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Stun grenade

From the Call of Duty Wiki

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Stun grenades were originally designed for the British Special Air Service as an incapacitant. Stun grenades are used to confuse, disorient, or distract a potential threat. A stun grenade can seriously degrade the combat effectiveness of affected personnel for up to a minute. Stun grenades and flash grenades are actually the same thing, but split in Call of Duty 4 for balance purposes. A stun grenade does stun opponents, but has a shorter radius than the flash bang. However, stun grenades have the advantage of being fully effective whether or not the enemy is facing the grenade when it detonates, as long as it is within the blast radius. Also, the player's crosshairs will indicate whether or not an enemy was affected by the blast when it goes off, making it useful for locating enemies. It is possible to kill opposing,(or even friendly) players in Hardcore, if the player is standing on top of the grenade.


[edit] Tactics

Call of Duty 4 (MP only)
File:Stuniwi.png
Damage

1-40 (15 for direct impact)

Maximum Ammunition

3 grenades

Range

0-512m


The Stun grenade can be effectively used on a defended location or around a corner. It is typically used in close quarters combat to kill dazed enemies easily. Affected targets move and turn considerably slower than normal, so if a player throws a grenade immediately afterwards it is almost impossible to escape. There is an initial flash but vision is quickly returned. This grenade will effect the player throwing it, but not his teammates (unless friendly fire is turned on). The effect radius is smaller than the Flash grenade but makes all targets in the radius extremely vulnerable. Players with 3 may throw them all at the single location, allowing them to travel a moderate distance before the stun effects wear off. Some players use this weapon because it deals a small amount of damage to its target, thus indicating to the thrower whether or not a target has been stunned (the flash grenade does not do this). Stun grenades can also be used to slow enemies at the beginning of a Search and Destroy round. Because enemies will not be able to rush or take positions as quickly, it can put them at a significant disadvantage in certain situations.

A direct impact from a Stun or Flash grenade will always kill somebody that is in Last Stand.


An unused stun
Used stun grenade.


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