Gaming
 

Team Deathmatch

From the Call of Duty Wiki

Team Deathmatch is a Multiplayer game mode that shows up in Call of Duty, Call of Duty 2, Call of Duty 3, Call of Duty 4: Modern Warfare, and Call of Duty: World at War. In Call of Duty 3, Team Deathmatch is called Team Battle, but the objective is still the same.

[edit] Call of Duty, Call of Duty 2, and Call of Duty 3

The object of this game mode is to kill as many people as you can on the opposing team. The teams are broken up into Allies, and Axis. Each kill is worth 1 point. Depending on the settings of the game, a match usually ends with first team to reach 100 points as the winner. If the point limit isn't reached after a certain amount of time, the team with the most points when the time runs out wins.

[edit] Call of Duty 4

It features two teams, and the objective of both teams is to kill as many members of the enemy team as possible. The first team that reaches 750 points, or gets the most points in a specified time limit, wins. 10 points are achieved for each kill and 2 points for each assist. 10 experience points are achieved upon calling in close-air-support after achieving kill streaks of 3, 5 and 7 respectively. These points do not go towards the team total.

[edit] Call of Duty: World at War

Much like to Call of Duty 4 and the previous titles. The first team to gets a certain number of kills wins the battle. The assist system is more detailed than Modern Warfare's system. Instead of always getting 2 points for an assist, the player is given a different score depending on how much they assisted the killer. Giving the victim a light wound gets 2 points, a more serious one gets 6, etc. Also, 10 points are given when a Recon Plane is called, an Artillery Strike is called, and the Dogs of War are called. These points do not go towards the team total.



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