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The subject of this article appeared in Call of Duty: Modern Warfare 2. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Zombies mode The subject of this article appeared in Call of Duty: Black Ops III.
For the weapon from Call of Duty: Black Ops DS, see Remington 870.

The Remington 870 MCS is a pump-action shotgun that appears in Call of Duty: Black Ops II. It was also cut from Call of Duty: Modern Warfare 2 and Call of Duty: Black Ops III.

Call of Duty: Modern Warfare 2

The only thing that proves its existence is a texture found in the game files.

Call of Duty: Black Ops II

"Pump action shotgun. Strong damage and range."
— Description.

The Remington 870 MCS appears in Call of Duty: Black Ops II.

Campaign

The Remington 870 MCS is available for use upon completing "Fallen Angel", though it can only be obtained when customizing the loadout. DeFalco also uses this weapon in the intro cutscene of this mission. In the campaign it is simply referred to as R870 MCS.

Multiplayer

The Remington 870 MCS is the first shotgun to be unlocked at Level 4. It possesses the highest range and damage of any pellet shooting shotgun, getting one-shot kills in close-medium range with ADS. It also has a rather quick pump-action (slightly faster than the KSG), but it still has a slower rate of fire than most shotguns in the game.

The Long Barrel is an excellent attachment, increasing its already good range to exceptional ranges for a shotgun. Fast Mags is a good attachment to mitigate its rather slow reload time, but if the player reloads in between kills, it is not necessary. None of the optical attachments confer any tangible advantage over the iron sights other than an increase in zoom but as shotguns are only really potent at close to medium range, any additional zoom is unnecessary and sometimes a hindrance at such ranges. The Laser Sight is useful at close range as it will give a greater chance at killing from the hip. The Laser Sight is a good asset to increase the consistency of this shotgun up close, but given that aiming down the sights greatly reduces the spread coverage area, more so than the laser, it may be best opting for Quickdraw instead. The Suppressor is quite effective, as it still has a decent one-hit-kill range.

Zombies

In TranZit, the Remington 870 MCS is available off the wall at the barn for 1500 points. It is also available off the wall outside of the building in the survival map Bus Depot, next to one of the elevators in the lowest floor in Die Rise, as well as being available in the living room of the yellow house in Nuketown Zombies. The Remington 870 MCS also appears in Mob of the Dead, now costing 1200 points instead of the usual 1500. There are two locations: In the shower by the Afterlife opposite of the laundry machine, and one by the entrance to the citadel tunnel from the cell block. In Cell Block, it is available through the Mystery Box. It also appears in Buried and Origins. In Buried, the Remington 870 MCS chalk can be found in the room above the Barn near Quick Revive. In Origins it can be found in the trenches near the spawn room, and also near the church, close to the generator near there, or it can be dug up with a shovel. When purchased it costs 900 points.

Its performance is similar to the M1897 Trench Gun and Stakeout, though it appears to not be able to hit as many zombies per shell as these other pump action shotguns, due to it only firing four pellets per shell. It has a six shell capacity, as opposed to its campaign/multiplayer counterpart's eight shell capacity. This is in keeping with the M1987 Trench Gun's and Stakeout's capacity. Double Tap Root Beer is essential, as it effectively doubles the Remington's damage and increases the rate of fire. However, without Double Tap, one will find themselves struggling to kill zombies without aiming down the sights or moving very close to the target, due to the R870's low pellet-per-shell ratio. This key weakness keeps it from being effective against zombies past round ten.

Once Pack-a-Punched, it becomes the Refitted-870 Mechanical Cranium Sequencer and has a very high one-hit-kill potential at close range in addition to a much faster pump-action. The Remington 870 MCS can be Pack-a-Punched multiple times to cycle through attachments. These attachments are long barrel and reflex sight. When killed, zombies explode into a red mist, similar to the effect produced by the Wave Gun, albeit without the preceding levitation into the air.

Remington 870 MCS vs Refitted-870 Mechanical Cranium Sequencer

Remington 870 MCS Refitted-870 Mechanical Cranium Sequencer
Remington 870 MCS BOII R870 Upgraded BO2
Damage 310-15 x4 600-30 x4
Fire mode Pump-action Pump-action
Rate of fire 80 RPM 80 RPM
Magazine size 6 10
Max ammo 48+6 70+10
Mobility High High
Extras More ammo, larger magazine, higher damage
Possible Attachments Reflex Sight


Attachments

Gallery

For camouflage images, see Remington 870 MCS/Camouflage.
For attachment images, see Remington 870 MCS/Attachments.

Video Demonstration

R870_MCS_Suppressor_BOII

R870 MCS Suppressor BOII

Remington 870 MCS Suppressor gameplay

Call of Duty: Black Ops III

The Remington 870 MCS was cut from Call of Duty: Black Ops III, with evidence of its existence found in the game files.

Nevertheless, the MCS is seen in the armory section of the multiplayer map Rift, from the Eclipse DLC.

Trivia

Call of Duty: Black Ops II

  • The Remington 870 MCS features a shellholder on either side which the two to the left hold three buckshot shells and at the right, two breaching rounds, none of which can be used.
    • A spade from a deck of cards can be seen on the spare shell holder.
  • The words "REMINGTON MCS RAIL SYSTEM" can be seen on the side of the rail.
  • The Remington Firearms logo is on the right side of the gun.
  • Due to an update on the PS3, the Remington 870 MCS's iron sights are not illuminated.
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