Zombie perks

Deep pockets: increases your guns reserve ammunition. Cost 2500

Napalm flopper: same thing as PhD flopper except it leaves napalm in the ground that only zombies are affected. Cost 2000.

Marksman: weapons damage is not lost in range and weapon range is increased. Cost 1000.

Deadly throw: grenades blow up on impact. Cost 1000.

Perkaholic: let's you buy more than 4 perks and is permanent. Cost 4000.

Multiplayer perks

Stab proof: Melee weapon damage is decreased by 50%.

Steady aim: weapons recoil is reduced.

Bomb specialist: explosive radius are increased for explosives.

Helmet head: damage by headshot is decreased.

Napalmer: you are given special grenades that drop napalm when thrown.

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