Suspension
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| Suspension | |
|---|---|
| Previous level | Evasion |
| Next level | Overwatch |
| Game | Call of Duty: Modern Warfare 2 |
| Team | U.S. Army Rangers |
| Weapons | SCAR-H w/ Red Dot Sight (30+270), Desert Eagle (7+21), 4 Frag grenades, 4 Flashbangs |
| Enemy weapons | P90, TAR-21, RPG-7, AK-47, Striker, Vector, RPD, Dragunov, PP2000 |
| Place | Hart Bridge, Jacksonville, Florida, USA |
| Date | 2016 |
| Objective | Reach the extraction point alive |
| Enemies | Russian Army |
- "Push through the invading forces on the bridge to reach the safe zone."
- — Spec Ops description
Suspension is a Special Ops level in Call of Duty: Modern Warfare 2. The objective is to stay alive and reach the extraction point, killing or avoiding any infantry or vehicles that attempt to stop the player.
The Infinity Ward best time for Suspension is 53.0 seconds.
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Overview
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Suspension takes place on a steel cantilever bridge which is falling apart. The player will start off with a SCAR-H w/Red Dot Sight and Desert Eagle, with a choice of weapons to choose from laid out on two blue sheets on the ground in front of them (For example an SCAR-H with the masterkey shotgun attachment or an M14 EBR sniper rifle. The player will have a chance to load out with these weapons before the enemies start their attack. The player is required to travel a fair distance and will face substantial resistance, including infantry and helicopters (that will both attack and drop off enemy troops). Just before the attack helicopter appears, a few RPG-7s and Thumpers can be found. It is advised that the player swap out their secondary weapon to shoot down this helicopter, and also the other two that attempt to drop enemies a little further on.
Walkthrough
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Easier with two players but possible with one. Take any weapon and start sniping your way to the end of the bridge. Once you're there and Shepherd radios in about an enemy gunship, stay on the lower level (hopefully, you have a rocket launcher) and down it as it winds up. It is handy to use one player to stay on the ramp (next to the wreck) to lure the gunship into hovering so the second player can blast it. The ramp also serves to have grenades roll down so they don't kill the decoy.
Once the chopper is downed, use sniper rifles and scoped rifles to take out the rest of the enemies (slowly) from the ramp or barricade nearby. There are a limited number of enemies, despite the number of them appearing. Once things quiet down, you can simply walk to the green smoke and get congratulated by Ghost
Weaponry
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Starting Loadout
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Initial Area Weapons Cache
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Dropped by enemies
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Second Weapons Cache
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Trivia
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- The cargo ships on the river below the bridge are exactly the same as the ship from the mission "Crew Expendable", and the multiplayer map "Wet Work" from Call of Duty 4: Modern Warfare.
- The name "Kriegler", present on a sign in Highrise, is also present on the blimp. This is the name of the hostage that is saved in "Mile High Club" in Call of Duty 4: Modern Warfare.
- On all the consoles, the rocket fired from the RPG- 7 on the sheet will home in on the attacking chopper.
- It is possible to find a TAR-21 with an attached Red Dot Sight, although in Multiplayer it is replaced by the MARS Sight.
Video
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Added by WikiaBot
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