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|Previous level||Hunner Park|
|Game||Call of Duty: Roads to Victory|
|Character||Private Jason Wescott|
|Team||82nd Airborne Division|
|Date||20 September 1944|
|Objective||Capture the first bunker.
Capture the second bunker.
Capture the command center. Take any documents.
Capture the third bunker.
Rendezvous with your squad.
Clear the fort.
Destroy the Artillery.
- "The river's in front of us. We're waiting for the rowboats so we can get across. We know we're gonna get bloody, but If we don't secure the far side of the bridge, our tanks won't reach Arnhem. The men there can't last much longer..."
- — Private Jason Wescott, 82nd Airborne Division
"River Crossing" is the final level for the American campaign in Call of Duty: Roads to Victory.
The player begins the level on a beach, with gunfire all around the player. Advance up the beach to take out the first bunker. Try to use the beach obstacles as cover while advancing up the road. Head around the bunker, and take the Germans out from behind.
Once the first bunker is clear, head out the door and move towards the next one. The player will have to take this one with a frontal assault, so don’t hesitate to lob a few grenades.
Once the player has cleared the bunker, head downstairs and clear out the command post. After the player has taken out all Germans, grab the documents in the final room, and head back out.
Head down the ravine ahead of the player, watching out for Germans above firing at the player. Once the player has cleared a path to the bunker, the player's allies will blow the door open. Clear out the Germans within.
Continue on down the road, but be careful, as there isn’t much cover when the Germans attack. Once the player has made it to their squad, the player will see another bunker, this one heavily defended.
This bunker has an MG firing at the player almost immediately, so take him out as quickly as possible. Advance through the bunker, and don’t hesitate to use grenades to clear out the rooms.
Once the player has cleared out the fort, head up top, and the player will see an 88 crew firing. Take it out, and plant a charge on the gun. Watch out for fire from the nearby tower. Advance forward, and the player will see another 88. Take it out in the same manner. Allied tanks will begin shelling the 88s, but, unfortunately, the player is in the middle of it. Take cover while the tanks take out the 88, and the player will finish the stage.
- Time: 12.00
- Accuracy: 35%
- Shots Fired: 400
- Kills: 70
- Head shots: 30
- Time: 15.00
- Accuracy: 30%
- Shots Fired: 500
- Kills: 55
- Head shots: 20
- Time: 18.00
- Accuracy: 25%
- Shots Fired: 600
- Kills: 40
- Head shots: 10
|Found in level|