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CoD 8 wishlist

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Primary Weapons:Edit

Assault Rifles:Edit

  • M16A4, 3 round burst, 30 rounds
  • AN94 Abakan, 2 round burst, 30 rounds
  • FAMAS, 3 round burst, 30 rounds
  • QBZ-95, full auto, 30 rounds
  • L85A2, full auto, 30 rounds
  • HK416, full auto, 30 rounds
  • OC-14-4A Groza, full auto, 30 rounds
  • AUGA3, full auto, 30 rounds
  • TAR-21, full auto, 30 rounds
  • SCAR-L, full auto, 30 rounds
  • M468, full auto, 28 rounds
  • SCAR-H, full auto, 20 rounds
  • XM8 carbine, full auto, 30 rounds

Submachine guns:Edit

  • MP5N/MP5SD3, 30 rounds
  • Colt 9mm, 32 rounds
  • AUG PARA, 32 rounds
  • 9A-91, 20 rounds
  • MTAR-21, 30 rounds
  • MP7A1, 30 rounds
  • Type 05, 50 rounds
  • PP-19 Bizon, 53 rounds
  • P90, 50 rounds
  • XM8 compact carbine, 30 rounds

Machine guns:Edit

  • QBB-95, 75 rounds
  • L86, 100 rounds
  • M27 IAR, 100 rounds
  • M249, 100 rounds
  • HK121, 100 rounds
  • Mk48, 100 rounds
  • PKP Pecheneg, 100 rounds
  • M240, 100 rounds
  • XM8 automatic rifle, 100 rounds

Sniper Rifles:Edit

  • HK417, semi auto, 10 rounds
  • SVU Dragunov, semi auto, 10 rounds
  • M24 SWS, bolt action, 10 rounds
  • Sako TRG-42, bolt action, 10 rounds
  • SV-98, bolt action, 10 rounds
  • L115 AWSM, bolt action, 5 rounds
  • M110 SASS, semi auto, 10 rounds
  • M99 Barrett .50, single shot bolt action

Shotguns:Edit

  • Benelli M3, pump action, 8 shells
  • M1014, semi auto, 5 shells
  • Saiga 12, semi auto, 5 shells
  • TOZ-194, pump action, 7 shells
  • Remington 870MCS, pump action, 7 shells
  • XM26 LSS, bolt action, 5 shells
  • Mossberg 590, pump action, 7 shells

Secondary Weapons:Edit

Pistols:Edit

  • MP-443 Grach, 10 rounds
  • Browning HP, 13 rounds
  • M9, 15 rounds
  • Sig P226, 15 rounds
  • Glock 17, 17 rounds
  • GSh 18, 18 rounds
  • Mk23, 12 rounds

Launchers:Edit

  • AT4, disposable, free fire
  • RPG-22, disposable, free fire
  • Carl Gustav recoilless rifle, free fire
  • RPG-29, free fire
  • FIM-92 Stinger, aircraft lock-on
  • 9K-38 Igla, aircraft lock-on
  • GM-94, single shot stand-alone grenade launcher

Lethal Grenades:Edit

  • Fragmentation grenade
  • Ninja star
  • Semtex

Tactical Grenades:Edit

  • Flashbang
  • Smoke grenade

Explosives:Edit

  • C4
  • Claymore

Attachments:Edit

  • Reflex sight (tubular red dot sight similar to the reflex sight from BO), Primaries only
  • Mini-reflex sight (open red dot sight similar to the red dot sight from MW2), Primaries only
  • EoTech Holographic sight, Primaries only
  • ACOG sight, Primaries only
  • Masterkey, ARs only, except for the Groza and the HK416
  • Grenade launchers, ARs only
  • Full metal jacket, increased penetration, reduced damage
  • Breaching slugs, increased penetration and accuracy at longer ranges, reduced damage and accuracy at close range
  • Suppressor, quiter weapon, reduces range and damage, ARs, SMGs, Pistols and Snipers (only HK417, SVU and M110) only

Grenade Launchers:Edit

  • M203 - M16, FAMAS, AUGA3, TAR-21 and M468
  • UGL - HK416 and L85A2
  • XM320 - XM8
  • EGLM - SCAR-L and SCAR-H
  • GP-30 - AN94 and the Groza
  • LG1 - QBZ-95

Killstreaks:Edit

  • UAV, 4 kills
  • Counter UAV, 4 kills
  • Care Package, 5 kills
  • Predator Missile, 6 kills
  • Gun Run, 8 kills (strafing run by 2 fast attack fighters)
  • Airstrike, 8 kills
  • Howitzer, 10 kills ("paint" a target for a 155mm howitzer with a handheld laser designator)
  • MLRS, 13 kills ("paint" a target for rocket artillery with purple smoke, less accurate than the howitzer but more powerful)
  • AC-130, 15 kills ("paint" a target for an AC-130 gunship with a handheld laser designator)
  • JDAM, 20 kills (a less manoeuvrable predator missile with a 2000 pound warhead)

Perks:Edit

Tier 1:Edit

Affects the player.

  • Light-fighter - one less magazine, no tactical grenades, move faster
  • Warfighter - one extra magazine, an extra lethal grenade, move slower, except for MGs
  • Anti-flash lens - reduces the effects of flashbangs
  • Insulation - reduces the player's signature to the UAV, Predator missile and JDAM
  • Physical training - increases the sprint duration

Tier 2:Edit

Affects the weapons.

  • Laser sight - increases hip-fire accuracy
  • Full length rails - allows for two attachments to be mounted on the primary
  • Telescoping stock - increases accuracy at longer ranges for ARs and SMGs
  • Tritium sights - increases accuracy for all iron-sighted weapons except launchers
  • Combat training - reduces reload speeds for often used weapons over time (though the speed is capped and is nowhere as fast as Sleight of Hand from previous games)

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