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Upgraded weapons/World at War

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HandgunsEdit

Colt M1911 vs C-3000 b1at-ch35Edit

Colt M1911 The C-3000 b1at-ch35
M1911 WaW C-3000 b1at-ch35 WaW
Damage 20 1000, 1200-75
Multiplier Head: x3.5
Chest: x1.25
Abdomen: x1.1
N/A
Fire mode Semi-automatic Semi-automatic
Rate of fire 800 RPM max 75 RPM max
Magazine size 8 6
Max ammo 80+8 40+6
Reload 1.9, 2.65 empty 1.9
Mobility High High
Extras Fires grenades with much higher damage, smaller magazine size, slower rate of fire.


.357 Magnum vs .357 Plus 1 K1L-u Edit

.357 Magnum .357 Plus 1 K1L-u
.357 Magnum WaW .357 Plus 1 K1L-u WaW
Damage 1000-300 1000-600
Multiplier Head: x1.5
Chest: x1.1
Abdomen: x1.0
Head: x3
Chest: x1.5
Abdomen: x1.0
Fire mode Double-action (semi-automatic) Double-action (semi-automatic)
Rate of fire 187 RPM max 187 RPM max
Magazine size 6 6
Max ammo 80+6 80+6
Reload 3 3
Mobility High High
Extras Higher damage at long ranges.


Bolt-Action RiflesEdit

Kar98k vs ArmageddonEdit

Kar98k Armageddon
Kar98k WaW Armageddon WaW
Damage 100 200
Multiplier Head: x3.5
Chest: x1.7
Abdomen: x1.7
Head: x10
Chest: x6
Abdomen: x1
Fire mode Bolt-action Bolt-action
Rate of fire 48 RPM 48 RPM
Magazine size 5 8
Max ammo 50+5 60+8
Reload 2.5 2.5
Mobility Low Low
Extras Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.


Arisaka vs The Eviscerator (Only through Modding)Edit

Arisaka The Eviscerator
Arisaka WaW Arisaka PaP WaW
Damage 100 200
Multiplier Head: x3.5
Chest: x1.7
Abdomen: x1.7
Head: x10
Chest: x6
Abdomen: x1
Fire mode Bolt-action Bolt-action
Rate of fire 45 RPM 45 RPM
Magazine size 5 8
Max ammo 50+5 60+8
Reload 2.5 2.5
Mobility Low Low
Extras Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.


Scoped Mosin-Nagant (Only available through Modding)Edit

Scoped Mosin-Nagant (no upgraded name)
Mosin-Nagant Sniper Scope WaW Mosin-Nagant Upgraded texture file WaW
Damage 100 200
Multiplier Head: x2
Chest: x1.1
Abdomen: x1.1
Head: x10
Chest: x6
Abdomen: x1
Fire mode Bolt-action Bolt-action
Rate of fire 45 RPM 45 RPM
Magazine size 5 8
Max ammo 50+5 60+8
Reload 1.15 s starting, .2 for every round 1.15 s starting, .2 for every round
Mobility Low Low
Extras Sniper scope, higher damage and multipliers, more ammo, larger magazine.


Springfield vs PaP Springfield (Only through Modding)Edit

Springfield PaP Springfield
Springfield Sniper Scope WaW Upgraded Springfield texture file WaW
Damage 100 200
Multiplier Head: x2
Chest: x1.1
Abdomen: x1.1
Head: x10
Chest: x6
Abdomen: x1
Fire mode Bolt-action Bolt-action
Rate of fire 50 RPM 50 RPM
Magazine size 5 8
Max ammo 50+5 60+8
Reload 1.15 s starting, .2 for every round 1.15 s starting, .2 for every round
Mobility Low Low
Extras Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.


PTRS-41 vs The PenetratorEdit

PTRS-41 The Penetrator
Ptrs 5 The Penetrator WaW
Damage 1000 1000
Multiplier Head: x10
Chest: x2.25
Abdomen: x2.25
Head: x10
Chest: x3
Abdomen: x3
Fire mode Semi-automatic Semi-automatic
Rate of fire 75 RPM max 75 RPM max
Magazine size 5 8
Max ammo 60+5 60+8
Reload 4, 5.3 empty 4, 5.3 empty
Mobility Low Low
Extras Larger magazine, increased multipliers, shoot through up to 5 zombies with 1 bullet (default at 3 for all other bullet weapons)


RiflesEdit

Gewehr 43 vs G115 CompressorEdit

Gewehr 43 G115 Compressor
Gewehr 43 WaW G115 Compressor WaW
Damage 90-50 200-150
Multiplier Head: x2.7
Chest: x1.25
Abdomen: x1
Head: x6
Chest: x2
Abdomen: x1
Fire mode Semi-automatic Semi-automatic
Rate of fire 480 RPM max 480 RPM max
Magazine size 10 12
Max ammo 120+10 170+12
Reload 3, 4 empty 3, 4 empty
Mobility Medium Medium
Extras Higher damage, more ammo, larger magazine.


