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Rooftops (Call of Duty 4)

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ARCut The subject matter of this article was cut from the final version of a Call of Duty game.
Rooftops
Rooftops
Game
Call of Duty 4: Modern Warfare
Teams
Unknown
Location
Unknown
Modes
Domination - Free-for-All - Ground War - Hardcore Search and Destroy - Hardcore Team Deathmatch - Headquarters - Old School - Sabotage - Search and Destroy - Team Deathmatch
Type of Combat
Close to medium range, with few opportunities for long-range combat
Console Codename (PC)
mp_rooftops
For the cut multiplayer map in Call of Duty: Black Ops, see Rooftops (Black Ops).

Rooftops was a planned multiplayer map in Call of Duty 4: Modern Warfare. All that is known to prove its existence is a file called "compass_map_mp_rooftops.iwi" present in the game's source files. In addition, its name is known because it is referenced in the game's mod tools in the file "mpui.str" in the raw/English/localizedstrings directory.

OverviewEdit

The map is divided into two sides, both with interconnected buildings with the rooftops accessible. The two sets of buildings are divided by a road, which includes buses and concrete barriers to prevent the player from going out of bounds.

TriviaEdit

  • This map resembles the cut multiplayer map "Landing" from Call of Duty: Black Ops, but shares its name with the cut multiplayer map "Rooftops" in same game.

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