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Zombies[]

Where is it in zombies? I have never seen it. NaRusskom (talk) 04:21, November 20, 2012 (UTC)

Fire Rate + Rapid-fire[]

It says that without rapid-fire, it fires at 1200 rpm, and with rapid-fire, 1800. This seems inaccurate, because 1200 times 1.33, the general multiplier used for rapid-fire, would make it about 1600 rpm. Blahthebiste (talk) 03:44, December 4, 2012 (UTC)blahthebiste

That's because BO2 uses different fire rates for different SMG's Kylet357 (talk) 23:41, December 4, 2012 (UTC)


Are you trying to say that the rapid-fire attachment has different percentag increases on different SMGs? Blahthebiste (talk) 02:03, December 17, 2012 (UTC)Blahthebiste

Yes, that's what I meant. The hard stats say that the Fire Rate is 1250 RPM, but due to frame rate issues, it lowers to about 1200 RPM. Obviously, Rapid Fire is affected by this too, so the hard stats fire rate is about ~1875 RPM (that's just me making a guesstimate). Any, the affect for Rapid Fire differs from the SMG rate of fire categories. The Low fire rate ones (PDW and MSMC), High fire rate ones (MP7 and Vector), and Extreme fire rate ones (Chicom and Skorpion). I believe the Low and High SMG's take the regular 1.33 and the Extreme SMG's have a 1.50. I could be wrong, so you might want to check with the guys over at the DK (Den Kirson) Forums. Kylet357 (talk) 03:34, December 17, 2012 (UTC)

Compare the Skorpion with the UMP45, don't you think they look kind of similiar?

I mean. come on, what's most similar out of these is the reload animation, I just compared them and it's basically the UMP45's reload, just slightly sped up.

(UMP 45 = Skorpion EVO)

Compare the Skorpion with the UMP45, don't you think they look kind of similiar?

I mean. come on, what's most similar out of these is the reload animation, I just compared them and it's basically the UMP45's reload, just slightly sped up.

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