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Im tryin to see this one as a Dark, Horror/Action packed thriller. thick leafy jungle... ambushes... traps... night missions with minimum lighting, random chute flares...
I would love for this game to scare the shit outta me.
Melee (just in case but with the weapon attachments... these wouldnt really matter)
M1 bayonet (tac knife)
Brass Knuckles (50% damage, dazes/ stuns victim)
FNH Browning H-P Mk III
Smith & Wesson Model 15 (USAF M-15) :Would like a SERE mission.
Ithica 37 -Pump
Remington 11-48 -Semi
Remington 870 -Pump
Ranger -Double, Break action
Sniper Class Rifles (Iron sights to begin with. Sniper scope unlocked after 10 kills)
M40A1 7.62x51 (Regular Bolt Action)
Winchester Model-70 .458 Mag (High Caliber Bolt Action)
8mm Mortar (mobile but stationary fire)
Silencer (limited life time)
Flash Hider (Limited Life)
Beyonet (melee) Get rid of commando
Buttstock plate (melee) Get rid of commando
Bipod (MG/sniper rifle)
Weapon Enhancements (Choose either Weapon add on or enhancement. Bling allows one of each or two of one.)
FMJ (remove perk deep impact)
Hollow Point (remove perk stopping power)
Rapid Fire (remove perk Double Tap) can be used on all weapons.
C-1 or C-4
Pop Flare (Chute Flare)
Chaff Grenades (fuzzy radar within distance of impact)
Extra Silencer (Only if you have one equipped)
Portable Sonar (One Time use. Exposes enemies on radar but exposes you on enemy radar. For hardcore. only effective when a Recon plane displays a radar.)
3 - O-2 (Recon Plane)
4 - Care Package
5 - EC-121 (Equal to a Counter UAV)
6 - Douglas A-1H "Skyraider" Drop a single bomb. (Equal of a Pred Missle, not alerted when launched)
6 - Artillery (M2A1 Howitzer - 105mm (5 shells, alerted when fired)
7 - Attack Chopper (AH-1 Cobra)
7 - F4 Napalm (Burn area for 60 seconds)
8 - Emergency Air Drop
8 - B-52 Carpet Bomb (stealth bomber equal)
10 - Chopper Gunner (mounted m60 in a UH-1)
10 - Fairchild AC119 "Shadow" gunship
10 - Sikorsky HH-53 "Super Jolly" (PaveLow equal)
15 - Airborne Insurtion (jump out of a perfectly good aircraft and enjoy the view)
- Guide and land where ever you want. but stay in parameters of the map. If you leave the map you get a fuzzy screen and die
20 - Mega Ton (Destroys/Kills a large area and has a scortched earth effect until end of game, cuts current game time in half)
Slieght of Hand - Pro: Faster ADS
One Man Army (One time change in life) - Pro: Unlimited changes in life
Dead Eye (Sit Rep/Bombsquad: Detection within limited range) - Pro: Unlimited Range Detection
Marathon (x2 Sprint Distance) - Pro: Unlimited Sprint
Bling - Pro: x2 secondary attachments. (works in conjunction with overkill)
Scavenger - Pro: Extra Mag
Overkill - Pro: Two equipment items, replaces special item.
Hard Line (1 less kill and Death for streak) - Pro: 2 less kills and deaths for streak
Camoflauge - Pro: no red names, no char fidget, no detection on sonar.
Danger Close - Pro: Bigger kill and death streaks damage
Lightwieght (10% faster sprint) - Pro: Faster ADS after sprinting
Steady Aim - Pro: Longer Hold Breath
Dead Silence - Pro: Delay claymores, mines, and traps
Eaves Drop (if game chat is mandatory) - Pro (all talk while ADS)
Tossback - Pro: toss back "stuck" stickys
MOPP (Chemgear protects from radiated areas) - Pro: Protects from fire as well.
Last Stand - Pro: Use equipment as well
Booby Trapped Scavenger Bag (Every one sees it.Dead Eye can see the threat. If you dont have Scavenger... dont grab it)
Create a camo (Patterns and colors unlock through kills and headshots)
3 Preset Camo patterns
- Start with Solid Scheme
- Unlucks - Triple Color (BDU), Digital, Tiger
Preset Color Wheel
- start with Grey, Tan, Black
- Unlocks - White, Green, Yellow, Red, Blue, Purple, Orange, Silver, Gold, Glass
Any one got ideas of my ideas ??! let me know.