Wonder Weapons are a series of powerful and fictional weapons featured in the Zombies game mode of Call of Duty: World at War, Call of Duty: Black Ops, Call of Duty: Black Ops II, Call of Duty Online and Call of Duty: Black Ops III. Only three appear in Call of Duty: Zombies.
The thirty-four weapons in order of introduction are the Ray Gun, Wunderwaffe DG-2, Monkey Bomb, Thundergun, Winter's Howl, Gersch Device, Matryoshka Dolls, V-R11, Scavenger, 31-79 JGb215, Wave Gun, Quantum Entanglement Device, Thrustodyne Aeronautics Model 23, Sliquifier, Blundergat, Hell's Retriever, Golden Spork, Ray Gun Mark II, Paralyzer, Time Bomb, Staff of Wind, Staff of Fire, Staff of Ice, Staff of Lightning, G-Strike, One Inch Punch, Apothicon Servant, Li'l Arnie, Apothicon Sword, Ragnarok DG-4, Wrath of the Ancients, Skull of Nan Sapwe, KT-4 and Spider Bait.
The Monkey Bomb, Gersch Device, Matryoshka Dolls, Quantum Entanglement Device, Hell's Retriever, Time Bomb, G-Strike and Li'l Arnie are special/tactical grenades and will replace one another when a new one is picked up. The majority of the Wonder Weapons are different forms of energy weapons and have each got a unique function that separates it from the rest of the available weapons. The unique abilities vary from weapon to weapon but are generally devastating to the zombies in the later rounds, helping the player's chance of survival.
The Ray Gun, Wunderwaffe DG-2, and Monkey Bomb were introduced in Call of Duty: World at War; the Thundergun, Winter's Howl, Gersch Device, Matryoshka Dolls, V-R11, Scavenger, 31-79 JGb215, Wave Gun, and Quantum Entanglement Device made their debuts in Call of Duty: Black Ops; the Thrustodyne Aeronautics Model 23, Sliquifier, Blundergat, Hell's Retriever, Golden Spork, Ray Gun Mark II, Paralyzer, Time Bomb, Staff of Wind, Staff of Fire, Staff of Ice, Staff of Lightning, G-Strike, and One Inch Punch first appear in Call of Duty: Black Ops II; and the Apothicon Servant, Li'l Arnie, Apothicon Sword, Ragnarok DG-4, Wrath of the Ancients, Skull of Nan Sapwe, KT-4 and Spider Bait in Call of Duty: Black Ops III.
Ray Gun Edit
- Main article: Ray Gun
Wunderwaffe DG-2 Edit
- Main article: Wunderwaffe DG-2
- Main article: Monkey Bomb
The Monkey Bomb is a secondary tactical grenade weapon which can be acquired in Der Riese, and the Call Of Duty: Black Ops maps Kino der Toten, "Five", and Shangri-La. The Monkey bomb also appears in Nacht der Untoten, Verrückt, and Shi No Numa in the Call Of Duty: Black Ops versions. It can be also be obtained in Green Run, Nuketown Zombies, Die Rise, Buried, and Origins alongside the game mode Turned in the Call Of Duty: Black Ops II. In Turned, it takes on the appearance of a human player when viewed through the eyes of zombies. The Monkey Bomb can also be found in the Call of Duty: Black Ops III remake of Der Riese, called The Giant. A creation of Edward Richtofen, It is a wind up "clapping-cymbal monkey" toy with sticks of explosives strapped to its back. When thrown, it attracts zombies toward it, glowing, playing music, and dancing. After the song is finished, the bomb detonates, damaging the zombies around it. The blast radius is rather small, so it is usually used to distract zombies while the player is retreating or reviving a teammate.
