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Call of Duty: Ghosts was released on current gen platforms today, here is a round up of all the reviews for the game.

Digital Spy

"Despite an overriding feeling of familiarity, Ghosts is another excellent entry in the Call of Duty series." - 4/5

The Escapist

"Call of Duty: Ghosts throws a lot of stuff at the walls and attempts to see what sticks. In addition to the campaign and multiplayer there's now Extinction, Squads, Clans Wars and more. There's a little bit of everything to be found here and it's all built on the foundation of a fast paced shooter. With so much customization over your character and routes of play there's probably something for everyone in Ghosts. While the singleplayer gets upstaged by a dog, the multiplayer comes at you from so many angles that you'll inevitably find something to enjoy." - 4/5

Read more at http://www.escapistmagazine.com/articles/view/editorials/reviews/10713-Call-of-Duty-Ghosts-Review-Dogs-of-War.2#fK7Ce0EvZY2XQaUH.99

GameSpot

"From an exuberant campaign full of spectacle and variety to the way Extinction's unpredictable aliens force you to use those targeting skills in entirely new ways, Ghosts strikes an excellent balance between the familiar and the novel. This is a game that's keenly aware of the series' strengths, but doesn't find itself beholden to them. No matter what standard you apply, Call of Duty: Ghosts is a terrific first-person shooter." - 8/10

Official Xbox Magazine UK

"A Call of Duty game with solid multiplayer, a forgettable offline campaign and a kooky extra mode thrown in just for fun. Exactly what you were expecting - but then, you knew that already." - 8/10

Kotaku

"The single player attempts to be bombastic, but will leave you feeling cold. The multiplayer is signature COD, but we're waiting until public servers are up to make a judgement." - Should you play this game? NOT YET

Joystiq

"Call of Duty: Ghosts is a solid installment, but it lacks creativity and innovation. Its new engine already looks dated in the face of the competition, and it eschews many of the solid concepts seen in Black Ops 2. After Treyarch attempted to expand the established Call of Duty formula with risky campaign and multiplayer ideas, Infinity Ward and friends have ignored the franchise's innovative climb. Despite this, Ghosts still steals the show with more memorable missions than those found in Black Ops 2. And even with the loss of Pick 10, I still played the multiplayer for hours and had a good time.
Expanding on Treyarch's accomplishments could have elevated Call of Duty: Ghosts, but Infinity Ward largely returns to ideas it has been tweaking since the original Modern Warfare. Infinity Ward has always forged its own path, but its formulaic design document has become worn. It's a good book, but it's time to turn a new page." - 3.5/5

CVG UK

"There is an overwhelming sense of familiarity one gets from playing Call Of Duty: Ghosts and that's probably because an iteration of this series drops every year without truly reinventing the wheel. Its formula is a world-record-breaking recipe for success. It's fun, sure, but it's not ground-breaking. But then, for the purposes of its audience, does it need to be?" - 7/10

IGN UK

"Call of Duty: Ghosts isn't a reinvention of the franchise, but proves there's still room for innovation within its existing formula. Though at the risk of overcomplicating things at times, its robust multiplayer gameplay, surprisingly fun co-op modes, and lengthy, challenging, and varied campaign makes Ghosts one of the best Call of Duty games to date" - 8.8/10

Giant Bomb

"Ghosts offers the same style of video game combat that Call of Duty has had since 2007. The core of it is still engaging and can be very thrilling, if you're receptive to this type of action. In fact, it's still my favorite online multiplayer shooter. But the bells and whistles surrounding the game are muted and missing, leaving behind that same core without giving you enough new and exciting reasons to come back. Even with the improved graphics to be had on next-generation consoles, I'd rather play Black Ops II." - 3/5

Destructoid

"An exercise in apathy, neither Solid nor Liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really." - 5/10

Metro

"There is innovation here and even if it’s not always in exactly the areas you’d wish it’s enough to ensure that Call Of Duty’s status as the world’s favourite FPS is still largely deserved." - 8/10

Machinima

"From a story standpoint the single-player campaign is less ambitious than Black Ops II and less effective, despite several cool, fun moments. But wow, volume of content, tight multiplayer, and interest in Extinction, Ghosts is classic Call of Duty. How the multiplayer pans out in the competitive gaming space will be interesting to see, but with Clan Wars and modes you won’t be lost for options to keep you entertained until Call of Duty Next. Whatever that will be." - 8.5/10

Official Xbox Magazine

"Ghosts is by no means flawless, but it’s also such a well-constructed experience that it shouldn’t immediately be written off and forgotten simply because it’s formulaic. We wish Infinity Ward had been bolder with their design decisions, sure, but everything from the campaign to the competitive multiplayer to the alien-battling version of Treyarch’s zombie mode remains outright fun. Imperfect and unsurprising maybe, but fun nonetheless." - 8/10

EGM

"Narrative issues and a lack of ingenuity in multiplayer plague what could’ve been an all-time great Call of Duty game. As is, Ghosts is still an enjoyable experience and shows that Infinity Ward can still hold the line—but the concept falls short of its true potential." - 7.5/10

Polygon

"Call of Duty: Ghosts is mired in a distinct lack of ambition. Outside of the stellar Extinction mode, Ghosts follows more often than it leads, bringing with it familiar missions, modes and experiences. Ghosts feels like an accountant's sequel, with just enough content to justify a new installment. It just never goes beyond that." - 6.5/10

Good boy Riley COD Ghosts

Some mixed reviews regarding the Campaign, but otherwise the game gets pretty solid reviews. What do you think of the game and what would you rate it? (More reviews to be added later)

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