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My Modern Warfare 3 weapon wishlist

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This is my attempt to make a balenced and fun COD game, don't judge me cause of my opinion.

1. Assult Rifles

M4A1 Carbine

M16A4

FAL

AKM (basicly an AK-47)

AK-74 (less rangel and power but a higher ROF and less recoil.)

G3

G36C

L85A1

FAMAS F1

TAR-21 (with less power than in MW2)

F2000

AUG A3

SCAR-H (possibly a SCAR-L too)

M14 EBR

  • note: to make AR's more balenced, the type of bullet should decide its power, range and recoil.

example the 5.56 bullet,( M4,M16, AK-74, ect.) will have medium recoil, medium power, and medium

range, and the 7,62 (FAL, AKM, G3, M14, ect.) will have high recoil, power and range. this will force the

player to think more tacticaly about the gun he uses. also i would like fire selectors to be added so that

7.62 will be controllable.

2. Sub-machine guns

MP5A3 (YES the real MP5 not the MP5K)

UMP 45. (WITH MORE RECOIL TO BALENCE IT.)

FN P90

Vector

Uzi (or mini uzi?)

MAC 11

  • as for submachine guns the bullet should also decide the range,power, and recoil. 9mm will be less

powerful than .45.

3. Shotguns

SPAS-12

Beneli M1014

AA-12

Sagia 12

Remington 810

  • in my eyes shotguns e primaries if they are changed. i think if they are extremely powerful in the right

range but make them have large recoil and harder to handle. and no silencers.

4. LMG's

RPD

M249 SAW

M240

L86 LSW

  • LMG's are fairly balenced as they are. i would like usable bipods though. Same bullet effects too.

5. Sniper Rifles

Intervention

M82 .50 CAL

M40

R700

  • i have no opion on quickscoping, you can decide how the snipers are.

6. Sidearms

M9

M1911A1

FN 5.7

Desert Eagle

44. Magnum

  • pistols can stay the same.except for the M1911, i want this thing buffed! to shot kills atr close range and higher recoil because thats how it is in real life.

7. Launchers

ATS-4

RPG-7

Stinger

  • launchers can stay the same.

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