M1A1 Carbine vs Widdershins RC-1Edit

M1A1 Carbine Widdershins RC-1
M1A1 Carbine WaW Widdershins WaW
Damage 120-80 200-150
Multiplier Head: x2.7
Chest: x2
Abdomen: x1
Head: x6
Chest: x2
Abdomen: x1
Fire mode Semi-automatic Automatic
Rate of fire 444 RPM max 600 RPM
Magazine size 15 15
Max ammo 120+15 150+15
Reload 2.9, 3.7 empty 2.9, 3.7 empty
Mobility Medium Medium
Extras Becomes fully auto, higher damage, higher rate of fire, more ammo


M1 Garand vs M1000Edit

M1 Garand M1000
M1 Garand WaW M1000 WaW
Damage 105-80 200-150
Multiplier Head: x3
Chest: x1.25
Abdomen: x1
Head: x6
Chest: x2
Abdomen: x1
Fire mode Semi-automatic Semi-automatic
Rate of fire 444 RPM max 444 RPM max
Magazine size 8 12
Max ammo 128+8 150+12
Reload 3.4, 1.6 empty 3.4, 1.6 empty
Mobility Medium Medium
Extras Higher damage, more ammo, larger magazine


M7 Grenade Launcher vs The ImploderEdit

M7 Grenade Launcher The Imploder
M1 Garand Grenade Launcher WaW The Imploder WaW
Damage 600, 600-75 explosion 1000, 1200-75 explosion
Multiplier N/A N/A
Fire mode Single-shot Fully-automatic
Rate of fire N/A 120 RPM max
Magazine size 1 3
Max ammo 20+1 40+3
Reload 1.5 1.5
Mobility Medium Medium
Extras Becomes automatic with a 3-round capacity, reloads all 3 grenades at once, more damage, more ammo


STG-44 vs Spatz-447 +Edit

STG-44 Spatz-447 +
STG-44 WaW Spatz-447
Damage 100-70 150-100
Multiplier Head: x4
Chest: x1
Abdomen: x1
Head: x5
Chest: x1
Abdomen: x1
Fire mode Automatic Automatic
Rate of fire 588 RPM 750 RPM
Magazine size 30 60
Max ammo 180+30 300+60
Reload 2.15, 2.8 empty 2.15, 2.8 empty
Mobility Medium Medium
Extras Higher damage, higher rate of fire, larger magazine, more ammo


Submachine GunsEdit

MP40 vs The AfterburnerEdit

MP40 The Afterburner
MP40 WaW Afterburner WaW
Damage 100-60 200-120
Multiplier Head: x4
Chest: x1
Abdomen: x1
Head: x5
Chest: x1
Abdomen: x1
Fire mode Automatic Automatic
Rate of fire 535 RPM 600 RPM
Magazine size 32 64
Max ammo 192+32 192+64
Reload 2.3, 2.9 empty 2.3, 2.9 empty
Mobility High High
Extras Slightly more ammo, double magazine, slightly higher rate of fire, double damage


PPSh-41 vs The ReaperEdit

PPSh-41 The Reaper
PPSh-41 Round Drum WaW The Reaper
Damage 100-60 150-80
Multiplier Head: x4
Chest: x1
Abdomen: x1
Head: x4
Chest: x1
Abdomen: x1
Fire mode Automatic Automatic
Rate of fire 1250 RPM 1578 RPM
Magazine size 71 115
Max ammo 355+71 700+115
Reload 2.1, 2.8 empty 2.1, 2.8 empty
Mobility High High
Extras Much more ammo, much larger magazine, much higher rate of fire, more damage


Thompson vs Gibs-O-MaticEdit

Thompson Gibs-O-Matic
Thompson WaW Gibs-O-Matic WaW
Damage 120-80 200-120
Multiplier Head: x4
Chest: x1
Abdomen: x1
Head: x5

