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|Magazine Size||8x2 Dual-wield (64 reserve)|
12x2 Pack-a-Punched Dual Wield(100 reserve)
2 combined (12 reserve)
4 Pack-a-Punched combined (24 reserve)
|Cost (Zombies)||950 (Mystery Box)|
|Maximum Ammunition||80 Dual-wield|
124 Pack-a-Punched Dual Wield
28 Pack-a-Punched combined
|Used by||Ultimis, Samantha Maxis|
- "Do you smell the rotting flesh cook?"
- — Samantha Maxis using the Wave Gun
The Wave Gun is a Wonder Weapon (the eleventh in appearance) that exclusively appears in the Zombies map Moon in Call of Duty: Black Ops and Call of Duty: Black Ops III. A blueprint of it is also seen as an easter-egg in the multiplayer map Combine of Call of Duty: Black Ops III.
Despite being considered as a single weapon, the weapon can be found in two distinct forms: the Zap Gun Dual Wield and the Wave Gun. It is possible to switch between both variants by hitting right on the D-Pad on console or 5 on PC.
Similarly to other Wonder Weapons, the Wave Gun can be obtained in the Mystery Box or from a potential weapon power-up that appears as one of the QED effects. By default (when acquired or switched to), the gun is found in Dual Wield configuration, a variant named the Zap Gun Dual Wield. The Zap Guns fire red balls of electricity that kills zombies instantly upon contact, similar to the Wunderwaffe DG-2 although it only kills the zombie it hits, and no others are affected. The Dual Wield Zap Gun will always be a one-shot kill to any zombies at any range. Due to its Dual Wield nature, Deadshot Daiquiri is a helpful perk-a-cola to use in tandem with the Zap Gun, as it increases hip-fire accuracy, allowing the player to accurately hit zombies at longer ranges.
After hitting right on the D-Pad or 4 (default on PC version), both guns combine to become one weapon, named the Wave Gun. This variant can be aimed and fires a purple beam that causes zombies caught in the blast radius to cough up blood, then slowly expand and explode, resulting in an instant death at any round. This weapon is very useful at higher rounds due to its large magazines, the ability to change to fire mode instantly as well as its infinite damage. However, it is worth noting firing the Wave Gun at zombies from behind often does not affect them.
The Zap Guns and the Wave Gun combine to make for one of the greatest wonder weapons in Zombies, as the weapons are capable of obtaining up to a combined 432 kills without the intervention of a Max Ammo. When pack-a-punched, it is capable of obtaining a combined 820 kills without the need of a Max Ammo.
- Dual Wield - On the Zap Guns
Regular vs Pack-a-PunchedEdit
Zap Gun Dual Wield vs. Porter's X2 Zap Gun Dual WieldEdit
When the weapon is Pack-a-Punched, the Zap Gun Dual Wield becomes the Porter's X2 Zap Gun Dual Wield. The Porter's X2 Zap Gun Dual Wield gets extra reserve ammunition (124 vs 80), and the magazine capacity is increased to twelve shots per weapon. Due to its extreme power, one should manage their ammunition carefully with the weapon in order to use the Porter's X2 Zap Gun Dual Wield to its greatest potential. It is capable of killing an entire horde with all 24 shots, if aiming carefully. Considering there is no advantage other than extra ammunition, it is best to upgrade it once the player runs out of ammunition.
|Zap Gun Dual Wield||Porter's X2 Zap Gun Dual Wield|
|Extras||More ammo, more magazine capacity|
Wave Gun vs. Max Wave GunEdit
When the weapon is Pack-a-Punched, the Wave Gun becomes the Max Wave Gun. The Max Wave Gun has doubled reserve ammunition (24 vs 12) and magazine capacity (4 vs 2). The Max Wave Gun is still capable of killing an entire horde of zombies, so its ammunition should be used wisely in order to kill the maximum amount of zombies possible.
|Wave Gun||Max Wave Gun|
|Extras||More ammo, more magazine capacity|
- H. Porter, who invented the Porter's X2 Ray Gun, also made the Porter's X2 Zap Gun.
- Zombies killed by either form will not drop power-ups.
- The Wave Gun says "87" on the side, similar to the V-R11.
- A Wave Gun model was created and was featured in a video previewing Moon.
- When Dual Wielded (Zap Gun Dual Wield) the crosshairs expand while rotating. It shares this trait with the Ray Gun, the Winter's Howl and the 31-79 JGb215.
- Astronaut Zombies are immune to the effects of both forms of the Wave Gun.
- Attendees at Call of Duty XP were able to see the Wave Gun replica from the Zombie Labs trailer.
- A microwave timer can be heard going off as a Zombie explodes from the Wave Gun.
- There is a small atom symbol on the bottom of the left gun.
- Zombies will explode instantly when shot while spawning out of the ground.
- Dempsey calls the Zap Guns a "Mini-Waffle", which is a reference to him calling the Wunderwaffe a "Wonder Waffle" as both weapons shoot electricity.