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The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Zombies mode
For the similarly named faction in Black Ops II, see MPLA.
For a similarly named weapon in Advanced Warfare, see MDL.

"Automatic carbine designed to fire pistol cartridges... genius!"
Robert McNamara, after buying the MPL off the wall in "Five".

The MPL is a submachine gun which appears in the Multiplayer and Zombies modes of Call of Duty: Black Ops.

Multiplayer[]

The MPL is available for purchase at Level 35.

At any range short of 17.5 meters, the MPL will deal thirty damage per bullet, needing four shots to kill. Damage decreases linearly until 25 meters. At any range past 25 meters, the MPL will deal twenty damage per bullet, needing four shots to kill. The MPL has a four shot kill range of 21.9 meters. In Hardcore game types, the MPL's's one shot kill range is 17.5 meters. The MPL deals forty percent extra damage on a headshot. This can reduce the number of shots to kill required in Core game types at any range, although a headshot will rarely make a difference in Hardcore. The MPL has low penetration power.

The MPL fires fully automatically, firing at a rate of 937 RPM.

The MPL has recoil values of 60 to the left, 70 to the right, 60 upwards, and 30 downwards. The MPL has a centerspeed of 1700.

The MPL allows users to move at 100% of the base movement speed, or strafe at 80% of the base movement speed. The MPL has a slower than average aim down sight time for the SMGs, aiming down the sight in 250 milliseconds. The MPL's hip-fire accuracy is good. The MPL's reload animation is 2.25 seconds long, or 3 seconds long on an empty magazine. The user can Reload Cancel after 1.75 seconds.

The MPL has a magazine capacity of 32 rounds, and a starting ammo loadout of 128 rounds.

The MPL has a slightly different attachment selection from most SMGs. Extended Mags is not available for the MPL, with the MPL instead having access to Dual Mags. All attachments work as expected on the MPL.

Attachments[]

Zombies[]

The MPL is available in the Zombies maps Kino der Toten, Five, Ascension, Call of the Dead, Shangri-La, and Moon for 1000 points off the wall. It is a well rounded weapon as far as headshots, due to its low recoil, but deals sub-par damage. In the early rounds, it can be a very effective in earning points. It is an average choice for window guarding and standing ground when one wishes to fight using a submachine gun. Although it is very effective in killing zombies, with a moderately high rate of fire and accuracy, a quality reload, fast knife speed, and fast mobility while aiming, its low ammo capacity becomes a noticeable problem, especially when using Double Tap Root Beer. It is best to find an alternative weapon by this point if one is too far to purchase more ammo.

When Pack-a-Punched, it becomes the MPL-LF, a pun on Maple Leaf (MPL=Maple, LF=Leaf). It gains a 40-round magazine, a Red Dot Sight with a random reticle, and deals more damage (one-hit-headshot capability until round 8+). It possesses a satisfying killing ability until round 15, however, it is incredibly hindered by a low damage per bullet and ammo reserve, making this a questionable choice for a primary weapon. However, it works great as an alternative weapon to heavier weapons (unless the players are using Stamin-Up), as it retains its high mobility, allowing for greater flexibility when navigating around the map.

  • Kino der Toten: In the Lower Hall (between the starting area and the alley), next to a window.
  • "Five": In the hallway before the first elevator, next to metal detectors.
  • Ascension: In the bottom floor of the laboratories, next to the Centrifuge room.
  • Call of the Dead: On the first part of the ship (near the staircase leading to the starting area), next to the staircase leading to the Power Switch.
  • Shangri-La: In the area where the Mine Cart is found.
  • Moon: In the first room of Tunnel 6.

MPL vs MPL-LF[]

MPL MPL-LF
MPL BO MPL-LF BO
Damage 100-60 140-90
Multiplier head: x4
chest: x1
abdomen: x1
head: x5
chest: x1
abdomen: x1
Fire mode Automatic Automatic
Rate of fire 937 RPM 937 RPM
Magazine size 24 40
Max ammo 120+24 200+40
Reload 2.25, 3 empty 2.25, 3 empty
Mobility High High
Extras Higher damage, larger magazine, more ammo, Red Dot Sight


Gallery[]

For camouflage images, see MPL/Camouflage.

Videos[]

Trivia[]

  • The HUD icon shows the MPL with a folded stock. The first person view and Create-a-Class image do not have this folded stock.
  • As with all other 30-20 damage submachine guns, Rapid Fire has no effect on the Nintendo Wii.
  • As with all Submachine Guns (except the AK-74u), the Grip attachment adds a stock.
    • When the player picks up the weapon from the ground, and it does not have a Grip, the gun will be cocked. However, if it has a Grip, the stock will be unfolded instead, similar to most weapons that utilize the Grip attachment.
  • When the emblem is applied to the weapon, it is located on the back of the gun in first-person, and on the magazine as well in third-person.
  • In the Call of the Dead trailer, Danny Trejo's MPL sounds like an RPK.
  • When using the MPL with the Dual Mags attachment, the reload is slightly changed: instead of inserting the magazine from the bottom, the player will put their entire hand around the middle of the mag.
  • MM, circumscribed within a hexagon, is written on the weapon.
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