"A legendary shrine lost in an exotic jungle. Where the undead lurk within a treacherous labyrinth of underground caverns, deadly traps and dark secrets."
— Map Description
Shangri-La is the Zombies map featured in the Annihilation DLC for Call of Duty: Black Ops. It is the tenth Zombies map released, and was released on June 28, 2011 for Xbox 360 for 1200 Microsoft Points and July 28, 2011 for PS3 and PC for £11.49 or $14.99.
Shangri-La, although not as large as Call of the Dead, is a moderately sized map with multiple areas and tight spots, that it is easy to get cornered in. The original four characters return in this map: Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen. Players spawn in front of the temple, starting with the traditional M1911, with the M14, Quick Revive, and the Olympia available for purchase. Players can open one of two debris, one leading towards the waterfall and the other one leading towards the tunnels and Mine Cart. Both areas lead to the power room, where players have to activate two water levers to activate the water powered generators to get the power on. New features such as the Water Slide and the Mine Cart to help players get around the map quickly. There is also a Mud-Pit Maze near the Water Slide; when the player steps on one of the plates, walls will come down deciding where the player will go, making it a very risky path to take.
The new Wonder Weapon, the 31-79 JGb215 makes its debut in this map, with the ability to shrink zombies and allowing the player to kill them just by running into them. The Monkey Bomb returns in this map, replacing the other tacticalgrenades from the previous maps.
Two new zombies are introduced, the Napalm Zombie and the Shrieker Zombie. Napalm Zombies are highly volatile and burn when the player comes in close contact with them, dealing extremely high damage. When exploded, they leave behind a pile of napalm, killing any zombie or player that comes in contact with it. They are slow, however, to balance their dangerous nature, and the players in proximity to the Napalm Zombie will feel its heat and their vision will be slightly obscured. Shrieker Zombies, on the other hand, are very fast. They sprint towards the player, and once close enough, let out a sound wave. This sound wave causes the player's vision to become distorted and foggy, returning to normal over time. Killing the Shrieker Zombie will cause surrounding zombies to scream out in pain, clutching their heads and dying. Zombie Monkeys, another enemy, appear; they should not be confused with the Space Monkeys of Ascension. They stay around the Pack-a-Punch Machine temple, and when a Power-Up is dropped they will screech and then go after it. If they pick it up, it will cycle on their back as they run back to the temple. If a player kills the monkey before it can get away, it will drop a randomized power-up and any player that is in the game session will earn the trophy/achievement "Monkey See, Monkey Don't".
The Shangri-La Loading Screen. Notice the Ascension and Call of the Dead loading screens visible in the upper left corner, as well as advertisements on the left side, These advertisements make up part of the Moon loading screen.