- Main article: Thundergun
- Main article: Winter's Howl
- Main article: Gersch Device
The Gersch Device is a weapon featured in Ascension and Moon. Working as a special grenade, much like the Monkey Bomb, it creates a miniature black hole upon use that sucks nearby zombies in. When active, players, upon to diving-to-prone into the black hole, will be teleported to a random location. Taking a couple of seconds to prime, the grenade lasts around four to five seconds, pulling all zombies in its effective radius to its centre. The affected zombies themselves will be unable to attack the players during this time
- Main article: Matryoshka Doll
- Main article: V-R11
- Main article: Scavenger (Weapon)
- Main article: 31-79 JGb215
- Main article: Wave Gun
The Wave Gun is a weapon featured in the map, Moon. It fires a purple beam which makes the zombie start to cough up blood, then expand and float up into the air and then explode. When Pack-a-Punched, the Wave Gun becomes the Max Wave Gun. It has a larger blast radius.The Wave Gun can also be split apart into two separate weapons at will. The Dual Wield version, known as the Zap Gun Dual Wield, electrocutes the zombies, killing them instantly, much like the Wunderwaffe DG-2. When Pack-a-Punched via the Pack-a-Punch Machine, the Dual Wield version becomes the Porter's X2 Zap Gun Dual Wield. It fires blasts like the Porter's X2 Ray Gun, but it still electrocutes only one zombie at a time.
Quantum Entanglement DeviceEdit
- Main article: Quantum Entanglement Device
Thrustodyne Aeronautics Model 23Edit
- Main article: Thrustodyne Aeronautics Model 23
The Thrustodyne Aeronautics Model 23, also known as the Jet Gun, is a buildable weapon that is featured in TranZit. It resembles the Thundergun aesthetically, but is functionally opposite. While the Thundergun blows zombies away, the Thrustodyne Aeronautics Model 23 pulls them closer and gibs them in the rotors. After 15 seconds of constant fire without cooling down, the Jet Gun will fall apart and the four pieces will remain where the Jet Gun broke.
The four parts needed to create the Jet Gun are:
- Jet Engine - Found in the Tunnel between the Diner and the Bus Depot.
- Cables - Found in the building at the Power Plant.
- Pressure Gauge - Found in the Cabin between the Power Plant and the Town.
- Handbrake - Found in the building of the Nacht der Untoten Easter Egg in the cornfield after the Farm.
- Main article: Sliquifier
The Sliquifier is a buildable weapon that is featured in Die Rise. It requires four parts to create, which can all be found in the floor of and above that which the workbench is found. The Sliquifier will turn zombies into thick, purple liquid that will cause puddles in which the player, and zombies, can slide in. It can also chain between multiple zombies at a slow rate if they are touching each other. It is short-ranged, and like the Jet Gun, cannot be Pack-a-Punched.
- Main article: Blundergat
The Blundergat is a Wonder Weapon featured in Mob of the Dead. It is based on civil-war weaponry, seen as a combination of the Blunderbuss and Gatling Gun. It acts like a single-shot break action shotgun normally. It is capable of creating crawlers.When upgraded to the Acid Gat, It will fire three explosive canisters filled with acid that explode after a few seconds. When Pack-a-Punched via the Pack-a-Punch Machine, the Blundergat becomes The Sweeper and the Acid Gat becomes the Vitriolic Withering. The Sweeper has a larger magazine size, while the Vitriolic Withering acts like a Monkey Bomb, attracting zombies to the rounds fired; like the Acid Gat, it will fire three explosive canisters filled with acid.The regular Blundergat is one of the only non-explosive weapons capable of creating crawlers.
- Main article: Hell's Retriever
- Main article: Golden Spork
Ray Gun Mark IIEdit
- Main article: Ray Gun Mark II
The Ray Gun Mark II is a Wonder Weapon that is introduced in Buried and retrospectively added to all Call of Duty: Black Ops II Zombies maps. As its name implies, it is an updated variant of the Ray Gun which fires in bursts of three rather than in single shots like its predecessor. Just like its predecessor, it fires laser beams, but these ones are much stronger, which can kill multiple zombies with one shot. It reloads from the back, as opposed to reloading from the front like the Ray Gun. It also pushes the player backward when it is shot, like its predecessor and the Winter's Howl. It doesn't have splash damage.When placed in the Pack-A-Punch Machine it becomes the Porter's Mark II Ray Gun and shoots red lasers.
