Codghostsicon Call of Duty Ghosts Extinction icon
For more uses, see Tac.
Tac 12 Menu Icon CoDG
Tac 12

50-20 (x8) (400-160)
(100-34 w/ Slug Rounds)

Damage Multipliers

None (see here the multipliers added with Slug Rounds)

Weapon Class


Magazine Size

10 rounds (15 w/ Extended Mags)

Starting Ammunition

10+20 (MP), 10+25 (Extinction)

Maximum Ammunition

10+60 (MP), 10+70 (Extinction)

Rate of Fire

85 RPM

Range (explanation)

Tac 12 range CoDG



Fire Mode


Cost (Extinction)$2000
Squad Points9
"Pump action. Largest ammo capacity in its class with a built-in Smart Choke for a tighter spread when ADS."
— Description

The Tac 12, referred to within game files as the UTS-15, is a bullpup, pump-action shotgun featured in Call of Duty: Ghosts.


The Tac 12 is the last unlocked shotgun. It boasts the longest range of the shotguns, as well as the second least hip-spread (just behind the Bulldog). It has the least spread when ADS however decreasing it by half of what it is from the hip, thanks to the integrated Smart Choke. This paired with its long range and better minimum damage makes it one of the deadliest shotguns at their range extent.

Extended Magazines will increase magazine capacity from 10 to 15. Players who use this attachment with the Tac 12 should be precautious as the increase in magazine size combined with the shell-by-shell reload will make reloads longer if they don't top up regularly.

The Foregrip is basically useless on the pump-action shotguns due to their slow fire rate, as the gun will re-center before the next shot can be put out. The Silencer is not recommended, as even though the Tac 12 has the longest range of all the shotguns, the Silencer will still heavily decrease its range and is not worth the gain of stealth benefits.

The Muzzle Brake is a highly recommended attachment, granting a 15% boost to effective range. This will increase the likely chance of a one shot kill at the extent of its range. Slug Rounds will change the ammo type from the regular buckshot to a single accurate slug. At close and medium ranges, the Tac 12 can be deadly with the Slug Round as there is no maximum range at which the shot disappears. When combined with the Muzzle Brake it can be very deadly, dealing one hit kills out to medium range.

However, the attachment is not a necessity due to the Smart Choke that is integrated in the shotgun, however, whether or not the player uses this is all up to either freeing up the modification slot for another mod (and thus saving the player a perk point) and stick with the inferior Smart Choke, or if players want extremely precise fire in the form of Slug Rounds which comes at the price of spending an attachment point and a perk point. Either way the Tac 12's usefulness is determined by the skill of the player.


The Tac 12 appears in the maps Awakening and Exodus for $2000. Despite its high magazine capacity compared to other shotguns, it has an extremely long reload animation, even when adding only a few bullets to the magazine. Due to this, the Bulldog, the shotgun with the next highest magazine capacity of shotguns in Extinction, may be a better choice. Although it has four less bullets in the magazine, it has a fast reload animation and high rate of fire. With the Weapon Specialist class upgraded to give the player a faster reload animation however, it can become much more effective.





Under BarrelEdit



For attachment images, see Tac 12/Attachments.
For camouflage images, see Tac 12/Camouflage.



  • A lot of designs can be seen on the shotgun, such as on the top, where there's a big blue scribble appearing to say "ZOM", and a UTAS-USA logo on the rear sight.

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