Handguns
Bloodhound vs Meat Wagon
Bloodhound | Meat Wagon | |
---|---|---|
Damage | 40 | 1200 |
Fire mode | Double-action (semi-automatic) | Double-action (semi-automatic) |
Magazine size | 8 | 8/8 |
Max ammo | 80+8 | 50+8/8 |
Mobility | High | High |
Extras | Dual Wield, fires grenades with much higher damage, slower rate of fire. |
RK5 vs Rex-Kalibur 115
RK5 | Rex-Kalibur 115 | |
---|---|---|
Damage | 100-25 | 200 |
Fire mode | 3-round burst | 3-round burst |
Rate of fire | 909 RPM per burst (775 RPM overall) | |
Magazine size | 15 | 30 |
Max ammo | 120+15 | 180+30 |
Mobility | High | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
L-CAR 9 vs Flux Collider 935
L-CAR 9 | Flux Collider 935 | |
---|---|---|
Damage | 150-30 | 300 |
Fire mode | Automatic | Automatic |
Rate of fire | 722 RPM | |
Magazine size | 20 | 40 |
Max ammo | 160+20 | 200+40 |
Mobility | High | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
MR6 vs Death & Taxes
MR6 | Death & Taxes | |
---|---|---|
Damage | 20 | 1000 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 500 RPM | |
Magazine size | 8 | 6/6 |
Max ammo | 80+8 | 50+6/6 |
Mobility | High | High |
Extras | Dual Wield, fires grenades with much higher damage, smaller magazine size, slower rate of fire. |
Marshal 16 Dual Wield vs Perun and Veles
Rift E9 vs Elder Invader
Rift E9 | Elder Invader | |
---|---|---|
Fire mode | 2-round burst | 2-round burst |
Rate of fire | 512 RPM per burst (186 overall) | |
Magazine size | 12 | 68 |
Max ammo | 144+12 | 272+68 |
Extras | Extended Mags, higher damage, more reserve ammo |
Submachine Guns
Kuda vs Crocuta
Kuda | Crocuta | |
---|---|---|
Damage | 110-60 | 210 |
Fire mode | Automatic | Automatic |
Rate of fire | 722 RPM | |
Magazine size | 30 | 50 |
Max ammo | 210+30 | 350+50 |
Mobility | High | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
VMP vs The Impaler
VMP | The Impaler | |
---|---|---|
Damage | 95-50 | 155 |
Fire mode | Automatic | Automatic |
Rate of fire | 909 RPM | |
Magazine size | 40 | 40 |
Max ammo | 240+40 | 480+40 |
Mobility | High | High |
Extras | FMJ, higher damage, more reserve ammo |
Weevil vs Barrage
Weevil | Barrage | |
---|---|---|
Damage | 90-45 | 225 |
Fire mode | Automatic | Automatic |
Rate of fire | 722 RPM | |
Magazine size | 50 | 100 |
Max ammo | 350+50 | 500+100 |
Mobility | High | High |
Extras | Extended Mags, Fast Mags, FMJ, higher damage, more reserve ammo |
Vesper vs Infernus
Vesper | Infernus | |
---|---|---|
Damage | 100-60 | 200 |
Fire mode | Automatic | Automatic |
Rate of fire | 1200 RPM | |
Magazine size | 30 | 60 |
Max ammo | 210+30 | 360+60 |
Mobility | High | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
Pharo vs Whispering Regurgitator
Pharo | Whispering Regurgitator | |
---|---|---|
Damage | 80-60 | 160 |
Fire mode | 4 Round Auto-burst | 4 Round Auto-burst |
Rate of fire | 909 RPM per burst (659 RPM overall) | |
Magazine size | 40 | 60 |
Max ammo | 160+40 | 300+60 |
Mobility | High | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
Bootlegger vs Ein Sten
Bootlegger | Ein Sten | |
---|---|---|
Damage | 120 | 240 |
Fire mode | Automatic | Automatic |
Magazine size | 32 | 64 |
Max ammo | 192+32 | 320+64 |
Mobility | High | High |
Extras | Higher damage, more reserve ammo, larger magazine |
Razorback vs Gullinbursti