Chest: x1
Abdomen: x1

Fire mode Automatic Automatic
Rate of fire 750 RPM 923 RPM
Magazine size 20 40
Max ammo 200+20 250+40
Reload 2.1, 2.45 empty 2.1, 2.45 empty
Mobility High High
Extras More ammo, larger magazine, higher rate of fire, higher damage


Type 100 vs 1001 SamuraisEdit

Type 100 1001 Samurais
Type 100 WaW 1001 Samurais WaW
Damage 100-60 200-120
Multiplier Head: x4
Chest: x1
Abdomen: x1
Head: x5.5
Chest: x1
Abdomen: x1
Fire mode Automatic Automatic
Rate of fire 750 RPM 923 RPM
Magazine size 30 60
Max ammo 160+30 220+60
Reload 2.25, 2.75 empty 2.25, 2.75 empty
Mobility High High
Extras Higher damage, larger magazine, higher rate of fire, more ammo


Machine GunsEdit

BAR vs The Widow MakerEdit

BAR The Widow Maker
BAR Bipod WaW The Widow Maker WaW
Damage 100-85 200-150
Multiplier Head: x2.7
Chest: x2
Abdomen: x1
Head: x3
Chest: x2
Abdomen: x1
Fire mode Automatic Automatic
Rate of fire 375 RPM 545 RPM
Magazine size 20 30
Max ammo 140+20 180+30
Reload 2.75, 3.25 empty 2.75, 3.25 empty
Mobility Low Low
Extras Larger magazine, slightly more ammo, higher rate of fire, much more damage


FG42 vs 420 ImpellerEdit

FG42 420 Impeller
FG42 Bipod WaW 420 Impeller WaW
Damage 100-85 110-100
Multiplier Head: x2.7
Chest: x2
Abdomen: x1
Head: x3
Chest: x2
Abdomen: x1
Fire mode Automatic Automatic
Rate of fire 937 RPM 1000 RPM
Magazine size 32 64
Max ammo 192+32 400+64
Reload 2.4, 3.5 empty 2.4, 3.5 empty
Mobility Medium Medium
Extras More ammo, larger magazine, slightly higher rate of fire, higher damage


Browning M1919 vs B115 AcceleratorEdit

Browning M1919 B115 Accelerator
Browning M1919 WaW B115 Accelerator WaW
Damage 130-90 130-90
Multiplier Head: x3
Chest: x1
Abdomen: x1
Head: x3
Chest: x1
Abdomen: x1
Fire mode Automatic Automatic
Rate of fire 625 RPM 750 RPM
Magazine size 125 125
Max ammo 500+125 750+125
Reload 7, 6 empty 7, 6 empty
Mobility Low Low
Extras More ammo, higher rate of fire


MG42 vs Barracuda FU-A11Edit

MG42 Barracuda FU-A11
MG42 WaW Barracuda FU-A11 WaW
Damage 130-90 130-90
Multiplier Head: x3
Chest: x1
Abdomen: x1
Head: x3.5
Chest: x1
Abdomen: x1
Fire mode Automatic Automatic
Rate of fire 937 RPM 1363 RPM
Magazine size 125 125
Max ammo 500+125 750+125
Reload 4.5 4.5
Mobility Low Low
Extras Higher rate of fire and more ammo.


ShotgunsEdit

Double-Barreled Shotgun vs 24 Bore Long RangeEdit

Double-Barreled Shotgun 24 Bore Long Range
Doublebarrel Double-Barreled Shotgun Bore Long Range World at War
Damage 200 x8 400 x8
Multiplier N/A N/A
Fire mode Semi-automatic Semi-automatic
Rate of fire 212 RPM max 212 RPM max
Magazine size 2 2
Max ammo 60+2 60+2
Reload 3, 4 empty 2.5, 3.3 empty
Mobility High High
Extras Much higher damage, quicker reload, more range


Sawed-Off Double-Barreled Shotgun w/ Grip vs The Snuff Box (Only through Modding)Edit

Sawed-Off Double-Barreled Shotgun w/ Grip The Snuff Box
Sawed-Off Shotgun with Grip WaW The Snuff Box
Damage 200 x8 400 x8
Multiplier N/A N/A
Fire mode Semi-automatic Semi-automatic
Rate of fire 212 RPM max 212 RPM max
Magazine size 2 2
Max ammo 60+2 60+2
Reload 3, 4 empty 2.5, 3.3 empty
Mobility High High
Extras Much higher damage, quicker reload, more range.


