Call of Duty: DLC Review
Nuketown:Ahh the classic Nuketown. Is the worst map on Demolition
and Domination due to spawn-trapping. It's a good kill-stage though but
be prepared to get raped by LMG campers. 8.2/10
Grind:This map is an awesome addition to Black Ops II and I love
the structure of the map(not the setting though) which makes this the
best map out of the four. 8.8/10
Downhill:My least favorite with awkard long range battles, nearly
impossible not to get sniped, and using an smg on this stage
isn't that good of a choice. 7.2/10
Mirage:They should rename this map "The Land of the AN-94 and KSG"
because those are the guns you want to use. With only one sniper
spot and more smg suicide this is a repetitive but fun map. 7.7/10
Hydro:Peacekeeper is the gun you want to use, unless your
fighting snipers which kinda have an advantage on this map.
This map isn't to assault-rifle friendly and scorestreaks are
kinda useless. 8.1/10
Die Rise:After hearing the news of no tranzit, you gotta
admit you were kinda dissapointed. Die Rise isn't the
best zombies map and if you don't know what your doing
you might as well quit now. The easter egg isn't anything special
and the elevators are kind of annoying. 7.4/10
Peacekeeper:This gun is pure gold, maybe the best in the game.
It has the range of about the AN-94 assault rifle. 9.5/10
Overview:This DLC had it's ups and downs and I don't recommend
this to anyone except COD fans. 8.2/10
I'm not doing Uprising because the only good thing about that was
Mob of The Dead... Overview 6.5/10
TO BE CONTINUED...