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N° 74 ST

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Not to be confused with a Sticky Bomb.
For a similar grenade, see Semtex.

N° 74 ST is a primary grenade featured in Call of Duty: Finest Hour and Call of Duty: World at War. It sticks to surfaces and tanks, as well as players.

Contents

Call of Duty: Finest HourEdit

The sticky grenade first appears in the level Mission: Matmata. It has the same blast radius as a normal hand grenade, but does more damage and is often used by Carlyle to destroy the German Panzer IVs on the way to the petrol depot.

Call of Duty: World at War Edit

Weapon sticky grenade
Call of Duty: World at War
Damage

249-25

Unlocked at

Level 2

Maximum Ammunition

4 Grenades

Range (explanation)

180m cone

Used by

All Teams

The Sticky Grenade lives up to its name. Though it is primarily meant for anti-tank uses, it can stick to walls, ceilings, and even players. It is not as effective as fragmentation grenades due to its relatively smaller blast radius, but once stuck to a player, it is only a matter of seconds for certain death, as these grenades cannot be thrown back.

Tactics Edit

Sticky Grenades can make good improvised mines for covering a retreat. If the player sees the enemy coming their way and they don't have the right weapon to take them out, consider tossing a Sticky Grenade on the floor, in the nearest doorway, on a barrel, or anywhere where it might be hard to spot. With good timing and a bit of luck, it can save the player's life more often than Fragmentation Grenades, which have a tendency to bounce around, make a distinct "ping" noise, besides having a longer fuse. However, the sticky grenade makes a faint "thok" noise when it sticks onto something and cannot be thrown as far. The player cannot cook this grenade, therefore, the player can run around with it until it is thrown.

A much more rare but effective tactic is to throw a sticky grenade at an ally, then have them run into an area with lots of enemies before it explodes. This is not recommended for hardcore, as said ally will die in the process due to friendly fire activated. Because the player can throw Sticky Grenades quite quickly, the Primary Grenades x2 perk (don't forget the perk Fireworks, either) is handy for throwing both quickly for a larger blast and greater damage.

Due to the fact of being known as an Anti-Tank grenade, some players will think of the Sticky as much more powerful than regular Fragmentation Grenades and will tend to equip it in all their custom classes. Do not make this mistake. Although they are Anti-Tank weapons, the blast radius and damage (against infantry) of a Sticky Grenade is actually less than that of a Fragmentation grenade, so even though the Sticky is a far better choice when attacking Tanks, it is a less powerful choice against infantry. Furthermore, the sticky effect might become annoying if a grenade is intended to bounce off a wall into an enemy stronghold. To solve this problem, vary between Fragmentation grenades and Stickies during intermission time, if the player thinks the map and circumstances are suitable or not for either one. Without a doubt, the Sticky grenade is the grenade of choice for tackling Tanks, but even then, one would do better if using a Bazooka or Satchel Charges as these will do the most damage to a tank.

TriviaEdit

  • It is also worth noting that the Sticky Grenade can be held indefinitely in a player's hand without blowing up, much like Molotov Cocktails.
  • The Sticky Grenade is the only British weapon in Call of Duty: World at War (except the Nintendo DS version of the game, which does include other British weapons), excluding the Sten and Bren, which are in the game's files and the Lee Enfield, which is available through modding only.
  • Sticking a Sticky Grenade on an enemy is an automatic kill, but this is not instantaneous. A "stickied" player still has several seconds to kill his/her attacker with any weapon they have, or even the sticky grenade itself (if they are close enough) and can`t be thrown back.
  • When the player sticks an enemy with a Sticky Grenade to a player, they will appear to shudder, and to the player that was stuck their screen will turn red.
  • The N° 74 ST will not go as far as the fragmentation grenade when thrown.
  • On the Wii version of World at War, if the player is shot while "cooking" a sticky grenade, it will float in mid-air over the player's corpse. It won't explode, but rather just fade away after a few seconds. On other consoles, it will float where the player died and explode after the fuse time expires. However, if an enemy walks into the Sticky grenade while it's floating, it will explode.
  • Direct impacts from stickies cause a small amount of damage, just as Fragmentation Grenades do, but this is usually irrelevant as a "stuck" player is guaranteed to die regardless.
  • In Call of Duty: Modern Warfare 2, Call of Duty: Black Ops, and Call of Duty: Modern Warfare 3, the sticky grenade's weapon equivalent is the Semtex.
  • If a player playing online as a Marine Raider is struck by a sticky grenade, the other players will hear the Marine say phrases such as "Shit! There's a grenade stuck to me!" and "Get it off of me! Get it OFF of me!".
  • Sometimes if the Sticky Grenade hits the ground, it might make the same sound as if a Fragmentation Grenade hit the ground.
  • It's possible to obtain the Sticky Grenade using the "Give All" in the zombie map Verruckt.
  • There is a rare glitch where the game allows the player to throw back a sticky, but it has a 2 or 3 second timer and drops MUCH faster.
  • In Finest Hour, when throwing the sticky grenade on enemy or ally, they will struggle to get it off from their body.
  • A Panzer IV only requires 2 sticky grenades to be destroyed.
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