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The subject of this article appeared in Call of Duty: World at War.

Upheaval is a medium-sized map featured in Call of Duty: World at War.

Overview[]

Upheaval is covered in two-story houses and has a railroad track with empty train cars. The map is divided into five main sections. On the north side is a grassy pathway, with a butcher shop at the far West end, and the train tracks to the East. There are three buildings, with two stories and windows overlooking the path. The south side contains a back alley, with a small garden at the east end. Many bushes allow for easy ambush spots. The West side has a large building overlooking the center. The East has the railroad track and empty train cars. In the center is the remains of a building, where the central flag in the War game mode is located. There is a way to get on top of this, by jumping on the side of the ruins and jumping until reaching the top.

Trivia[]

  • On the Wii version, the glass windows don't crack when hitting them; they disappear (the player can still hear the glass shattering, though).
  • With all the outcrops and destroyed scenery, there are many glitches letting players jump onto roofs and find new sniping spots.
  • Near the boxcars at the front of the level, there is a tire swing beyond the fence that can be swung around by shooting it. Also, there are slabs of meat hanging in the butcher's shop near the Wehrmacht spawn. These are examples of the game's few interactive scenery pieces.
  • Also, near the front of the level where the railroad tracks are, there is a large piece of land beyond that, this is where the Katyusha rockets were launched in the single player mission "Ring of Steel".
  • On the Wii version, there is a chicken on a knife stuck in the wall of the butcher's shop, if the player shoots the chicken, it will fall off the wall.
  • If the player stands in front of the building with the clock on it, a clock chime can be heard. This happens every three minutes.
  • Also, in that general area of the clock tower, the sound of tank turrets moving can be heard although no tanks can be seen. This may be a reference to "Ring of Steel", as in that mission the clock tower was destroyed.
  • In the butcher shop, there is a huge pool of blood.
  • Outside of the map, in a building there is a hidden Telephone pole. This is right next to the Clock tower.
  • Also, in the map, there is an inaccessible room that looks as if at one time the player was to go in there. It has a pile of rubble in the back but that's about all there is.
  • If the player goes behind the butcher shop near the Wehrmacht spawn, by the building and moves furthest to the corner in front of the pole and jumps backward, the player will get stuck until one dies.
  • It's possible to "climb" the wall of the charred building near the Red Army spawn, by jumping on the bed rack then repeatedly tapping jump to climb on the door then through the window.
  • Like a few other maps, the layout of the map is different on the Wii than on the other consoles/platforms. The wall in front of the Butcher's shop is lacking a hole in the wall, meaning that players have to jump the wall.
  • Outside of map, almost to the very end, there is a floating tree, bush, and grass. But there's no ground for where they stand.
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