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Type 99

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For the similar looking weapon, see Bren.
For the bolt-action rifle also known as "Type 99", see Arisaka.

The Type 99 was a Japanese light machine gun used by the Imperial Japanese Army during World War II.

Call of Duty: World at War Edit

Type 99 menu icon WaW
Type 99
Damage

100-85 (SP), 45-33 (MP)

Damage Multipliers

Head: 1.4, Neck: 1, Body: 1, Stomach: 1, Limbs: 1 (MP)

Weapon Class

Machine Gun

Magazine Size

32 rounds (SP), 30 rounds (MP)

Maximum Ammunition

192 (SP), 120 (MP)

Reload Time

3.75s loaded, 5s unloaded

Rate of Fire

625 RPM

Range (explanation)

37.5m-50m

Recoil

Medium

Penetration

High

Fire Mode

Automatic

Used by

Imperial Japanese Army

Console codename(s)

type99_lmg

CampaignEdit

The Type 99 is a powerful weapon used by the Imperial Japanese Army during the Pacific Campaign. It is very powerful if played on Veteran or Hardened difficulty, as the Japanese soldiers are extremely accurate and can easily take down the player or even entire groups of Marines with it. It only takes 2 or 3 bullets to kill the player in Veteran mode. When playing campaign mode, soldiers wielding this weapon should be high priority targets. Initially, the Type 99 is a fairly rare find in the Pacific campaign in comparison to the Type 100 and Arisaka, however, by the time the final Japanese missions such as "Breaking Point" and "Blowtorch and Corkscrew" come around, it becomes almost as common as the Type 100. It is seen for the first time in "Little Resistance". Like the British Bren gun which it greatly resembles, it is a formidable and versatile weapon, useful against both nearby and especially long-range targets. However, like the Bren, it is relatively bulky and has a long reload time, so it's recommended to have a lighter weapon alongside for mobility.

The Type 99 is one of several weapons that is able to gib soldiers in single player. However, it cannot gib other players in multiplayer.

MultiplayerEdit

The Type 99 is one of the weapons the player automatically receives when they unlock the "Create-a-Class" option, as well as being available from the "Heavy Gunner" default class. It has low recoil, good damage, and a moderate rate of fire. Although capable of providing covering fire in multiplayer, the Type 99 can easily hold its own ground. It has a major obstruction in its sights, as the magazine takes up a large portion of the player's view, but the front sight is good at distance and allows very precise targeting.

The Type 99 is the only MG featured in Call of Duty: World at War to have the Bayonet attachment. When out of ammo, the bayonet provides useful CQC prowess. However, the Type 99 has a relatively long reload in comparison to most weapons but quite a quick reload for an MG. The Bipod attachment gives the gun the standard benefits of being deployable, including the lack of recoil as well as the increase in firepower. However either of these attachments make the ADS view slightly different, the sights are viewed from farther away.

Stopping Power is quite effective on the Type 99, allowing it to become a two hit kill at most ranges.

In Hardcore game modes, the Type 99 delivers one hit kills at any range except on players using Juggernaut and through medium cover at a fair rate of fire. Using Deep Impact and Double Tap can allow players to spray through a light cover for excellent results.

One of the gun's major drawbacks is that the vertical magazine blocks a large portion of the iron sight, hence tracking enemies can be difficult. Despite the long reload and large ironsights, the Type 99 is an effective gun up to high levels, due to its high power.

Weapon AttachmentsEdit

GalleryEdit

For Attachment images, see Type 99/Attachments.

Call of Duty: World at War: Final Fronts Edit

Call of Duty: World at War Final Fronts
Weapon Class

Machine Gun

Magazine Size

30

Maximum Ammunition

400

Range (explanation)

Medium

Fire Mode

Automatic

Used by

Imperial Japanese Army

The Type 99 is referred to as the "Type 99 LMG" in Call of Duty: World at War Final Fronts . It is a good weapon of choice for many players, because of its large magazine and high damage, thus very effective on both medium and long range fighting, but its low rate of fire and longer reload time can still be a problem when engaging enemies in close quarters combat.

Trivia Edit

Call of Duty: World at War Edit

  • In the singleplayer, the Type 99 holds 32 rounds but 30 in the multiplayer.
  • In mission "Little Resistance", the Type-99 is deployable, and will not overheat while deployed; later on, the Type-99 found in other missions cannot be deployed.
  • In Call of Duty: World at War: Final Fronts it is called the "Type 99 LMG".
  • When the player fires a whole magazine of 30 rounds, the ammo reserve text will not turn red.
  • According to the strategy guide for Call of Duty: World at War, the Type 99 is considered an assault rifle instead of a LMG.

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