- For a similar weapon class, see Special.
Specialist Weapons are special weapons in Call of Duty: Black Ops III, Call of Duty: Black Ops 4 and Call of Duty: Mobile that are specific to each Specialist. They grant players powerful, short-use devices to take out enemies aggressively or tactically; players can choose between using their Specialist Weapon or Specialist Ability. They are acquired by filling the power meter around the weapon icon by scoring points or granted after a short amount of time. The meter turns yellow when completely filled, and will deplete over time. Specialist Weapons last until the meter runs out, the user is killed, or the player runs out of ammo; the meter depletes faster when using the weapon. Overclock decrease the time needed to activating Operator Skills.
Within Call of Duty: Black Ops 4, while the method of achieving a Specialist Weapon or Ability is the same, all Specialists have access to an exclusive Special Issue equipment item along with their Specialist kit. However in Zombies, Specialist weapons are tied to the loadout that the match is started with along with if it is apart of the Chaos or Aether storylines.
In Call of Duty: Mobile they have been renamed into Specialist Skills or Operator Skills, but they operate in the same manner.
Call of Duty: Black Ops III[]
Multiplayer[]
Weapon | Icon | Description |
---|---|---|
Gravity Spikes | Spikes that create an explosive shockwave then slammed into the ground, destroying all enemies within close range. Exclusive to Ruin. | |
Sparrow | Compound bow that fires bolts with increasing range the longer it is drawn. Enemies explode on impact. Exclusive to Outrider. | |
Tempest | Charge-shot weapon that fires an arc of electricity, lethally shocking targets and chaining to nearby enemies. Exclusive to Prophet. | |
War Machine | Grenade launcher that fires bouncing grenades which detonate after a short time or by hitting an enemy directly. Exclusive to Battery. | |
Annihilator | Massive high-caliber revolver that fires devastating rounds with increased bullet penetration. Exclusive to Seraph. | |
H.I.V.E. | Deploys trap pods which release a deadly swarm of nano-drones when triggered. Exclusive to Nomad. | |
Scythe | Minigun that transforms from the arm and delivers high damage in a tight cone of fire. Exclusive to Reaper. | |
Ripper | Arm upgrade that equips a lethal blade for extended melee lunge attacks. While activated, pressing <key> will melee with Ripper in place of your held weapon. Exclusive to Spectre. | |
Purifier | Flamethrower that fires a steady steam of heat, scorching enemies within close range. Exclusive to Firebreak. |
Zombies[]
Specialist Weapons also appear in Zombies. They charge up by getting kills, rather than being earned passively.
Weapon | Icon |
---|---|
Apothicon Sword | |
Ragnarok DG-4 | |
Skull of Nan Sapwe | |
Gauntlet of Siegfried |
Call of Duty: Black Ops 4[]
Multiplayer[]
Weapon | Image | Icon | Description |
---|---|---|---|
Grav Slam | Kinetic device that delivers a lethal blast radius around the point of impact. Exclusive to Ruin. | ||
Tempest | A tactical style rifle that shoots electrically charged Shock Rounds. Exclusive to Prophet. | ||
War Machine | High Explosive grenade launcher. Exclusive to Battery. | ||
Annihilator | Massive high-caliber revolver that fires devastating rounds with increased bullet penetration. Exclusive to Seraph. | ||
K9-Unit | Attack dog that can be commanded to either follow you or patrol a designated location. Exclusive to Nomad. | ||
Purifier | Flamethrower that shoots a steady gout of flame, scorching enemies within close range. Exclusive to Firebreak. | ||
TAK-5 | Heals, boosts max health, and removes Wounds for the user and their team. Exclusive to Crash. | ||
Barricade | Deploy reinforced cover for protection while securing objectives. Built in microwave field slows and damages enemies. Exclusive to Torque. | ||
Ballistic Shield | Durable transforming defensive shield with a built-in machine pistol. Exclusive to Ajax. | ||
Vision Pulse | Pulse the map to reveal all enemies for yourself and teammates. Exclusive to Recon. | ||
Icepick | Powerful hacking device that disables enemies and steals or destroys their equipment. Exclusive to Zero. | ||
Sparrow | Fires highly lethal arrows that explode shortly after impact, damaging nearby enemies. Exclusive to Outrider. | ||