Razorback | Gullinbursti | |
---|---|---|
Fire mode | Automatic | Automatic |
Rate of fire | 625 RPM | |
Magazine size | 30 | 60 |
Max ammo | 210+30 | 420+60 |
Mobility | High | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
HG 40 vs Afterburner 2.0
HG 40 | Afterburner 2.0 | |
---|---|---|
Fire mode | Automatic | Automatic |
Rate of fire | 517 RPM | |
Magazine size | 32 | 64 |
Max ammo | 384+32 | 448+64 |
Mobility | High | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
PPSh-41 vs The Grim Reaper
PPSh-41 | The Grim Reaper | |
---|---|---|
File:PPSh-41 BOIII.png | File:The Grim Reaper BOIII.png | |
Damage | 100-60 | 150-80 |
Fire mode | Automatic | Automatic |
Magazine size | 71 | 115 |
Max ammo | 426+71 | 690+115 |
Mobility | High | High |
Extras | Higher damage, more reserve ammo, larger magazine |
M1927 vs Untouchable
M1927 | Untouchable | |
---|---|---|
Damage | 90-60 | 180-100 |
Fire mode | Automatic | Automatic |
Magazine size | 50 | 100 |
Max ammo | 350+50 | 500+100 |
Mobility | High | High |
Extras | Higher damage, more reserve ammo, larger magazine |
Assault Rifles
KN-44 vs Anointed Avenger
KN-44 | Anointed Avenger | |
---|---|---|
Damage | 120-70 | 200 |
Fire mode | Automatic | Automatic |
Rate of fire | 625 RPM | |
Magazine size | 30 | 50 |
Max ammo | 210+30 | 350+50 |
Mobility | Moderate | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
HVK-30 vs High Velocity Kicker
HVK-30 | High Velocity Kicker | |
---|---|---|
Damage | 110-60 | 175 |
Fire mode | Automatic | Automatic |
Rate of fire | 722 RPM | |
Magazine size | 30 | 60 |
Max ammo | 300+30 | 480+60 |
Mobility | Moderate | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
ICR-1 vs Illuminated Deanimator
ICR-1 | Illuminated Deanimator | |
---|---|---|
Damage | 150-100 | 250 |
Fire mode | Automatic | Automatic |
Rate of fire | 600 RPM | |
Magazine size | 30 | 45 |
Max ammo | 210+30 | 360+45 |
Mobility | Moderate | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
Man-O-War vs Dread Armada
Man-O-War | Dread Armada | |
---|---|---|
Damage | 210-100 | 300 |
Fire mode | Automatic | Automatic |
Rate of fire | 517 RPM | |
Magazine size | 30 | 40 |
Max ammo | 270+30 | 440+40 |
Mobility | Moderate | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
Sheiva vs Cumulus Struggle
Sheiva | Cumulus Struggle | |
---|---|---|
Damage | 100-80 | 250 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 257 RPM | |
Magazine size | 10 | 30 |
Max ammo | 100+10 | 270+30 |
Mobility | Moderate | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
M8A7 vs The Unspeakable
M8A7 | The Unspeakable | |
---|---|---|
Damage | 120-80 | 200 |
Fire mode | 4-round burst | 4-round burst |
Rate of fire | 1000 RPM per burst (591 RPM overall) | |
Magazine size | 32 | 48 |
Max ammo | 256+32 | 480+48 |
Mobility | Moderate | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
MX Garand vs Leng's Ping Beast
MX Garand | Leng's Ping Beast | |
---|---|---|
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 324 RPM | |
Magazine size | 8 | 30 |
Max ammo | 160+8 | 300+30 |
Mobility | Moderate | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
FFAR vs FFORMLESS FFEARR
FFAR | FFORMLESS FFEARR | |
---|---|---|
Fire mode | Automatic | Automatic |
Rate of fire | 800 RPM | |
Magazine size | 30 | 90 |
Max ammo | 390+30 | 450+90 |
