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"Full-auto energy rifle. Hold Triangle/Y to split the rifle into Akimbo auto-pistol mode for close quarters combat. Features the highest fire rate in class."
— In-game description.
Type-2 menu icon IW


Damage Multipliers

Headshot ICON Symbol

Weapon Class

Assault Rifle

Magazine Size

35 rounds (SP & MP)
32 rounds (ZM)


Level 22 (MP)
Level 32 (ZM)

Cost (Zombies)

$950 (via the Magic Wheel)

Starting Ammunition

35 + 61 (MP) (35/35 +122 in Akimbo)

Maximum Ammunition

35 + 140 (SP) (35/35 + 280 in Akimbo, 7/7 + 56 in Akimbo Shotguns)
35 + 192 (MP) (35/35 + 384 in Akimbo)
64 + 128 (ZM) (32/32 + 256 in Akimbo)

Rate of Fire

779 RPM

Range (explanation)

5 shots to kill until 57 meters, 6 shots afterwards




N/A (Reflects)

Fire Mode

Fully Automatic

Used by

Special Combat Air Recon
Settlement Defense Front

HUD icon

Type-2 HUD Icon IW

The Type-2 (known as the MOD2 in pre-release) is a Fujiwara assault rifle in Call of Duty: Infinite Warfare. The only other Assault Rifle that beats it in terms of rate of fire is the OSA, making the description somewhat misleading.


The Type-2 appears frequently, commonly dropped SDF troopers. The Type-2 is one of the more versatile weapons in the game, killing most human enemies in 5-6 shots, although difficulty can be a factor in enemy resistance. It is part of the recommended loadout for the mission Operation Dark Quarry, where it comes with a Scout sight, Foregrip and Particle Amp.

Like most energy weapons, it deals more damage against robotic enemies.

When all side missions are completed, the Type-2 unlocks the Akimbo Shotguns upgrade, which turns both akimbo pistols into short-range energy shotguns.

Multiplayer Edit

The Type-2 is a fully automatic Assault Rifle unlocked at level 22. It is commonly overlooked for having very modest damage - 23 even at point blank, or 5 shots to kill. However, it has many statistics that make it an versatile and powerful weapon. It has a minimal headshot multiplier, requiring every single shot fired to be a headshot to reduce the number of bullets to kill. It has low-moderate recoil, bested only by the NV4, and has very clear iron sights, essentially a free optical attachement, making any sort of optic a user-specific choice. It fires off at roughly 800 RPM, bested only by the OSA. It can split into akimbo machine pistols with reduced damage, firing at a combined rate of fire of roughly 1400 RPM, making it very deadly at close range. Statisically the weapon is the slowest killing Assault Rifle in the game at 308 - 389ms. However, this is not he case - practical TTK is roughly on par with the other Assault Rifles, since statistical TTK does not take into account missed shots (it is basically impossible to have truly perfect aim). This is where the Type 2's rate of fire and low recoil come into play. It is easy to use due to it shooting fast, since missed bullets are quickly replaced. The OSA shoots faster, but has massively more recoil, making it essentially useless at medium to long range. Alternatively, the Type-2 has the longest damage drop-off range at 56 meters, making it very consistent, unless shooting across the map. Without Dexterity however, this gun has a sluggish reload in AR mode, and being able to dispense rounds quickly with little pause in between is a great advantage to have on the Type 2. Overall, the Type 2 is very user friendly weapon, and with a little practice, can go toe to toe with some of the best Assault Rifles in the game.



Name Rarity Gun Perks Cost (Salvage) Notes
Frenetic Common Steady 200
Double Fisted Common Lights Out 200
Impulse Rare Deathbringer, Stockpile 500
Counterfeit Rare Refund, Sharpshooter 500
Atomic Legendary Nuclear, Low Rider 2000
Enforcer Legendary Gambler, Sharpshooter 2000
Butcher Epic Eighty Seven, Readiness 4000

Zombies Edit

The Type-2 is available from the Magic Wheel for 950 points. It is available for customization at level 32.

Gallery Edit

For camouflage images, see Type-2/Camouflage.
For attachment images, see Type-2/Attachments.
For variant images, see Type-2/Variants.

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