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The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appeared in Call of Duty: Black Ops II.
For other uses, see XM.

The XM25 is a scoped, bullpup, fully automatic air-burst grenade launcher that appears in Call of Duty: Modern Warfare 3. It was cut from Call of Duty: Black Ops II.

Call of Duty: Modern Warfare 3[]

Campaign[]

The weapon appears in the first campaign mission, Black Tuesday, and at any point in this mission the XM25's ammo regenerates without the need of an ammo crate when Sandman says to use it to flush enemies out. It differs from the multiplayer XM25 in that it is bolt-action rather than fully automatic, and it doesn't require the player to lase a target for air-burst, as the grenades (which are also much more powerful) automatically explode when they are in proximity of an enemy.

Special Ops[]

The XM25 is one of the weapons available in "Smack Town", in the area where the player is dropped off after the helicopter gunfight. It is also a starting weapon in "Flood the Market", and is obtainable from care packages in the DLC mission "Special Delivery".

Multiplayer[]

The XM25 is unlocked at Level 52 in Call of Duty: Modern Warfare 3's multiplayer. The XM25 functions differently from a regular grenade launcher - when the player aims down the sights, they can mark the distance to the point they are looking at by pressing the sprint button. After a distance is marked and the player shoots, the grenade will explode upon reaching one meter past that distance. The grenades also have a linear trajectory. Contrary to popular belief, it is actually fully-automatic, with a four round magazine. The XM25 is the only launcher that can be hip-fired.

The XM25's grenades lack raw power, as the player would need to directly hit the enemy with the grenade to get a one-hit kill with the explosion. Blast Shield users are incapable of being one-shot killed by the XM25. In most cases, it will take two to three grenades to kill an enemy. However, given the healthy supply of ammunition, the XM25 is capable of pulling off a few kills.

The XM25 has by far the most ammo out of any launcher, having 16 grenades. This makes the XM25 extremely useful in Hardcore: it will always be a one-hit kill to players that don't have Blast Shield, and the player has 16 grenades to use.

If unmarked, the XM25 detonates by default at four meters (or three meters + one meter due to the grenades detonating one meter past the marked radius). This can make the XM25 capable of filling many roles: it is a great room-clearing weapon as the player can direct when the grenades explode, can serve as a sniper-esque weapon with extreme accuracy, or can serve as a pseudo-shotgun by setting the distance to three meters.

The XM25 also comes with many outside benefits. Due to the marking system displaying distances with in-game meters, it is great in Private Matches for testing the effective ranges of weaponry while carrying it as a secondary. As well, due to the XM25's relatively weak grenades and its massive ammo capacity of all the launchers, it is extremely useful to use to get Recon Pro: the player can paint multiple enemies whilst not killing them.

In conclusion, the XM25 not only serves as a powerful weapon to use against players, but also serves as a great utility weapon for many different purposes. It is highly recommended for usage despite the relatively late unlock.

The XM25 is also seen in the Infected loadout "Striker vs Jugg", where it is the secondary weapon of the infected.

Achievement/Trophy[]

Gallery[]

Call of Duty: Black Ops II[]

Throwing Knife menu icon MW3
The subject matter of this article was cut from the final version of a Call of Duty game. Since some information cannot be independently verified, the content on this page may be subject to change.

A menu icon of the XM25 can be found in the game files.

Trivia[]

Call of Duty: Modern Warfare 3[]

  • In multiplayer, the killfeed icon for the XM25 is backwards.
  • The minimum distance one can laze targets at is three meters. Even if a target is lazed closer than this range, the XM25 will still shoot at three meters.
  • If it is marked at three meters, the grenade will explode at three meters. However, if the target is unmarked, the grenade will explode only after four meters.
  • In campaign, when playing on higher difficulties, the XM25 is so powerful that the player can actually kill themselves if they shoot a grenade at the minimum distance required for it to explode.

Call of Duty: Black Ops II[]

  • Interestingly enough, in the files for Zombies, the War Machine is referred to as the XM25.
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