SKS
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The SKS is a Rifle featured in Call of Duty: Black Ops (Nintendo DS) and Call of Duty: Modern Warfare 3: Defiance.
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Call of Duty: Black Ops (Nintendo DS)
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| Simonov SKS | |
| Damage |
Medium |
| Magazine Size |
30 rounds |
| Cost (Zombies) |
900 (mystery box) |
| Starting Ammunition |
30+120 |
| Maximum Ammunition |
30+120 |
| Reload Time |
Fast |
| Rate of Fire |
Medium |
| Range (explanation) |
Infinite |
| Recoil |
Medium-low |
| Penetration |
Medium |
| Fire Mode |
Automatic (SP), Semi-automatic (MP) |
| Used by |
Afghan national army |
In the DS version of Black Ops, it has a 30 round magazine, low recoil, is fully automatic (semi-automatic in multiplayer however) and is used primarily by the Afghan fighters in the campaign and the enemy factions in multiplayer. It is unlocked after 300 kills with the scoped M14 in multiplayer. It can be found in the mystery box in zombies.
Call of Duty: Modern Warfare 3: Defiance
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| SKS | |
| Damage |
High |
| Magazine Size |
10 rounds |
| Starting Ammunition |
10+50 |
| Maximum Ammunition |
10+50 |
| Fire Mode |
Semi-automatic |
The SKS appears again in Call of Duty: Modern Warfare 3: Defiance, and while it retains the general aspects of the previous variant, it now has a 10 round magazine and is semi-automatic only; to balance however is slightly more powerful than the other assault rifles, but still less than sniper rifles.
Gallery
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Trivia
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- In both games, when the player fires, the animation glitches, as the weapon is held further away and the player can see their arms floating a bit, disconnected from the player's body. This does not effect gameplay.
- When the player pulls back the charging handle, they do not actually pull anything, as the model lacks a handle.
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