On January 29,.the Revolution Map Pack was released for Black Ops 2 on the Xbox 360. Since I have that console, I've obtained the map pack, and I've played it enough to consider writing a review for it. Now that the time for deliberation is over, it's time to take a look into Revolution!
I figure we should begin by looking at the maps introduced in Multiplayer via this map pack. I've really only played them a few times, but I'm hoping that my views of these maps should be sub-par to an extent.
I'm listing Grind first since it's the map I frequent the most. It's chock-full of twists and turns, and it's a bit hard to find cover since you're out in the open quite a fair bit. However, when you do go inside the relatively small building, you'll find plenty of tight spaces where fast-paced gunfights are sure to ensue.
Downhill comes next since it's one of my more favorite maps. When Black Ops 2's built-in levels didn't feature a snow level, I was a little worried, since I enjoy snow maps quite a fair bit. When I saw that Downhill was coming, I was actually quite psyched. It hasn't let me down, since it's got a good hazard (e.g. the chairlifts). Long-range fights can ensue as well as close quarters combat within the decent-sized building.
To be honest, I'm not a big fan of Mirage, but it still gets a pretty good standpoint. Long sightlines are great for snipers, and anyone who enjoys CQC will find it inside the expansive building. It's still quite enjoyable, but not as much so as Grind, albeit that's just my opinion.
This map didn't quite live up to my expectations. Honestly, I thought it would be a great map, and don't get me wrong, it performs well in quite a few aspects. On the downside, however, it's got quite a few issues. And no, I'm not pushing the point that the flood part sucks, it does exactly as it says it did on the tin. What does irk me is the fact that it's actually hard to deal with SMG users in the cramped spaces of the large building. If you're an SMG user, that's all well said, but it's really just annoying when I'm trying to use my weapons and get sprayed to death by someone wielding a diamond SMG instead. Now that the rant's over...
The Peacekeeper is a DLC weapon, the first of its kind to ever appear in a Call of Duty title. When I first saw it, I didn't know how it was going to perform since it was an SMG/Assault Rifle hybrid. It actually does decently, but I do have a qualm with it. The fire rate is quite negligable, and isn't that great when matched up against faster-firing SMGs. However, this is easily subverted by attaching Rapid Fire to the Peacekeeper. Good range means that you can hit with the range of an AR and with the mobility of an SMG.
Next up, I'm going to cover the aspects of the new things added into Zombies with the map pack. Honestly, I thought it all worked out superbly well.
Die Rise is likely one of my new favorite zombie maps at this point in time in comparison to classics such as Der Riese and the more recent Moon. Why? Tight corridors and the like will funnel you and the zombies into lengthy battles, which is really enjoyable if you have the right weaponry. Speaking of weaponry, three new wall guns were introduced - the PDW-57, the AN-94, and the SVU-AS. All three of them do very well, even though the PDW is basically the MP5 and the SVU-AS is reminiscent of the Dragunov from Black Ops. Also, this map brings in a brand-new Wonder Weapon - the Sliquifier! When you build it, you actually have an ammo counter, unlike the atrocity that is the Jet Gun. On top of that, you don't have to worry about it breaking, so just hope you get a Max Ammo at some point and you're ready to use the Sliquifier again. Overall, I think Die Rise is really a good map.
A new Zombies gametype introduced with Revolution. This gametype also introduced the Diner as a playable map, albeit it's only playable in Turned. The gametype is quite comptetitive, and very, very fun. That's really all I have to say about Turned.
In all, I think Revolution is really a good map pack, although it has it's ups and downs (I'm looking at you, Hydro.) The map pack scores a 9.2/10 for me, and I hope that PS3 users enjoy it whenever it comes out!