He also said that Infinity Ward have flown in an outside group, called mapMonkeys, to help "run Modern Warfare 3's multiplayer through its paces."
Robert Bowling then added:
- "While we've been hammering away testing on it since it's been up and running, these guys focus specifically on exploits that can potentially be used to an unfair advantage, such as getting outside a map's playable area, inside geo, or find weapon / equipment exploits that were not intended by the designer so that we can catch and address these before it gets out to the public.
- They're a great addition to an already rigorous QA process that the internal team here at Infinity Ward / Sledgehammer and additionally at Activision have been doing since development began."
So do you think that this is good that Infinity Ward, Sledgehammer Games and Activision are trying to get rid of the glitches/exploits that have plagued earlier games? Let us know in the comments!
Commenting Disabled- Too many arguments over quickscoping.03:13, July 14, 2011 (UTC)