|Previous level||Executive Order|
|Next level||The Defector|
|Game||Call of Duty: Black Ops|
|Team||Studies and Observations Group|
|Weapons||M16, AK47, M60, M14, M72 LAW, Stakeout, RPK, Python, China Lake|
|Place||Khe Sanh, South Vietnam|
|Date||0900 hrs January 21, 1968|
|Objective||Get Hudson to the bunker|
Defend Khe Sanh
Clear the trenches
Hold the line
Destroy the T55 tanks [3 of 3 destroyed]
Push back the NVA
Retake the hill
Get in the Jeep
Destroy the T55 Tanks [6 of 6 destroyed]
|Enemies||North Vietnamese Army|
- "Looks don't count for shit in the jungle. This is 'Nam, baby!"
- — Frank Woods
"S.O.G." is the fifth campaign mission in Call of Duty: Black Ops.
Transmission# 4-5-1-4. Designate: NOVEMBER
S.O.G. team to investigate evidence of Soviet involvement in Vietnam.
will provide support for operation.
Agents Mason and Hudson are already on the ground.
0900 hrs January 21, 1968
In the beginning of this mission, Hudson informs the player that Woods has arrived. The player then steps outside of their tent to see many helicopters, mostly UH-1 "Hueys" and CH-47 "Chinooks" flying overhead. As Woods approaches, they make jokes about their appearances and walk over to a Jeep. While this happens, the song "Fortunate Son" by Creedence Clearwater Revival is played, presumably from a radio in the tent. Woods then informs Mason of how and when the MACV-SOG was created. As they finish their conversation, bombs explode and their Jeep is overturned, causing Hudson to become disoriented. The player then carries him to a bunker and the actual game play begins. One section involves the player crawling along trenches with enemy flamethrowers blazing overhead. At one point a NVA soldier jumps on the player and the player must repeatedly press the use button to punch him and pull the pin of a grenade on his webbing's. Use of Fougasse Mines (napalm barrels armed with explosives) to hold back the North Vietnamese Army are demonstrated by Woods. The player is given the option to use them as well; 2 detonators can be picked up along the path and detonated on cue, killing many enemies; if the player fails to execute a well-timed detonation, the NVA will continue their advance. Woods will rush to the mounted M60 in the wood pillbox at the end of the trench. Follow the path up to the defensive position and not long after 3 T-55 tanks move over the hill and advancing towards the line; the player then must pick up a M72 LAW to destroy the tanks. One hit will finish a T-55. Continuous waves of NVA will attack, necessitating the player to repeatedly kill those nearest in order to focus on the tanks. When this part of the mission is done, follow Woods to another line under heavy assault.
The player then fights his way down a hill to a weapons bunker and then to the lower ridge to roll 2 drums of napalm into the trench at the bottom. Many players get stuck at this point, as the objective is not clearly defined. However, the conversation Woods has with a pinned down soldier when first exiting the tunnel to the top of the hill makes everything clear. The USMC troops were unable to get the barrels buried like the earlier Fougasse Mines before the assault. Towards the bottom of the hill are two barrels stood on their ends. The player must walk up behind them and press the action button, prompting a short clip where Mason stabs the barrel, scrapes his knife on the top to ignite the napalm, then rolls the barrel down the hill to prevent the NVA from continuing their attack. Until the player completes this, the enemy on this front will keep coming. On lower difficulty, it is possible to run past the enemy and to the right, which skips the barrel objective and allows the player to move on to the next hill.
Once the player completes this, the player must climb another hill while friendly mortars rain down around the player. Near the top of the hill there are a few opportunities to pick up an AK-47 with a Flamethrower. Just as they've made it to the top of the hill, the player will be knocked down and dazed from an exploding mortar and will only have a few seconds after recovering to save Woods from a NVA soldier with his Python.The player then runs through a tunnel, to a jeep with a mounted TOW Missile launcher that works similarly to Valkyrie Rockets. The player must fight enemies with an M60 machine gun and a China Lake grenade launcher automatically given to him upon entering the jeep, using the TOW to destroy T-55 tanks when they show up. Destroying the six tanks with only six TOW rockets will reward the player with the achievement/trophy Tough Economy. After destroying the tanks, Bowman arrives via helicopter that also has "Fortunate Son" playing.
|Found in level|
The following are given to the player during the fight in the jeep.
- Intel No. 10: (1/3) This intel is located on an ammo crate in the back area after the destruction of the three tanks.
- Intel No. 11: (2/3) This intel is located on the bottom left bunker on the right window after Woods kicks a barrels down the hill.
- Intel No. 12: (3/3) After saving Woods, the team will head into a huge bunker. The intel will be on a shelf next to a crate topped with beer.
- Main article: S.O.G./Transcript
- Looks don't count (10 / Bronze Trophy ) - Obtained by beating "S.O.G" on any difficulty.
- Tough Economy (15 / Bronze Trophy ) - Obtained by using no more than 6 rockets to destroy the tanks.
- Down and Dirty (25 / Silver Trophy ) - Obtained by beating "S.O.G", and "The Defector" on Veteran.
- Main article: S.O.G./Trivia