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Today I've decided to create this blog where I'll be telling you three multiplayer map ideas for Call of Duty: WWII. So sit back read and enjoy!

1. Airbase

Airbase
Game
Call of Duty: WWII
Teams
USMC vs. Waffen-SS
Location
Diepholz, Lower Saxony, Nazi Germany
Modes
All
Type of Combat
Close-Long

Airbase is a medium sized map set on a German Airbase in Lower Saxony. As usual, the map is comprised of three interconnected lanes. The first lane is very close-quarters, featuring a small living quarters and ammo depot, making it really great for Submachine Gun and Shotgun users. The second/middle lane features an open hangar that's great for Assault Rifle and Light Machine Gun users, however, it's important to be self-aware when in this lane as there is very little cover to protect the players. There is also a few elevated areas that are great for Snipers. The third lane features an open field with German Aircraft. This lane is long ranged just like the second, but unlike the second there is more cover available as a result of the various German Aircraft scattered around the lane, there are also no elevated positions, so Assault Rifles and Light Machine Guns are the only ideal choices for this lane.

2. Storm Break

Storm Break
Game
Call of Duty: WWII
Teams
French Resistance vs. Wehrmacht
Location
Grenoble, France
Terrain
Snowy
Modes
All
Type of Combat
Close-Long

Storm Break is a small sized map set on a French Ski Resort during a snow storm similar to Downhill. The map is made up of three lanes like any other map. The first lane is set in various small cabins. This lane is very close quarters so Sub Machine Guns and Shotguns are ideal. There are a couple elevated areas in the cabins that snipers can take advantage and pick enemies off of. The second/middle lane is the center of the resort connecting the first and third lane of the map together. This lane is also very close quarters like the first, so SMGs and LMGs are ideal here too, and while there are a couple of elevated positions, these positions are only slightly elevated and players are very vulnerable here, so it's best for snipers to stick to the first lane. The third and final lane is set on the open mountain of the resort. This lane is very open so automatic long-range weaponry like Assault Rifles and LMGs are well suited. There's also very little cover in this lane so players must be very careful when fighting.

3. Homefront

Homefront
Game
Call of Duty: WWII
Teams
Red Army vs. Wehrmacht
Location
Stalingrad, Stalingrad Oblast, Russian SFSR, Soviet Union
Terrain
Urban
Modes
All
Type of Combat
Close-Long

Homefront is a large sized map set in Stalingrad during the infamous Battle of Stalingrad. The first lane of the map is set in various narrow burning buildings making it close quarters, so as usual Shotguns and SMGs are preferred for this lane. There are also a couple elevated areas for the use of snipers. The middle lane is set in the center of the city. This are is more open so Assault Rifles and LMGs are the best firearm choices. The third lane is set in various crumbled buildings. Like the first lane, this one is very CQC centric so players will want to use SMGs and Shotguns. Also, like the first lane is a couple of elevated areas for snipers to take advantage of.

Ending

If you guys liked this blog tell me in the comments below, and if you have any criticism please tell me as well. Goodbye!

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