M1897 Trench Gun vs Gut ShotEdit

M1897 Trench Gun Gut Shot
M1897 Trench Gun WaW Gut Shot
Damage 160 x8 300 x8
Multiplier N/A N/A
Fire mode Pump-action Pump-action
Rate of fire 55 RPM 55 RPM
Magazine size 6 10
Max ammo 60+6 60+10
Reload 0.6 for each shell 0.6 for 2 shells
Mobility High High
Extras Reloads 2 shells at a time, higher range, higher damage, larger magazine.


Flamethrowers and Rocket LaunchersEdit

M2 Flamethrower vs F1W Nitrogen CooledEdit

M2 Flamethrower F1W Nitrogen Cooled
M2 Flamethrower F1W Nitrogen Cooled
Damage 30 continuous (30/0.2sec)+ after burn 45 continuous (45/0.2sec)+ after burn
Multiplier N/A N/A
Fire mode Automatic, but overheats Automatic, but overheats
Rate of fire 300 RPM 300 RPM
Magazine size N/A N/A
Max ammo N/A N/A
Reload N/A N/A
Mobility Low Medium
Extras Longer overheat time, shorter cooldown time, higher damage, more mobility


Panzerschreck vs LonginusEdit

Panzerschreck Longinus
Wawpanzer Wawpappanzer
Damage 600, 600-75 explosion 1000, 1200-75 explosion
Multiplier N/A N/A
Fire mode Single-shot Fully-automatic
Rate of fire N/A 181 RPM
Magazine size 1 3
Max ammo 20+1 30+3
Reload 2.85 2.85
Mobility Low Medium
Extras Becomes fully-automatic with a 3-round capacity, reloads all 3 rockets at once, more damage, more ammo, increased mobility


Wonder WeaponsEdit

Ray Gun vs Porter's X2 Ray GunEdit

Ray Gun Porter's X2 Ray Gun
Ray Gun WaW Porter&#039;s X2 Ray Gun WaW
Damage 1000, 1500-300 splash 1000, 2000-300 splash
Multiplier N/A N/A
Fire mode Automatic Automatic
Rate of fire 181 RPM 181 RPM
Magazine size 20 40
Max ammo 160+20 200+40
Reload 3 3
Mobility High High
Extras More powerful through multipliers, larger magazine, lower splash damage to user


Wunderwaffe DG-2 vs Wunderwaffe DG-3 JZEdit

Wunderwaffe DG-2 Wunderwaffe DG-3 JZ
Wunderwaffe DG-2 WaW Wunderwaffe DG-3 JZ WaW
Damage Infinite with a maximum of 10 zombie kills per shot Infinite with a maximum of 10 zombie kills per shot
Multiplier N/A N/A
Fire mode Automatic Automatic
Rate of fire 60 RPM 60 RPM
Magazine size 3 6
Max ammo 15+3 30+6
Reload 6 4.7
Mobility High High
Extras Larger magazine, more ammo, reloads slightly faster, increased splash damage and it removes one's Juggernog (not the icon) if one shoots themselves


TriviaEdit

  • All Pack-a-Punched weapons have a certain Pack-a-Punch camouflage scheme. In World at War, the camouflage is a metallic tone.
  • Some Pack-a-Punched weapons have numbers that stand for letters, also known as "leet-speak", a symbolic alphabet that uses a combination of ASCII characters to stand for letters (5 = S, 3 = E, |-| = H, etc.).
    • ".357 Plus 1 K1L-u" is leet for ".357 plus I kill you".
    • "C-3000 b1atch35" is leet for "see 3000 biatches".
    • "FU-A11" in "Barracuda FU-A11" is leet for "fuck you all".
  • "1001 Samurais" is a reference to the weapon's Japanese origin (as Samurais are Japanese fighters) and the popular film "101 Dalmatians".
  • "M1000" refers to the fact that 1000 is commonly called "1 grand". Players often mispronounce "M1 Garand" as "M1 Grand".
  • "Spatz" in "Spatz-447 +" is German for "sparrow".
  • "The Widow Maker" is a phrase that refers to someone or something that kills multiple men, leaving their wives widowed.
  • Some Pack-a-Punched weapons have the number 115 in their name, referring to Ununpentium, also known as Element 115, which was related to the creation of the zombies, teleporters and the Wonder Weapons.

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