Call of Duty Wiki


8,660pages on
this wiki
Add New Page
Add New Page Talk0
Terminus Final Confrontation AW
Previous level Captured
Game Call of Duty: Advanced Warfare
Character Jack Mitchell
Team Sentinel Task Force
Place Atlas Command Center, New Baghdad, Baghdad Governorate, Iraq
Date January 8, 2061 - 1900 HRS
Objective Reach the Atlas Command Center.
Stop the Manticore Launch.
Escape the Command Center.
Stop Irons.
Enemies Atlas Corporation, Jonathan Irons
Multiplayer map Ascend
"Assault the Atlas Command Center and stop the Manticore launch."
— Level Description
"It was a plan only Gideon could have come up with -- a frontal assault on Irons' stronghold using the two mech suits we found back at the base. Drones would fly us in -- after that we'd be on our own."
Mitchell discussing Gideon's plan to stop the Manticore launch.

"Terminus" is the fifteenth and final campaign level in Call of Duty: Advanced Warfare. It sees Mitchell and Gideon attacking the Atlas Command Center in two ASTs in hopes of stopping the Manticore launch.



After their escape from the prison camp, the Sentinels arrive at a decimated base where Cormack succumbs to his wounds, prompting Gideon to think of an endgame to avenge their comrade.

Being airlifted by unmanned helicopter drones into New Baghdad in ASTs, Gideon and Mitchell destroy many Atlas forces on the nearby roads and river until they reach their drop point. After dropping into the river below, the duo manages to infiltrate the underground launch center and slaughter all personnel in the area, making it to the launch chamber. As the rocket prepares to take off, Mitchell and Gideon destroy the engine's generator and stop the rocket, in the process destroying their ASTs and incapacitating Mitchell.

Gideon hauls Mitchell to a lobby where they briefly take out few soldiers, with Mitchell fading in and out of consciousness. When the two reach the top of the spire, they are halted by Irons himself, who has a breakdown and locks their exoskeletons into submission, proving their dependency. Irons explains his ideologies and intentions, elaborating on his disappointment in Mitchell and his ultimate goal to liberate the world, beginning with extermination. As Irons makes a hasty escape, Mitchell manually releases from his exoskeleton and chases Irons to a garden when the Sentinels call in an airstrike on the building, bombing the other half and leaving Irons hanging for his life.

As Irons pleads with him, Mitchell uses his knife to amputate his prosthetic arm, casting it along with Irons into the inferno below. Mitchell then drops his knife as Gideon comes to his side and helps him out of the area as Mitchell narrates over about Irons' death only being the beginning.


Exo Type - A.S.T.Edit


Starting Loadout
Found in level (unobtainable)


Main article: Terminus/Transcript


  • A New Era (30Gamerscore / Silver Trophy Silver Trophy PS3 icon) - Complete the campaign on any difficulty.
  • Hard Hitter (50Gamerscore / Silver Trophy Silver Trophy PS3 icon) - Complete the campaign on Hardened difficulty.
  • SP Prestige (75Gamerscore / Gold Trophy Gold Trophy PS3 icon) - Complete the campaign on Veteran difficulty.
  1. Inside the heavy suit, you’ll move through darkly yellow-hued hallways. The objective marker points left into a brightly lit hall. Don’t go that way, instead continue forward into the inky black passage straight ahead. Turn right to find the intel on a counter in the very dark room.
  2. Entering the silo chamber, take the first stairs down on the left and go through the double open doorways. This floor is marked “7″ — smash the glass, enter the hall and look in the first room on your left.
  3. Near the end of the game, you’ll have to fight multiple heavy exo-suits before your partner kicks down the locked double doors. He’ll turn right and enter futuristic curved hallways marked with “5″ — don’t go that way. Instead continue straight (or left if you’re facing the “5″ halls) and grab the last intel in the security office near the window.
"The enemy is at our gate, but we will never let them win. What I started will continue whether I'm here to see it or not. I'm merely an agent for change, guiding us towards our shared destiny. Our children will live to see the end of terror, of famine, of oppression and brutality. A world where all necessities will be provided, a world free from the tyranny of government, of artificial differences and false beliefs. A world united under one flag."
Jonathan Irons


  • In the Xbox One and PS4 version, when Mitchell is trying to get Irons loose from his arm, numerous explosions go on below the two; however, in the Xbox 360 and PS3 version, no explosions happen whatsoever.
  • Gideon doesn't have his hat on in the PS4 and Xbox One versions of the game but does in the PS3 and Xbox 360 versions.
  • At the beginning of the mission, the player will able to see green smoke, which indicates Manticore contamination on some streets.
  • If the player runs out of ammo on their Atlas 45 during the lobby firefight, Gideon will do nothing to kill the Atlas troops and will just shoot in the other way.
  • Despite the fact that Mitchell's gun is empty, Irons will take the gun, point it at him and threaten to kill him with it.



Also on Fandom

Random Wiki