Remote Sentry
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| Call of Duty: Modern Warfare 3 | |
| Strike Package Reward | |
| Points |
12 |
- For the aerial-turret, see Remote Turret.
The Remote Sentry is a 12-point Support Strike Chain which appears in Call of Duty: Modern Warfare 3.
Call of Duty: Modern Warfare 3
It is similar to the Sentry Gun of previous games, but manually operated with a slower firing rate. This type of Sentry Gun is less noticeable in a few multiplayer levels because of its slightly smaller size. This type of Sentry is also capable of turning a full 360 degrees, and can almost aim straight up. While using the remote sentry, the camera switches to thermal vision, and players are colored white, with the exception of those who are using Assassin.
Remote Sentries are excellent corridor killers. Enemies being forced down a bottle-neck risk being killed by a lone remote sentry. Player-controlled sentries can also take out those using Assassin and are also highly effective against larger enemy air support, such as Attack Helicopters and Pave Lows.
The turret can be moved around, and can be switched on or off to allow the player to attack someone who has managed to get to the user's location. However, just like any other controllable killstreak, the player is vulnerable to other players who have managed to sneak past the Remote Sentry. Throwing Flash or Concussion Grenades can blur the screen of the player, while a well placed EMP Grenade can destroy the Remote Sentry with ease.
The Remote Sentry is useful for defending objectives, such as Bomb Sites in Demolition, or Flags, such as Domination and Capture the Flag.
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