes Fully-automatic, reloads all 8 rockets at once


GalleryEdit

For camouflage images, see RPG/Camouflage.

Call of Duty OnlineEdit

RPG menu icon CoDO
RPG
Magazine Size

1 rocket

Starting Ammunition

1+0

Maximum Ammunition

1+1

Fire Mode

Single Shot

The RPG appears in Call of Duty Online. In Survival Mode, it can be equipped as a secondary weapon. Now it uses a telescopic sight as an aiming system (similarly to the Panzerfaust from Call of Duty: Ghosts).

GalleryEdit

TriviaEdit

Call of Duty: Black Ops IIEdit

  • When fired, the RPG's rocket is much different that the rocket on the model, resembling the rocket of an RPG-7 instead.
  • When reloading mid-clip with the Rocket Propelled Grievance, the missile just disappears and then is replaced with another missile.

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