Shadow Blade | Quickly cut down enemies in melee range in third person. Roll to close distance and avoid gunfire. Exclusive to Spectre. | ||
Scythe | Deadly machine gun with high damage rounds that suppress enemies in the line of fire. |
Zombies[]
Chaos[]
Weapon | Icon | Description |
---|---|---|
Chakrams of Vengeance | Paired chakrams, one for throwing and another for melee. | |
Hammer of Valhalla | A hammer for wading directly into battle. | |
Scepter of Ra | A staff with ranged healing and slowing capability. | |
Viper and Dragon | A paired whip sword and hand cannon for mid-range flexibility. |
Aether[]
Weapon | Icon | Description |
---|---|---|
Hellfire | Assembled with Russian know-how from the scraps of war and inter-dimensional combat, the Hellfire flamethrower has incinerated legions of filthy hell-pigs. | |
Overkill | Adopted by Dempsey with love and affection from a Group 935 armory, the Overkill mini-gun can chop meat and cut daisies with the greatest of ease. | |
Path of Sorrows | Carried by Takeo Masaki through both victory and sacrifice, the Path of Sorrows is a tragic blade with many more tales to tell. | |
Ragnarok DG-5 | Inspired by designs of the DG-4 and perfected in Richtofen's Lab, the Ragnarok DG-5 converts trace quantities of Element 115 into reckless amounts of electricity. |
Call of Duty: Mobile[]
Weapon | Image | Description |
---|---|---|
Purifier | Blast a close-range stream of scorching fire at your enemies. | |
Death Machine | A handheld minigun that slowly increases accuracy over time. Press and hold the fire button continuously to increase the firing speed. | |
War Machine | Fully automatic grenade launcher with a devastating payload. | |
Tempest | Hold the fire button to build up power and send a bolt of lightning at the target. Hits up to nine nearby enemies. | |
Transform Shield | Places an expandable shield. Microwave radiation continuously generates from the front, causing damage and slowing enemies within the area. | |
Sparrow | Draw the Sparrow back for longer amounts of time to increase range and unleash powerful, blasting arrows. | |
Gravity Spikes | Jump up and slam down to create an energy wave that will deal fatal damage to nearby enemies. | |
H.I.V.E. | Launch a trap of proximity mines that, when triggered, will release a swarm of nano drones that kill nearby enemies. | |
Annihilator | High material penetration ammo at the cost of accuracy. | |
Shadow Blade | Swiftly kill enemies at close range, while also detecting hostiles within the shroud of any smoke grenade. | |
Equalizer | Dual integrated machine guns with built-in suppressors for close quarters combat. | |
Ballistic Shield | Durable, transforming defensive shield with a built-in machine pistol. | |
Gravity Vortex Gun | Launcher that fires vortex projectiles that distort gravity. When the vortex disappears, it causes explosive damage to everything in its path. | |
Bull Charge | Charge forward and level all enemies in your path. | |
K9 UNIT | Call in a military dog to track an enemy by scent and attack them automatically. | |
Kinetic Armor | Reactive armor that deflects enemy bullets away from the body. It does not protect against melee, headshot, incendiary or explosive damage. It will be disabled after deflecting a certain amount of damage. | |
TAK-5 | Heals and grants the allied team 50 extra HP. | |
Munitions Box | Deploy a box of ammo and throwables for you and your teammates. Shoot at your own risk. | |
Reactor Core | Emits a damaging radiation field that burns enemies, temporarily reducing their max health and preventing healing. The player using Reactor Core will also gain a defensive buff, reducing damage taken but using Reactor Core for too long will cause damage to the user. | |
Claw | Rapid fire spread shot firearm with ricochet ballistic rounds. Aim down sights for more focused damage. | |
Ballista EM3 | An electromagnetic projectile launcher with high penetration capability. After equipped, the enemy will be outlined in red. Estimate the enemy's movement pattern and hold the fire button to build up power to deal fatal damage. | |
Tac-Deploy | Deployable beacon that allows your teammates to redeploy to the surrounding area. | |
Misdirection Device | Emits special sound waves that impair auditory functions, completely hiding the user's sound and causing enemies in range to hear fake noise sources. |
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