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Striker

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For the armored vehicle, see Stryker.

The Striker is a semi-automatic shotgun featured in Call of Duty: Modern Warfare 2. Call of Duty: Modern Warfare 3, Call of Duty: Black Ops Declassified, and Call of Duty Online.

Call of Duty: Modern Warfare 2Edit

Striker menu icon MW2
Striker
Damage

25-15 (x6) (150-90)

Magazine Size

12 rounds (18 with extended mags)

Unlocked at

Level 34 (Multiplayer)

Starting Ammunition

12+24 (SP & MP)

Maximum Ammunition

12+60 (SP & MP)

Reload Time

1.146 for first shell + 0.666 for every shell after + 0.432 to finish

Rate of Fire

352 RPM

Recoil

Moderate-High

Fire Mode

Semi-automatic

Used by

Ultranationalists, Inner Circle

HUD icon

Striker Pickup MW2

Sound(s)

Original sound

Video
Call of Duty® Modern Warfare 2 - Striker Shotgun Guide (All Attachments)01:31

Call of Duty® Modern Warfare 2 - Striker Shotgun Guide (All Attachments)

CampaignEdit

It has the highest ammo capacity of all the shotguns in-game, holding 12 shells in its cylinder. Because of its large capacity magazine, it takes a long time to reload. The Ultranationalists use it as their primary shotgun. It is only found with or without a Red Dot Sight, and sometimes a Woodland Camouflage. It is also possible to find a Woodland Camouflage Striker when the enemy deploys smoke screens on "Loose Ends", as a matter of fact, it can be very rarely found in the other camouflages in "The Enemy of My Enemy" and "Of Their Own Accord". In "The Gulag", one of the Russian soldiers before the breaching wall at the shower room in will occasionally hold a Striker with Woodland Camouflage. Kiril used a Striker during the Airport Massacre in "No Russian".

In the campaign, the Striker is found frequently, especially in the later missions of the game.

MultiplayerEdit

The Striker has poor to moderate damage (only six pellets on par with Ranger and the shotgun attachment) for the class but a high capacity, good range and a high firerate for a shotgun that works well against groups of enemies. Even though the weapon is always visibly fitted with a grip, it can still use the Grip attachment; with this the Striker also has almost no recoil. Without a Grip, the Striker has very predictable recoil which goes up.

However the Striker can have a very long reload due to its 12 round capacity. Its recommended to use Sleight of hand to shorten the time it takes to reload. Despite this it remains an effective shotgun for close quarters.

Weapon AttachmentsEdit

GalleryEdit

For attachment images, see Striker/Attachments.

Call of Duty: Modern Warfare 3Edit

Striker menu icon MW3
Striker
Damage

25-15 (x6)(150-90)
35-21 (210-126) (Damage)

Weapon Class

Shotgun

Magazine Size

12 shells (18 Extended Mags)

Unlocked at

48 (Multiplayer)
33 (Survival Mode)

Cost (Survival Mode)

$4000

Starting Ammunition

12+24 (MP)

Maximum Ammunition

60 (SP & MP)

Reload Time

.66s per shell

Rate of Fire

352 RPM

Recoil

High

Penetration

Very Low

Fire Mode

Semi-automatic

Used by

Spetsnaz, Russian Navy, Africa Militia, Ultranationalist, Russian Army, Inner Circle

Sound(s) Original sound
Suppressor sound
Reload sound

CampaignEdit

The Striker is found in the hands of Russian troops and the African militia, appearing throughout the campaign. It is also available in several Special Ops missions.

MultiplayerEdit

The Striker makes an appearance in Call of Duty: Modern Warfare 3 on the default multiplayer class "Riot Control" and is unlocked at level 48. Compared to its previous appearance, the Striker has been added a rail in order to accommodate optical modifications, and the barrel is smaller than its Modern Warfare 2 counterpart. Its performance remains somewhat similar to its Call of Duty: Modern Warfare 2 predecessor; having moderate power, extremely high capacity, fast semi-automatic firepower and medium accuracy. It is the only semi-automatic shotgun in the game.

The Striker has slightly more recoil than in Call of Duty: Modern Warfare 2. While this is not much of a problem in really close range encounters, this can hinder its ability at medium range/firing quickly and staying on target. The Grip attachment and/or the Kick proficiency can remedy this, using both greatly increases ease of use. Range is a useful proficiency for the Striker, making it even easier to take out enemies at medium ranges. The Damage proficiency is also highly recommended, as with all shotguns, as it makes the Striker deadly at close ranges. It also makes it a very good weapon for Infected and for taking out Juggernaut and Juggernaut Recon players. It performs its best at short to medium range, due to its good damage and quick fire rate. However, other weapons such as SMG's or Assault Rifles can easily outgun a player at distance.

On the January 25th update for Xbox 360 (February 3 for PS3), the Striker had a reduction in the maximum number of pellets per shell from 9 pellets to 6. This was likely done in an attempt to balance it with other shotguns because the Striker had superior stats in terms of damage per second, effective range, accuracy, and magazine capacity.

The Striker also appears in Infected in the loadouts "Knife vs Striker" and "Striker vs Jugg". In "Knife vs Striker", the Striker is equipped with Extended Mags and the Damage proficiency. In "Striker vs Jugg", the infected wield it with Extended Mags and the Range proficiency.

Special OpsEdit

The Striker is available for both Survival and Mission modes.

Mission ModeEdit

The Striker is an enemy weapon in the Mission Mode challenge Over Reactor and an alternate weapon in Fatal Extraction and Smack Town.

Survival ModeEdit

The Striker is available in Survival Mode at level 33 and costs $4000. The Striker can kill an unarmored Juggernaut in one magazine if the player is close enough. If the player has no patience or experience with LMGs or other heavy weapons, this shotgun is solid for killing Juggernauts, and can last an entire two-player game if synchronizing with the other player throwing Flashbangs. The only downsides this shotgun has in Survival Mode are a lengthy reload time, even with Sleight of Hand, and high recoil.

Weapon Attachments Edit

ProficienciesEdit

  • Kick - Unlocked at weapon level 4.
  • Focus - Unlocked at weapon level 9.
  • Attachments - Unlocked at weapon level 14.
  • Melee - Unlocked at weapon level 19.
  • Range - Unlocked at weapon level 23.
  • Damage - Unlocked at weapon level 28.

GalleryEdit

For attachment images, see Striker/Attachments.
For camouflage images, see Striker/Camouflage.

Call of Duty: Black Ops: DeclassifiedEdit

Striker
Weapon Class

Shotgun

Magazine Size

12 shells (18 Extended Mags)

Starting Ammunition

12+36

Fire Mode

Semi-automatic

The Striker returns in Black Ops: Declassified. It retains the visual model from Modern Warfare 3 while also having a very similar firing sound. As with previous installments, the Striker has lower damage than other shotguns, but has a high magazine capacity along with a high rate of fire.

GalleryEdit

Call of Duty OnlineEdit

Striker menu icon CoDO
Striker
Weapon Class

Shotgun

Magazine Size

12 shells (18 w/ Extended Mags)

Starting Ammunition

12+36

Rate of Fire

162 RPM

Fire Mode

Semi-automatic

The Striker appears in Call of Duty Online.

AttachmentsEdit

GalleryEdit

TriviaEdit

Call of Duty: Modern Warfare 2Edit

  • In third person, the Striker lacks the front sight.
  • As with all shotguns, aiming down the sights actually increases the spread of the shots to equal or wider than the weapon fired from the hip with Steady Aim.
  • When changing Field of View and sprinting, it is possible to see a shotgun shell attached to the player's left arm.

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