Mobility | Moderate | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
Peacekeeper MK2 vs Writ of Shamash
Peacekeeper MK2 | Writ of Shamash | |
---|---|---|
Fire mode | Automatic | Automatic |
Rate of fire | 652 RPM | |
Magazine size | 32 | 64 |
Max ammo | 352+32 | 512+64 |
Mobility | Moderate | High |
Extras | Extended Mags, higher damage, more reserve ammo |
Light Machine Guns
BRM vs Blight Oblivion
BRM | Blight Oblivion | |
---|---|---|
Damage | 200-80 | 300 |
Fire mode | Automatic | Automatic |
Rate of fire | 517 RPM | |
Magazine size | 75 | 100 |
Max ammo | 375+75 | 700+100 |
Mobility | Low | Moderate |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
Dingo vs Dire Wolf
Dingo | Dire Wolf | |
---|---|---|
Damage | 250-50 | 375 |
Fire mode | Automatic | Automatic |
Rate of fire | 722 RPM | |
Magazine size | 80 | 120 |
Max ammo | 480+80 | 600+120 |
Mobility | Low | Moderate |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
Gorgon vs Athena's Spear
Gorgon | Athena's Spear | |
---|---|---|
Damage | 225-130 | 450 |
Fire mode | Automatic | Automatic |
Rate of fire | 327 RPM | |
Magazine size | 50 | 100 |
Max ammo | 250+50 | 500+100 |
Mobility | Low | Moderate |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
48 Dredge vs Trapezohedron Shard
48 Dredge | Trapezohedron Shard | |
---|---|---|
Damage | 200-125 | 270 |
Fire mode | 6 round auto-burst | 6 round auto-burst |
Rate of fire | 1153 RPM per burst (753 RPM overall) | |
Magazine size | 90 | 120 |
Max ammo | 450+90 | 720+120 |
Mobility | Low | Moderate |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
Sniper Rifles
Drakon vs Bahamut
Drakon | Bahamut | |
---|---|---|
Damage | 500-400 | 750 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 240 RPM (on PC) 277 RPM (on consoles) |
|
Magazine size | 20 | 20 |
Max ammo | 100+20 | 140+20 |
Mobility | Moderate | High |
Extras | FMJ, higher damage, more reserve ammo |
Locus vs Arrhythmic Dirge
Locus | Arrhythmic Dirge | |
---|---|---|
Damage | 500 | 1000 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 57 RPM | |
Magazine size | 10 | 25 |
Max ammo | 60+10 | 100+25 |
Mobility | Moderate | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
SVG-100 vs Ikken Hissatsu
SVG-100 | Ikken Hissatsu | |
---|---|---|
Damage | 800-550 | 1600 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 42 RPM | |
Magazine size | 6 | 10 |
Max ammo | 60+6 | 100+10 |
Mobility | Moderate | High |
Extras | Extended Mags, FMJ, higher damage, more reserve ammo |
Shotguns
KRM-262 vs Dagon's Glare
KRM-262 | Dagon's Glare | |
---|---|---|
Damage | 225-15 x4 | 675 x4 |
Fire mode | Pump-action | Pump-action |
Rate of fire | 60 RPM | |
Magazine size | 8 | 16 |
Max ammo | 48+8 | 64+16 |
Mobility | High | High |
Extras | Extended Mags, higher damage, more reserve ammo, reloads 4 rounds at a time |
205 Brecci vs Stellar Screech
205 Brecci | Stellar Screech | |
---|---|---|
Damage | 300-20 x4 | 600 x4 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 187 RPM (on PC) 212 RPM (on consoles) |
|
Magazine size | 12 | 24 |
Max ammo | 108+12 | 96+24 |
Mobility | High | High |
Extras | Extended Mags, higher damage, more reserve ammo |
Haymaker 12 vs Shoeshining 100
Haymaker 12 | Shoeshining 100 | |
---|---|---|
Damage | 280-15 x4 | 560 x4 |
Fire mode | Automatic | Automatic |
