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Uzi

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For the compact variant, see Mini-Uzi.

The Uzi is a submachine gun featured in Modern Warfare 2: Ghost, Call of Duty: Black Ops, Call of Duty: Black Ops II, and Call of Duty: Black Ops: Declassified.

Modern Warfare 2: GhostEdit

The Uzi is used by Gilberto when he attacked some Americans in a street fight and used by several of Manuel Roba's other men.

Call of Duty: Black OpsEdit

Uzi menu icon BO
Uzi
Damage

30-20 (MP)

Damage Multipliers

Head: 1.4, Body: 1, Limbs: 1

Weapon Class

Submachine gun

Magazine Size

32 rounds (48 with Extended Mags)

Unlocked at

23

Cost (Black Ops)

CoD Points logo BO2000

Starting Ammunition

32 + 96 (MP)

Maximum Ammunition

320 (SP standard, 480 with Extended Mags)
256 (MP)

Reload Time

2.4s loaded, 3.25s unloaded

Rate of Fire

937 RPM (1250 with Rapid Fire)

Recoil

High (Medium with grip)

Recoil center speed

1600

Penetration

Low

Fire Mode

Automatic

Used by

Soviet Armed Forces

HUD icon

Uzi HUD BO

Sound(s)

Original Sound

Console codename(s)

uzi

Video
Black Ops Uzi Submachine Gun - All Attachments Weapon Guide Series02:19

Black Ops Uzi Submachine Gun - All Attachments Weapon Guide Series

CampaignEdit

The Uzi can be found in the level "Payback", both lying on the ground, in the clearing that Mason lands the Hind in, and in the hands of a few Spetsnaz troops at the entrance to the POW compound, sometimes with Extended Mags and ACOG.

MultiplayerEdit

The Uzi is the fifth SMG to unlock, at level 23.

In terms of bullet damage, the Uzi is average in the SMG category. It requires four to five hits to kill (or three to four with headshots). This is offset by its high rate of fire at 937.5 RPM. 

The iron sights are very obtrusive, and the recoil is the highest of any fully automatic weapon. This makes attachment selection very important.

As with the other SMGs, movement speed is high, and the hipfire spread is small, but the reload time is somewhat slow, at 2.4/3.25 seconds, depending on a dry or full reload.

The Uzi gets a slightly lesser set of attachments, as Dual Mags are absent. If a player find the sights to be bothersome when aiming, a Red Dot or Reflex Sight would be a valuable attachment. The ACOG Scope should be avoided if using the Uzi, as it will dramatically increase its already high recoil.

The Grip is a very valuable attachment on the Uzi, due to it reducing the dreaded recoil. The Suppressor turns the Uzi into a stealth weapon. Rapid Fire will bolster the ROF to 1250 RPM, turning it into one of the most dangerous CQC weapons. As with the ACOG Scope, however, the recoil will be increased dramatically. Finally, Extended Mags will increase magazine capacities to 48 rounds, the largest capacity of any SMG in Black Ops. This allows one to avoid having to reload as often, and also avoid the much longer empty reload.

The Uzi is very dependent on attachments in order to work, so Warlord will significantly aid the Uzi. If only 1 attachment will suffice, the player should opt for Steady Aim Pro or Sleight of Hand Pro in order to bolster the Uzi's close range capabilities. Scavenger Pro is also very useful due to the high rate of fire of the weapon and its general unpopularity online, and will assure the player does not run dry in combat.

Due to the long reload, one may want to carry a fast-swapping pistol to use if an enemy should attack you.

AttachmentsEdit

GalleryEdit

For attachment images, see Uzi/Attachments.
For Camouflage images, see Uzi/Camouflage.

VideoEdit

Black Ops Uzi Submachine Gun - All Attachments Weapon Guide Series02:19

Black Ops Uzi Submachine Gun - All Attachments Weapon Guide Series

YouTube Logo UZI Overview YouTube Logo


Call of Duty: Black Ops IIEdit

Uzi menu icon BOII
Uzi
Damage

100-60 (ZM)

Weapon Class

Submachine gun

Magazine Size

32 rounds (43 w/ Extended Clip) (SP)

Unlocked at

Completing Celerium (SP)

Starting Ammunition

32+192 (SP)

Maximum Ammunition

32+416 (SP)
25+275 (ZM)

Rate of Fire

937 RPM

Fire Mode

Automatic

Used by

Menendez Cartel
Panamanian Defense Forces
Mobsters

"Fully automatic with high rate of fire. Effective at close range."
Create-A-Class description.

The Uzi appears again in Call of Duty: Black Ops II, exclusive to the campaign and Zombies modes. The player can unlock it in the customized loadout for use in any mission.

AttachmentsEdit

ZombiesEdit

The Uzi appears in the zombies map Mob of the Dead as a wall weapon for 1500 points. It has a 25-round magazine with 275 reserve ammo. The Uzi can be found in multiple places throughout the map for 1500 and is a solid weapon for middle rounds due to its high fire rate and rather plentiful ammo reserves. When Pack-a-Punched, it becomes the Uncle Gal with a slightly larger reserve ammo of 300.

GalleryEdit

Call of Duty: Black Ops: DeclassifiedEdit

Uzi
Weapon Class

Submachine Gun

Magazine Size

32 rounds

Starting Ammunition

32+96

Maximum Ammunition

32+256

Recoil

High

Penetration

Low

Fire Mode

Fully-Automatic

The Uzi reappears in Call of Duty: Black Ops: Declassified. It mostly acts the same as the version from Call of Duty: Black Ops.

TriviaEdit

Call of Duty: Black OpsEdit

  • When a Grip is added to this weapon a stock is added instead of an actual grip, as with most other submachine guns in Call of Duty: Black Ops.
  • As with all other 30-20 damage Submachine Guns, Rapid Fire has no effect on the Nintendo Wii.
  • The pick-up icon has the stock on the Uzi, even though it only appears when equipped with a Grip.
  • There is small writing on the back left side of the Uzi that says "Izi semi auto model B" that indicates that it is a semi-automatic variant, instead of the fully automatic variant that it apparently is in the game.
  • Under the iron sights there is a "1" (referring to 100m sight setting), just like the MP5K in Call of Duty: Modern Warfare 2.
  • The Uzi has a folded stock on the Nintendo Wii.

Call of Duty: Black Ops IIEdit

  • In Call of Duty: Black Ops II, the third person magazine is slightly longer than the Create-A-Class image.
  • The weapon's Pack-a-Punched name in Mob of the Dead is a reference to the Uzi's creator, Uziel Gal.
  • The third person model has a rail on top, while in first person there is no rail.

ReferencesEdit

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