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When I got Blops as an Xmas present, I thought it was pretty good. But then I decided to replay CoD4, WaW and MW2. After playing those three, I realised that, compared to them, BO is actually a poor CoD game.
These are some of the reasons BO is a poor game.
- The campaign fails to deliver the same drama and impact that the campaigns in CoD4, WaW and MW2 did. The other three games were great at creating a good story, but with BO, I thought it was way too far-fetched to be any good. Brainwashing? Magic numbers? Hallucinations who still manage to kill enemies in campaign? Come on.
- SPAS-12, AUG, G11. What do the three weapons have in common? Answer: They are anachronistic, like almost every weapon in BO. Treyarch should at least have had the common sense to put Cold War-era weaponry in a game set during the Cold War. When I first saw the G11 in BO, I was like, What?. Same for AUG et al. (Addendum: Soz, I just want to rephrase that. Treyarch should have had the common sense to use weapons that are accurate to the game's timeframe, i.e. no 1980s guns in a 1960s setting. Sgt. S.S. 19:27, February 28, 2011 (UTC))
- Treyarch stated they would listen to the community regarding MP. But they did too good a job of listening to complaints. EVERY weapon in BO, bar the FAMAS, AUG and a few others, sucks now, taking most of the fun out of MP.
- The ending sucked compared to WaW and MW2's endings. WaW's ending was good for its emotional impact. MW2's ending was good for its "badass motherfuckery", as Moozipan Cheese put it. BO's ending is good for a cheap Hollywood action flick, not much else.
So, it's back to CoD4, WaW and MW2 for me - the three good CoD games I've played on PS3. BO was just a disappointment on a load of levels, and I can't believe the makers of a kick-ass game like WaW would follow up with something like Black Ops.