Rate of fire | 300 RPM | |
Magazine size | 16 | 25 |
Max ammo | 64+16 | 125+25 |
Mobility | High | High |
Extras | Extended Mags, higher damage, more reserve ammo |
Argus vs Ancient Messenger
Argus | Ancient Messenger | |
---|---|---|
Damage | 800-500 | 2000 |
Fire mode | Lever-action | Lever-action |
Rate of fire | 63 RPM | |
Magazine size | 10 | 32 |
Max ammo | 60+10 | 96+32 |
Mobility | High | High |
Extras | Extended Mags, higher damage, more reserve ammo |
Banshii vs Slachdan of the Cailleach
Banshii | Slachdan of the Cailleach | |
---|---|---|
Fire mode | Pump-action | Pump-action |
Rate of fire | 50 RPM | |
Magazine size | 6 | 12 |
Max ammo | 60+6 | 84+12 |
Mobility | High | High |
Extras | Extended Mags, higher damage, more reserve ammo |
Launchers
XM-53 vs Heliacal Incandescence
L4 Siege vs L8 Circus
Special
NX ShadowClaw Dual Wield vs Apollo's Fervor
Wonder Weapons
Ray Gun vs Porter's X2 Ray Gun
Wunderwaffe DG-2 vs Wunderwaffe DG-3 JZ
Wrath of the Ancients vs [various]
Wrath of the Ancients | Kreema'ahm la Ahmahm Kreegakaleet lu Gosata'ahm Kreeaho'ahm nal Ahmhogaroc Kreeholo lu Kreemasaleet | |
---|---|---|
Fire mode | Single fire | Single fire |
Magazine size | 60 | 75 |
Max ammo | 0+60 | 0+75 |
KT-4 vs Masamune
KT-4 | Masamune | |
---|---|---|
Fire mode | Semi-automatic 2-3 round charges |
Semi-automatic 2-3 round charges |
Magazine size | 6 | 6 |
Max ammo | 36+6 | 36+6 |
Mobility | Moderate | Moderate |
Extras | 5 seconds longer chain effect |
GKZ-45 Mk3 vs Maelstorm of Eris
Estulla Astoth vs Estoom-oth
Estulla Astoth | Estoom-oth | |
---|---|---|
Damage | Infinite | Infinite |
Fire mode | Single-shot | Single-shot |
Magazine size | 1 | 1 |
Max ammo | 9+1 | 14+1 |
Mobility | Moderate | Moderate |
Extras | More ammo, black holes last longer |
Thundergun vs Zeus Cannon
Trivia
- Some Pack-a-Punched weapons start with slightly less reserve ammo than the max amount of their upgrade: Bloodhound (48+8/8), Marshal 16 Dual Wield (208+6/6), NX ShadowClaw Dual Wield (144+12/12) and GKZ-45 Mk3 (210+5/30).
- Similarly to Call of Duty: Black Ops II, the camouflage for the Pack-a-Punched weapon varies depending on the map:
- In Shadows of Evil, the camo is similar to that of Mob of the Dead in that it is made of apparent cracks filled with lava forming the symbol for human transmutation. This camo was introduced as a normal camo called Ritual Camouflage.
- In The Giant, the camo features a golden/silver scheme, with the Iron Cross symbol prominent. This camo was introduced as a normal camo called Etching Camouflage.
- In Der Eisendrache, the camo has a Dark Matter Camouflage like appearance but is randomly selected between red, yellow, green, blue, and pink/light purple colorings.
- In Zetsubou No Shima, the camo features glowing green vines with a yellow pulse animation.
- When the player Pack-a-Punches a weapon, it gains two visual attachments, Extended Mags and FMJ. As shotguns do not have FMJ, they only get Extended Mags.
- The Pack-a-Punched VMP and Drakon have the Extended Mags model and reloading animations, even though they don't get a higher magazine capacity when upgraded.
- Pack-a-Punched weapons have a chance of acquiring the FMJ and/or Extended Mags Legendary attachment. You can also acquire them via Re-Pack-a-Punching a gun.