- Main article: Paralyzer
- Main article: Time Bomb
Staff of IceEdit
- Main article: Staff of Ice
Staff of FireEdit
- Main article: Staff of Fire
Staff of WindEdit
- Main article: Staff of Wind
Staff of LightningEdit
- Main article: Staff of Lightning
- Main article: G-Strike
One Inch PunchEdit
- Main article: One Inch Punch
The One Inch Punch is a melee wonder weapon featured in Origins. It is obtained by filling up four chests around the map. It is a one-hit kill up to round 19 and it works like the Thundergun. The chest locations are:
- In front of the church.
- Behind Juggernog at Generator 4
- By the burning wagon at the Excavation Site.
- By Generator 5 and Stamin-Up
These chests can be filled up by killing 30 zombies in the footprint they are located in. If a robot steps in the footprint while the player is filling it, the chest will reset. Once the chest is filled, it will sink into the ground. Once all 4 chests are filled up each player will receive a notification symbol which can be received from the Rituals of the Ancients chests at Generator 6 and 1. It can be upgraded via specific tasks during the Little Lost Girl Easter Egg.
- Main article: Apothicon Servant
The Apothicon Servant is a buildable wonder weapon obtainable from the Call of Duty: Black Ops III Zombies map Shadows of Evil. It shoots out a black hole that sucks in zombies, similar to the effect of the Gersch Device. It will only suck in Zombies that are close to impact of the projectile, meaning zombies at the other side of the map are not affected whatsoever. When acquired, it may come with its own random name.
- Main article: Li'l Arnie
The Li'l Arnie is a tactical grenade that can be obtained in the Call of Duty: Black Ops III Zombies map Shadows of Evil. It acts as a Monkey Bomb as it attracts the zombies once it hits the ground. The grenade contains a small squid-like creature that when thrown, will grow and kill the zombies that goes near it.
- Main article: Apothicon Sword
The Apothicon Sword is a wonder weapon that can be obtained in the Call of Duty: Black Ops III Zombies map Shadows of Evil. The sword is a melee taking the place of the Specialist weapons from multiplayer, activated by pressing both Lethal and Tactical simultaneously. The unupgraded variant also has the ability to "ground pound", in a similar fashion to Ruin's Gravity Spikes, whilst the upgraded variant can launch a smaller copy of itself, which then chases zombies around in a manner similar to that of the Hell's Retriever.
Wrath of the AncientsEdit
- Main article: Wrath of the Ancients
The Wrath of the Ancients is a wonder weapon featured on the Call of Duty: Black Ops III Zombies map Der Eisendrache. It is a bow that fires arrows that explode on impact. It can be upgraded in four different ways through a variety of different tasks.
- Main article: Ragnarok DG-4
The Ragnarok DG-4 is a buildable wonder weapon featured on the Call of Duty: Black Ops III Zombies map Der Eisendrache. It takes the place of the Specialist weapons from multiplayer, activated by pressing both Lethal and Tactical simultaneously. Like Ruin's Gravity Spikes from mutliplayer, it can be used to "ground slam", sending nearby zombies flying. It is also capable of being planted into the ground, creating a forcefield which can trap zombies as well as Panzer Soldats.
Skull of Nan SapweEdit
- Main article: Skull of Nan Sapwe
The Skull of Nan Sapwe is a wonder weapon featured in the Call of Duty:Black Ops III zombies map Zetsubou No Shima.
- Main article: KT-4
The KT-4 is a buildable wonder weapon featured in the Call of Duty: Black Ops III Zombies map Zetsubou No Shima. It can be upgraded to the Masamune.
- Main article: Spider Bait
The Spider Bait is a wonder weapon featured in the Call of Duty: Black Ops III Zombies map Zetsubou No Shima. It transforms the player into a spider for a short period of time, allowing them to kill zombies with their web. It can be obtained through various tasks unrelated to any easter egg.
|Call of Duty: World at War|
|Call of Duty: Black Ops|
|Call of Duty: Black Ops II|
|Call of Duty: Black Ops III|