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On August 4th Infinity Ward released a small update for Call of Duty Ghosts with some minor tweaks.

Killstreak Balance

  • Vulture now lives for 90 seconds (in line with sentry gun).
  • Juggernaut buffs.
    • Assault movement spead increased 15%
    • Support movement speed increased 5%
    • Assault/Support Juggernaut now have focus perk
  • Loki buffs.
    • Large rod can now be fired every 4 seconds instead of 7
    • Rod fires at 1.5 seconds instead of 2 seconds after trigger pull
    • Small rods now fire at 0.3 seconds instead of 0.5 seconds after trigger pull

eSports

  • Fixed SND plant/defuse issue that could occur in System Link.
  • Added ability to name teams when using broadcaster mode.
    • Added team name to playercard when in spectator mode.
  • When eSports rules are enabled for SND on Strikezone, the non-destroyed version of the map is now always used.
  • Removed d-pad helper icon when in first/third person spectator mode.

Anti-Cheat

  • Overall anti-cheat improvements.

Additional Fixes

  • Fixed issue where player could trigger a 10 second cap instead of 5 after stepping off and on a neutral flag.
  • Fixed issue that allowed players to see enemy positions in the options menu minimap during the killcam.
  • Improved patch unlock requirements UI:
    • Added patch, quip, and unlock requirements.
  • Fixed persistent “NEW” icon that would occur with extra loadouts.
  • Updated safeguard to send out a standard notification of a kill.
  • Fixed rare end of match crash.
  • Hunted Victor Operation fix: works better with gun game, previous fix only allowed top player to get credit, now we allow top 3 (consistent with FFA).
  • Hijacker Operation fix: operation would get stuck at tier 2, it now rolls properly back to 0/10 tier 2 for players.
  • Fixed an issue where bots in reinforce would not leave a flag after capturing.

New Features

  • Added reset stats option for max prestige players.
  • Added new menu music for Extinction and MP.
  • Updated the hitmarker color to orange when it's the killing hit.
  • Added leaderboards for Drop Zone and Reinforce.
  • Enemy Oracle pings now show an orange Oracle symbol on the player hud, indicating they are outlined.

Extinction

  • Tooth bonus pool now offers one bonus tooth per day.
  • Engineers can now fire their pistol while repairing the drill.
  • Engineers no longer take damage from traps.
  • Balancing updates for the Death Machine.
  • Feral Vision no longer displays the colored overlay.
  • Deployed launcher ammo refills now receive more ammo.
  • Players running the Pistols Only relic are now excluded from the “Purchase a new weapon” challenge.
  • Fixed issue where background award did not unlock after level completion with a Relic.
  • Improvements to the Vanguard logic in Awakening.
  • Updated door logic for Ark interior sequence in Awakening.
  • Fixed the gas exploit on Mayday.
  • Fixed the Drill exploit on Mayday.
  • Fixed issue in Chaos mode where players would T-pose.
  • Fixed issue with Seeders being included in Seeker challenges.
  • Balancing updates for all maps.

Apologies for the delay in posting this, I personally didn't actually notice the game being updated, nor did I notice many of the changes due to their minor changes.

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