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Volk (weapon)

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IW top right icon
For the character, see Viktor "Volk" Khristenko.
Volk menu icon IW
Weapon Class

Assault Rifle

Magazine Size

28 rounds

Unlocked at

Level 42 (MP)
Level 16 (ZM)

Starting Ammunition

28+56 (MP)

Fire Mode


Used by

United Nations Space Alliance
Settlement Defense Front

HUD icon

Volk HUD Icon IW

"Full-auto energy rifle. Deploys a best in class stopping power at a low, dependable fire rate."
— In-game description.

The Volk is an energy assault rifle in Call of Duty: Infinite Warfare. It boasts the best damage of all the assault rifles, but it possesses a less-than-stellar cyclic fire rate.


The Volk is part of the recommended loadout for the mission Operation Port Armor, where it comes with a Trojan Sight and a Foregrip.

When all side missions are completed, the Volk unlocks the Volk Marksman upgrade, which increases the damage output per round with the disadvantage of the weapon being switched to a semi-auto firing mode. Interestingly, this effect can be bypassed with the Slide Rail attachment.


The Volk is unlocked at level 42.


The Volk can be bought off the wall for $1,500 in Zombies in Spaceland. The Volk is a highly dependable assault rifle, both easy to obtain and useful for carrying into higher rounds, especially with attachments.

The weapon's highest drawback is its accuracy, as the iron sights are often useless due to the relatively high recoil. Even without the Faraday Slug, the Volk has a high headshot bonus, making the attachment debatable to use. Grip is a necessity, as it helps counteract the recoil to prevent missed shots.

When upgraded via the Pack-a-Punch Machine, the Volk becomes the Shock Therapy, gaining increased damage, a larger magazine, and more reserve ammo. After upgrading the Pack-a-Punch Machine, the Shock Therapy can be upgraded (double pack-a-punched) to the Electric Boogie for $10,000. This further increases damage, magazine size, and reserve ammo.


For attachments, see Volk (weapon)/Attachments.

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